我在 \战地2\mods\bf2\Levels\Gulf_of_Oman的GamePlayObjects.con中发现了下面的字符串,请问要删掉哪些字符串才能把载具去掉?
gameLogic.setTeamDropVehicle 1 "jep_vodnik"
gameLogic.setTeamDropVehicle 2 "usjep_hmmwv"
rem ********** Object Spawner **********
rem [ObjectSpawnerTemplate: CPNAME_GO_SP16_beach_0_1]
ObjectTemplate.create ObjectSpawner CPNAME_GO_SP16_beach_0_1
ObjectTemplate.activeSafe ObjectSpawner CPNAME_GO_SP16_beach_0_1
ObjectTemplate.modifiedByUser nla
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 jep_vodnik
ObjectTemplate.setObjectTemplate 2 usjep_hmmwv
rem [ObjectSpawnerTemplate: CPNAME_GO_SP16_beach_1_1]
ObjectTemplate.create ObjectSpawner CPNAME_GO_SP16_beach_1_1
ObjectTemplate.activeSafe ObjectSpawner CPNAME_GO_SP16_beach_1_1
ObjectTemplate.modifiedByUser nla
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 ustnk_m1a2
rem [ObjectSpawnerTemplate: CPNAME_GO_SP16_beach_jeep]
ObjectTemplate.create ObjectSpawner CPNAME_GO_SP16_beach_jeep
ObjectTemplate.activeSafe ObjectSpawner CPNAME_GO_SP16_beach_jeep
ObjectTemplate.modifiedByUser nla
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 jep_vodnik
ObjectTemplate.setObjectTemplate 2 usjep_hmmwv
rem [ObjectSpawnerTemplate: CPNAME_GO_SP16_beach_ART]
ObjectTemplate.create ObjectSpawner CPNAME_GO_SP16_beach_ART
ObjectTemplate.activeSafe ObjectSpawner CPNAME_GO_SP16_beach_ART
ObjectTemplate.modifiedByUser nla
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 USART_LW155
ObjectTemplate.minSpawnDelay 260
ObjectTemplate.maxSpawnDelay 360
ObjectTemplate.holdObject 1
ObjectTemplate.teamOnVehicle 1
rem [ObjectSpawnerTemplate: CPNAME_GO_SP16_beach_Radar]
ObjectTemplate.create ObjectSpawner CPNAME_GO_SP16_beach_Radar
ObjectTemplate.activeSafe ObjectSpawner CPNAME_GO_SP16_beach_Radar
ObjectTemplate.modifiedByUser nla
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 mobileradar_us_dest
ObjectTemplate.minSpawnDelay 260
ObjectTemplate.maxSpawnDelay 360
ObjectTemplate.teamOnVehicle 1
rem [ObjectSpawnerTemplate: CPNAME_GO_SP16_beach_UAV]
ObjectTemplate.create ObjectSpawner CPNAME_GO_SP16_beach_UAV
ObjectTemplate.activeSafe ObjectSpawner CPNAME_GO_SP16_beach_UAV
ObjectTemplate.modifiedByUser nla
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 aircontroltower
ObjectTemplate.minSpawnDelay 260
ObjectTemplate.maxSpawnDelay 360
ObjectTemplate.teamOnVehicle 1
rem [ObjectSpawnerTemplate: CPNAME_GO_SP16_beach_SMG]
ObjectTemplate.create ObjectSpawner CPNAME_GO_SP16_beach_SMG
ObjectTemplate.activeSafe ObjectSpawner CPNAME_GO_SP16_beach_SMG
ObjectTemplate.modifiedByUser nla
ObjectTemplate.isNotSaveable 1
gameLogic.setTeamDropVehicle 1 "jep_vodnik"
gameLogic.setTeamDropVehicle 2 "usjep_hmmwv"
rem ********** Object Spawner **********
rem [ObjectSpawnerTemplate: CPNAME_GO_SP16_beach_0_1]
ObjectTemplate.create ObjectSpawner CPNAME_GO_SP16_beach_0_1
ObjectTemplate.activeSafe ObjectSpawner CPNAME_GO_SP16_beach_0_1
ObjectTemplate.modifiedByUser nla
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 jep_vodnik
ObjectTemplate.setObjectTemplate 2 usjep_hmmwv
rem [ObjectSpawnerTemplate: CPNAME_GO_SP16_beach_1_1]
ObjectTemplate.create ObjectSpawner CPNAME_GO_SP16_beach_1_1
ObjectTemplate.activeSafe ObjectSpawner CPNAME_GO_SP16_beach_1_1
ObjectTemplate.modifiedByUser nla
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 ustnk_m1a2
rem [ObjectSpawnerTemplate: CPNAME_GO_SP16_beach_jeep]
ObjectTemplate.create ObjectSpawner CPNAME_GO_SP16_beach_jeep
ObjectTemplate.activeSafe ObjectSpawner CPNAME_GO_SP16_beach_jeep
ObjectTemplate.modifiedByUser nla
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 jep_vodnik
ObjectTemplate.setObjectTemplate 2 usjep_hmmwv
rem [ObjectSpawnerTemplate: CPNAME_GO_SP16_beach_ART]
ObjectTemplate.create ObjectSpawner CPNAME_GO_SP16_beach_ART
ObjectTemplate.activeSafe ObjectSpawner CPNAME_GO_SP16_beach_ART
ObjectTemplate.modifiedByUser nla
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 USART_LW155
ObjectTemplate.minSpawnDelay 260
ObjectTemplate.maxSpawnDelay 360
ObjectTemplate.holdObject 1
ObjectTemplate.teamOnVehicle 1
rem [ObjectSpawnerTemplate: CPNAME_GO_SP16_beach_Radar]
ObjectTemplate.create ObjectSpawner CPNAME_GO_SP16_beach_Radar
ObjectTemplate.activeSafe ObjectSpawner CPNAME_GO_SP16_beach_Radar
ObjectTemplate.modifiedByUser nla
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 mobileradar_us_dest
ObjectTemplate.minSpawnDelay 260
ObjectTemplate.maxSpawnDelay 360
ObjectTemplate.teamOnVehicle 1
rem [ObjectSpawnerTemplate: CPNAME_GO_SP16_beach_UAV]
ObjectTemplate.create ObjectSpawner CPNAME_GO_SP16_beach_UAV
ObjectTemplate.activeSafe ObjectSpawner CPNAME_GO_SP16_beach_UAV
ObjectTemplate.modifiedByUser nla
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 aircontroltower
ObjectTemplate.minSpawnDelay 260
ObjectTemplate.maxSpawnDelay 360
ObjectTemplate.teamOnVehicle 1
rem [ObjectSpawnerTemplate: CPNAME_GO_SP16_beach_SMG]
ObjectTemplate.create ObjectSpawner CPNAME_GO_SP16_beach_SMG
ObjectTemplate.activeSafe ObjectSpawner CPNAME_GO_SP16_beach_SMG
ObjectTemplate.modifiedByUser nla
ObjectTemplate.isNotSaveable 1