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新人提问,单机玩战地2的Gulf Of Oman怎么把载具去掉?

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我在 \战地2\mods\bf2\Levels\Gulf_of_Oman的GamePlayObjects.con中发现了下面的字符串,请问要删掉哪些字符串才能把载具去掉?
gameLogic.setTeamDropVehicle 1 "jep_vodnik"
gameLogic.setTeamDropVehicle 2 "usjep_hmmwv"
rem ********** Object Spawner **********
rem [ObjectSpawnerTemplate: CPNAME_GO_SP16_beach_0_1]
ObjectTemplate.create ObjectSpawner CPNAME_GO_SP16_beach_0_1
ObjectTemplate.activeSafe ObjectSpawner CPNAME_GO_SP16_beach_0_1
ObjectTemplate.modifiedByUser nla
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 jep_vodnik
ObjectTemplate.setObjectTemplate 2 usjep_hmmwv
rem [ObjectSpawnerTemplate: CPNAME_GO_SP16_beach_1_1]
ObjectTemplate.create ObjectSpawner CPNAME_GO_SP16_beach_1_1
ObjectTemplate.activeSafe ObjectSpawner CPNAME_GO_SP16_beach_1_1
ObjectTemplate.modifiedByUser nla
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 ustnk_m1a2
rem [ObjectSpawnerTemplate: CPNAME_GO_SP16_beach_jeep]
ObjectTemplate.create ObjectSpawner CPNAME_GO_SP16_beach_jeep
ObjectTemplate.activeSafe ObjectSpawner CPNAME_GO_SP16_beach_jeep
ObjectTemplate.modifiedByUser nla
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 jep_vodnik
ObjectTemplate.setObjectTemplate 2 usjep_hmmwv
rem [ObjectSpawnerTemplate: CPNAME_GO_SP16_beach_ART]
ObjectTemplate.create ObjectSpawner CPNAME_GO_SP16_beach_ART
ObjectTemplate.activeSafe ObjectSpawner CPNAME_GO_SP16_beach_ART
ObjectTemplate.modifiedByUser nla
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 USART_LW155
ObjectTemplate.minSpawnDelay 260
ObjectTemplate.maxSpawnDelay 360
ObjectTemplate.holdObject 1
ObjectTemplate.teamOnVehicle 1
rem [ObjectSpawnerTemplate: CPNAME_GO_SP16_beach_Radar]
ObjectTemplate.create ObjectSpawner CPNAME_GO_SP16_beach_Radar
ObjectTemplate.activeSafe ObjectSpawner CPNAME_GO_SP16_beach_Radar
ObjectTemplate.modifiedByUser nla
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 mobileradar_us_dest
ObjectTemplate.minSpawnDelay 260
ObjectTemplate.maxSpawnDelay 360
ObjectTemplate.teamOnVehicle 1
rem [ObjectSpawnerTemplate: CPNAME_GO_SP16_beach_UAV]
ObjectTemplate.create ObjectSpawner CPNAME_GO_SP16_beach_UAV
ObjectTemplate.activeSafe ObjectSpawner CPNAME_GO_SP16_beach_UAV
ObjectTemplate.modifiedByUser nla
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 aircontroltower
ObjectTemplate.minSpawnDelay 260
ObjectTemplate.maxSpawnDelay 360
ObjectTemplate.teamOnVehicle 1
rem [ObjectSpawnerTemplate: CPNAME_GO_SP16_beach_SMG]
ObjectTemplate.create ObjectSpawner CPNAME_GO_SP16_beach_SMG
ObjectTemplate.activeSafe ObjectSpawner CPNAME_GO_SP16_beach_SMG
ObjectTemplate.modifiedByUser nla
ObjectTemplate.isNotSaveable 1



1楼2011-11-15 13:10回复
    ObjectTemplate.hasMobilePhysics 0
    ObjectTemplate.setObjectTemplate 1 MEC_BIPOD
    ObjectTemplate.setObjectTemplate 2 US_BIPOD
    rem [ObjectSpawnerTemplate: CPNAME_go_SP16_constructionsite_heavytank]
    ObjectTemplate.create ObjectSpawner CPNAME_go_SP16_constructionsite_heavytank
    ObjectTemplate.activeSafe ObjectSpawner CPNAME_go_SP16_constructionsite_heavytank
    ObjectTemplate.modifiedByUser nla
    ObjectTemplate.isNotSaveable 1
    ObjectTemplate.hasMobilePhysics 0
    ObjectTemplate.setObjectTemplate 1 rutnk_t90
    rem [ObjectSpawnerTemplate: CPNAME_go_SP16_constructionsite_jeep]
    ObjectTemplate.create ObjectSpawner CPNAME_go_SP16_constructionsite_jeep
    ObjectTemplate.activeSafe ObjectSpawner CPNAME_go_SP16_constructionsite_jeep
    ObjectTemplate.modifiedByUser nla
    ObjectTemplate.isNotSaveable 1
    ObjectTemplate.hasMobilePhysics 0
    ObjectTemplate.setObjectTemplate 1 jep_vodnik
    ObjectTemplate.setObjectTemplate 2 usjep_hmmwv
    rem [ObjectSpawnerTemplate: CPNAME_go_SP16_constructionsite_heavyjeep]
    ObjectTemplate.create ObjectSpawner CPNAME_go_SP16_constructionsite_heavyjeep
    ObjectTemplate.activeSafe ObjectSpawner CPNAME_go_SP16_constructionsite_heavyjeep
    ObjectTemplate.modifiedByUser nla
    ObjectTemplate.isNotSaveable 1
    ObjectTemplate.hasMobilePhysics 0
    ObjectTemplate.setObjectTemplate 1 JEP_VODNIK
    ObjectTemplate.setObjectTemplate 2 USJEP_HMMWV
    rem [ObjectSpawnerTemplate: CPNAME_go_SP16_constructionsite_artillery]
    ObjectTemplate.create ObjectSpawner CPNAME_go_SP16_constructionsite_artillery
    ObjectTemplate.activeSafe ObjectSpawner CPNAME_go_SP16_constructionsite_artillery
    ObjectTemplate.modifiedByUser nla
    ObjectTemplate.isNotSaveable 1
    ObjectTemplate.hasMobilePhysics 0
    ObjectTemplate.setObjectTemplate 1 ARS_D30
    ObjectTemplate.minSpawnDelay 260
    ObjectTemplate.maxSpawnDelay 360
    ObjectTemplate.teamOnVehicle 1
    rem [ObjectSpawnerTemplate: CPNAME_go_SP16_constructionsite_radar]
    ObjectTemplate.create ObjectSpawner CPNAME_go_SP16_constructionsite_radar
    ObjectTemplate.activeSafe ObjectSpawner CPNAME_go_SP16_constructionsite_radar
    ObjectTemplate.modifiedByUser nla
    ObjectTemplate.isNotSaveable 1
    ObjectTemplate.hasMobilePhysics 0
    ObjectTemplate.setObjectTemplate 1 mobileradar_mech_dest
    ObjectTemplate.minSpawnDelay 260
    ObjectTemplate.maxSpawnDelay 360
    ObjectTemplate.teamOnVehicle 1
    rem [ObjectSpawnerTemplate: CPNAME_go_SP16_constructionsite_uav]
    ObjectTemplate.create ObjectSpawner CPNAME_go_SP16_constructionsite_uav
    ObjectTemplate.activeSafe ObjectSpawner CPNAME_go_SP16_constructionsite_uav
    ObjectTemplate.modifiedByUser nla
    ObjectTemplate.isNotSaveable 1
    ObjectTemplate.hasMobilePhysics 0
    ObjectTemplate.setObjectTemplate 1 aircontroltower_mec
    ObjectTemplate.minSpawnDelay 260
    ObjectTemplate.maxSpawnDelay 360
    ObjectTemplate.teamOnVehicle 1
    rem [ObjectSpawnerTemplate: CPNAME_GO_SP16_city_SMG]
    ObjectTemplate.create ObjectSpawner CPNAME_GO_SP16_city_SMG
    ObjectTemplate.activeSafe ObjectSpawner CPNAME_GO_SP16_city_SMG
    


    2楼2011-11-15 13:10
    回复
      ObjectTemplate.modifiedByUser nla
      ObjectTemplate.isNotSaveable 1
      ObjectTemplate.hasMobilePhysics 0
      ObjectTemplate.setObjectTemplate 1 MEC_BIPOD
      ObjectTemplate.setObjectTemplate 2 US_BIPOD
      rem [ObjectSpawnerTemplate: CPNAME_GO_SP16_village_SMG]
      ObjectTemplate.create ObjectSpawner CPNAME_GO_SP16_village_SMG
      ObjectTemplate.activeSafe ObjectSpawner CPNAME_GO_SP16_village_SMG
      ObjectTemplate.modifiedByUser nla
      ObjectTemplate.isNotSaveable 1
      ObjectTemplate.hasMobilePhysics 0
      ObjectTemplate.setObjectTemplate 1 MEC_BIPOD
      ObjectTemplate.setObjectTemplate 2 US_BIPOD
      if v_arg1 == host
      rem [ObjectSpawner: CPNAME_GO_SP16_beach_0_1]
      Object.create CPNAME_GO_SP16_beach_0_1
      Object.absolutePosition 45.051/37.600/-303.295
      Object.rotation -27.685/0.000/0.000
      Object.setControlPointId 601
      Object.layer 7
      rem [ObjectSpawner: CPNAME_GO_SP16_beach_1_1]
      Object.create CPNAME_GO_SP16_beach_1_1
      Object.absolutePosition 46.340/37.527/-266.689
      Object.rotation -51.853/0.000/0.000
      Object.setControlPointId 601
      Object.layer 7
      rem [ObjectSpawner: CPNAME_GO_SP16_beach_jeep]
      Object.create CPNAME_GO_SP16_beach_jeep
      Object.absolutePosition 45.114/37.600/-285.670
      Object.rotation -51.146/0.000/0.000
      Object.setControlPointId 601
      Object.layer 7
      rem [ObjectSpawner: CPNAME_GO_SP16_beach_ART]
      Object.create CPNAME_GO_SP16_beach_ART
      Object.absolutePosition 59.449/37.600/-294.472
      Object.rotation 0.000/0.000/0.000
      Object.setControlPointId 601
      Object.layer 7
      rem [ObjectSpawner: CPNAME_GO_SP16_beach_Radar]
      Object.create CPNAME_GO_SP16_beach_Radar
      Object.absolutePosition 11.127/39.415/-291.079
      Object.rotation 0.000/0.000/0.000
      Object.setControlPointId 601
      Object.layer 7
      rem [ObjectSpawner: CPNAME_GO_SP16_beach_UAV]
      Object.create CPNAME_GO_SP16_beach_UAV
      Object.absolutePosition 36.130/37.600/-314.130
      Object.rotation 0.000/0.000/0.000
      Object.setControlPointId 601
      Object.layer 7
      rem [ObjectSpawner: CPNAME_GO_SP16_beach_SMG]
      Object.create CPNAME_GO_SP16_beach_SMG
      Object.absolutePosition 25.390/38.561/-272.283
      Object.rotation 0.000/0.000/0.000
      Object.setControlPointId 601
      Object.layer 7
      rem [ObjectSpawner: CPNAME_go_SP16_constructionsite_heavytank]
      Object.create CPNAME_go_SP16_constructionsite_heavytank
      Object.absolutePosition 65.906/40.400/4.308
      Object.rotation 50.626/0.000/0.000
      Object.setControlPointId 604
      Object.layer 7
      rem [ObjectSpawner: CPNAME_go_SP16_constructionsite_jeep]
      Object.create CPNAME_go_SP16_constructionsite_jeep
      Object.absolutePosition 102.788/40.400/40.524
      Object.rotation 179.557/0.000/0.000
      Object.setControlPointId 604
      Object.layer 7
      rem [ObjectSpawner: CPNAME_go_SP16_constructionsite_heavyjeep]
      Object.create CPNAME_go_SP16_constructionsite_heavyjeep
      


      3楼2011-11-15 13:10
      回复
        Object.absolutePosition 120.872/40.400/36.636
        Object.rotation -90.079/0.000/0.000
        Object.setControlPointId 604
        Object.layer 7
        rem [ObjectSpawner: CPNAME_go_SP16_constructionsite_artillery]
        Object.create CPNAME_go_SP16_constructionsite_artillery
        Object.absolutePosition 34.817/42.099/-16.081
        Object.rotation -175.709/0.000/0.000
        Object.setControlPointId 604
        Object.layer 7
        rem [ObjectSpawner: CPNAME_go_SP16_constructionsite_radar]
        Object.create CPNAME_go_SP16_constructionsite_radar
        Object.absolutePosition 51.458/41.532/55.924
        Object.rotation -89.817/0.000/0.000
        Object.setControlPointId 604
        Object.layer 7
        rem [ObjectSpawner: CPNAME_go_SP16_constructionsite_uav]
        Object.create CPNAME_go_SP16_constructionsite_uav
        Object.absolutePosition 88.021/40.400/56.000
        Object.rotation -90.000/0.000/0.000
        Object.setControlPointId 604
        Object.layer 7
        rem [ObjectSpawner: CPNAME_GO_SP16_city_SMG]
        Object.create CPNAME_GO_SP16_city_SMG
        Object.absolutePosition 89.541/41.572/-28.278
        Object.rotation 180.000/0.000/0.000
        Object.setControlPointId 602
        Object.layer 7
        rem [ObjectSpawner: CPNAME_GO_SP16_village_SMG]
        Object.create CPNAME_GO_SP16_village_SMG
        Object.absolutePosition 12.202/34.199/-140.701
        Object.rotation 37.169/0.000/0.000
        Object.setControlPointId 603
        Object.layer 7
        endIf
        rem ********** Spawn Points **********
        rem [SpawnPointTemplate: CPNAME_GO_SP16_beach_1_0]
        ObjectTemplate.create SpawnPoint CPNAME_GO_SP16_beach_1_0
        ObjectTemplate.activeSafe SpawnPoint CPNAME_GO_SP16_beach_1_0
        ObjectTemplate.modifiedByUser nla
        ObjectTemplate.isNotSaveable 1
        ObjectTemplate.setSpawnPositionOffset 0/1.25/0
        ObjectTemplate.setControlPointId 601
        rem [SpawnPoint: CPNAME_GO_SP16_beach_1_0]
        Object.create CPNAME_GO_SP16_beach_1_0
        Object.absolutePosition 20.125/37.600/-298.475
        Object.rotation 0.000/0.000/0.000
        Object.layer 7
        rem [SpawnPointTemplate: CPNAME_GO_SP16_beach_3_0]
        ObjectTemplate.create SpawnPoint CPNAME_GO_SP16_beach_3_0
        ObjectTemplate.activeSafe SpawnPoint CPNAME_GO_SP16_beach_3_0
        ObjectTemplate.modifiedByUser nla
        ObjectTemplate.isNotSaveable 1
        ObjectTemplate.setSpawnPositionOffset 0/1.25/0
        ObjectTemplate.setControlPointId 601
        ObjectTemplate.setOnlyForHuman 1
        rem [SpawnPoint: CPNAME_GO_SP16_beach_3_0]
        Object.create CPNAME_GO_SP16_beach_3_0
        Object.absolutePosition 50.334/37.600/-277.389
        Object.rotation -88.984/0.000/0.000
        Object.layer 7
        rem [SpawnPointTemplate: CPNAME_GO_SP16_beach_0_0]
        ObjectTemplate.create SpawnPoint CPNAME_GO_SP16_beach_0_0
        ObjectTemplate.activeSafe SpawnPoint CPNAME_GO_SP16_beach_0_0
        ObjectTemplate.modifiedByUser nla
        ObjectTemplate.isNotSaveable 1
        ObjectTemplate.setSpawnPositionOffset 0/1.25/0
        ObjectTemplate.setControlPointId 601
        rem [SpawnPoint: CPNAME_GO_SP16_beach_0_0]
        Object.create CPNAME_GO_SP16_beach_0_0
        


        4楼2011-11-15 13:10
        回复
          Object.absolutePosition 19.458/37.600/-310.056
          Object.rotation 88.901/0.000/0.000
          Object.layer 7
          rem [SpawnPointTemplate: CPNAME_GO_SP16_city_3_0]
          ObjectTemplate.create SpawnPoint CPNAME_GO_SP16_city_3_0
          ObjectTemplate.activeSafe SpawnPoint CPNAME_GO_SP16_city_3_0
          ObjectTemplate.modifiedByUser nla
          ObjectTemplate.isNotSaveable 1
          ObjectTemplate.setSpawnPositionOffset 0/1.25/0
          ObjectTemplate.setControlPointId 602
          rem [SpawnPoint: CPNAME_GO_SP16_city_3_0]
          Object.create CPNAME_GO_SP16_city_3_0
          Object.absolutePosition 119.404/40.400/-16.740
          Object.rotation -88.429/0.000/0.000
          Object.layer 7
          rem [SpawnPointTemplate: CPNAME_GO_SP16_city_4_0]
          ObjectTemplate.create SpawnPoint CPNAME_GO_SP16_city_4_0
          ObjectTemplate.activeSafe SpawnPoint CPNAME_GO_SP16_city_4_0
          ObjectTemplate.modifiedByUser nla
          ObjectTemplate.isNotSaveable 1
          ObjectTemplate.setSpawnPositionOffset 0/1.25/0
          ObjectTemplate.setControlPointId 602
          rem [SpawnPoint: CPNAME_GO_SP16_city_4_0]
          Object.create CPNAME_GO_SP16_city_4_0
          Object.absolutePosition 79.378/40.400/-22.052
          Object.rotation 91.554/0.000/0.000
          Object.layer 7
          rem [SpawnPointTemplate: CPNAME_GO_SP16_city_6_0]
          ObjectTemplate.create SpawnPoint CPNAME_GO_SP16_city_6_0
          ObjectTemplate.activeSafe SpawnPoint CPNAME_GO_SP16_city_6_0
          ObjectTemplate.modifiedByUser nla
          ObjectTemplate.isNotSaveable 1
          ObjectTemplate.setSpawnPositionOffset 0/1.25/0
          ObjectTemplate.setControlPointId 602
          rem [SpawnPoint: CPNAME_GO_SP16_city_6_0]
          Object.create CPNAME_GO_SP16_city_6_0
          Object.absolutePosition 114.651/37.800/-51.211
          Object.rotation 124.817/0.000/0.000
          Object.layer 7
          rem [SpawnPointTemplate: CPNAME_GO_SP16_village_1_0]
          ObjectTemplate.create SpawnPoint CPNAME_GO_SP16_village_1_0
          ObjectTemplate.activeSafe SpawnPoint CPNAME_GO_SP16_village_1_0
          ObjectTemplate.modifiedByUser nla
          ObjectTemplate.isNotSaveable 1
          ObjectTemplate.setSpawnPositionOffset 0/1.25/0
          ObjectTemplate.setControlPointId 603
          rem [SpawnPoint: CPNAME_GO_SP16_village_1_0]
          Object.create CPNAME_GO_SP16_village_1_0
          Object.absolutePosition 59.943/37.600/-174.967
          Object.rotation -60.273/0.000/0.000
          Object.layer 7
          rem [SpawnPointTemplate: CPNAME_GO_SP16_village_2_0]
          ObjectTemplate.create SpawnPoint CPNAME_GO_SP16_village_2_0
          ObjectTemplate.activeSafe SpawnPoint CPNAME_GO_SP16_village_2_0
          ObjectTemplate.modifiedByUser nla
          ObjectTemplate.isNotSaveable 1
          ObjectTemplate.setSpawnPositionOffset 0/1.25/0
          ObjectTemplate.setControlPointId 603
          rem [SpawnPoint: CPNAME_GO_SP16_village_2_0]
          Object.create CPNAME_GO_SP16_village_2_0
          Object.absolutePosition 27.569/37.627/-178.079
          Object.rotation -62.849/0.000/0.000
          Object.layer 7
          rem [SpawnPointTemplate: CPNAME_GO_SP16_village_3_0]
          ObjectTemplate.create SpawnPoint CPNAME_GO_SP16_village_3_0
          ObjectTemplate.activeSafe SpawnPoint CPNAME_GO_SP16_village_3_0
          ObjectTemplate.modifiedByUser nla
          ObjectTemplate.isNotSaveable 1
          ObjectTemplate.setSpawnPositionOffset 0/1.25/0
          


          5楼2011-11-15 13:10
          回复
            ObjectTemplate.setControlPointId 603
            rem [SpawnPoint: CPNAME_GO_SP16_village_3_0]
            Object.create CPNAME_GO_SP16_village_3_0
            Object.absolutePosition 1.617/33.179/-148.691
            Object.rotation 3.378/0.000/0.000
            Object.layer 7
            rem [SpawnPointTemplate: CPNAME_go_SP16_constructionsite_1]
            ObjectTemplate.create SpawnPoint CPNAME_go_SP16_constructionsite_1
            ObjectTemplate.activeSafe SpawnPoint CPNAME_go_SP16_constructionsite_1
            ObjectTemplate.modifiedByUser nla
            ObjectTemplate.isNotSaveable 1
            ObjectTemplate.setSpawnPositionOffset 0/1.25/0
            ObjectTemplate.setControlPointId 604
            rem [SpawnPoint: CPNAME_go_SP16_constructionsite_1]
            Object.create CPNAME_go_SP16_constructionsite_1
            Object.absolutePosition 77.525/40.400/33.348
            Object.rotation 0.595/0.000/0.000
            Object.layer 7
            rem [SpawnPointTemplate: CPNAME_go_SP16_constructionsite_4]
            ObjectTemplate.create SpawnPoint CPNAME_go_SP16_constructionsite_4
            ObjectTemplate.activeSafe SpawnPoint CPNAME_go_SP16_constructionsite_4
            ObjectTemplate.modifiedByUser nla
            ObjectTemplate.isNotSaveable 1
            ObjectTemplate.setSpawnPositionOffset 0/1.25/0
            ObjectTemplate.setControlPointId 604
            rem [SpawnPoint: CPNAME_go_SP16_constructionsite_4]
            Object.create CPNAME_go_SP16_constructionsite_4
            Object.absolutePosition 15.598/40.400/37.344
            Object.rotation 89.696/0.000/0.000
            Object.layer 7
            rem [SpawnPointTemplate: CPNAME_go_SP16_constructionsite_7]
            ObjectTemplate.create SpawnPoint CPNAME_go_SP16_constructionsite_7
            ObjectTemplate.activeSafe SpawnPoint CPNAME_go_SP16_constructionsite_7
            ObjectTemplate.modifiedByUser nla
            ObjectTemplate.isNotSaveable 1
            ObjectTemplate.setSpawnPositionOffset 0/1.25/0
            ObjectTemplate.setControlPointId 604
            rem [SpawnPoint: CPNAME_go_SP16_constructionsite_7]
            Object.create CPNAME_go_SP16_constructionsite_7
            Object.absolutePosition 87.097/40.400/40.083
            Object.rotation -17.742/0.000/0.000
            Object.layer 7
            rem [SpawnPointTemplate: CPNAME_GO_SP16_village_4]
            ObjectTemplate.create SpawnPoint CPNAME_GO_SP16_village_4
            ObjectTemplate.activeSafe SpawnPoint CPNAME_GO_SP16_village_4
            ObjectTemplate.modifiedByUser nla
            ObjectTemplate.isNotSaveable 1
            ObjectTemplate.setSpawnPositionOffset 0/1.25/0
            ObjectTemplate.setControlPointId 603
            rem [SpawnPoint: CPNAME_GO_SP16_village_4]
            Object.create CPNAME_GO_SP16_village_4
            Object.absolutePosition 40.050/37.600/-150.128
            Object.rotation 85.318/0.000/0.000
            Object.layer 7
            rem [SpawnPointTemplate: CPNAME_GO_SP16_village_5]
            ObjectTemplate.create SpawnPoint CPNAME_GO_SP16_village_5
            ObjectTemplate.activeSafe SpawnPoint CPNAME_GO_SP16_village_5
            ObjectTemplate.modifiedByUser nla
            ObjectTemplate.isNotSaveable 1
            ObjectTemplate.setSpawnPositionOffset 0/1.25/0
            ObjectTemplate.setControlPointId 603
            rem [SpawnPoint: CPNAME_GO_SP16_village_5]
            Object.create CPNAME_GO_SP16_village_5
            Object.absolutePosition 7.038/33.100/-120.767
            Object.rotation 76.558/0.000/0.000
            Object.layer 7
            rem [SpawnPointTemplate: CPNAME_GO_SP16_city_4]
            


            6楼2011-11-15 13:10
            回复
              ObjectTemplate.create SpawnPoint CPNAME_GO_SP16_city_4
              ObjectTemplate.activeSafe SpawnPoint CPNAME_GO_SP16_city_4
              ObjectTemplate.modifiedByUser nla
              ObjectTemplate.isNotSaveable 1
              ObjectTemplate.setSpawnPositionOffset 0/1.25/0
              ObjectTemplate.setControlPointId 602
              rem [SpawnPoint: CPNAME_GO_SP16_city_4]
              Object.create CPNAME_GO_SP16_city_4
              Object.absolutePosition 138.965/40.400/-9.568
              Object.rotation 176.200/0.000/0.000
              Object.layer 7
              rem ********** Control Points **********
              rem [ControlPointTemplate: CPNAME_GO_SP16_beach]
              ObjectTemplate.create ControlPoint CPNAME_GO_SP16_beach
              ObjectTemplate.activeSafe ControlPoint CPNAME_GO_SP16_beach
              ObjectTemplate.modifiedByUser nla
              ObjectTemplate.setNetworkableInfo ControlPointInfo
              ObjectTemplate.isNotSaveable 1
              ObjectTemplate.hasMobilePhysics 0
              ObjectTemplate.hasCollisionPhysics 1
              ObjectTemplate.physicsType Mesh
              rem -------------------------------------
              ObjectTemplate.addTemplate flagpole
              rem -------------------------------------
              ObjectTemplate.setControlPointName CPNAME_GO_SP16_beach
              ObjectTemplate.radius 6
              ObjectTemplate.team 2
              ObjectTemplate.controlPointId 601
              ObjectTemplate.areaValueTeam1 34
              ObjectTemplate.areaValueTeam2 34
              ObjectTemplate.timeToGetControl 40
              ObjectTemplate.timeToLoseControl 40
              rem [ControlPointTemplate: CPNAME_GO_SP16_city]
              ObjectTemplate.create ControlPoint CPNAME_GO_SP16_city
              ObjectTemplate.activeSafe ControlPoint CPNAME_GO_SP16_city
              ObjectTemplate.modifiedByUser nla
              ObjectTemplate.setNetworkableInfo ControlPointInfo
              ObjectTemplate.isNotSaveable 1
              ObjectTemplate.hasMobilePhysics 0
              ObjectTemplate.hasCollisionPhysics 1
              ObjectTemplate.physicsType Mesh
              rem -------------------------------------
              ObjectTemplate.addTemplate flagpole
              rem -------------------------------------
              ObjectTemplate.setControlPointName CPNAME_GO_SP16_city
              ObjectTemplate.radius 5
              ObjectTemplate.controlPointId 602
              ObjectTemplate.areaValueTeam1 34
              ObjectTemplate.areaValueTeam2 34
              ObjectTemplate.timeToGetControl 20
              ObjectTemplate.timeToLoseControl 20
              rem [ControlPointTemplate: CPNAME_GO_SP16_village]
              ObjectTemplate.create ControlPoint CPNAME_GO_SP16_village
              ObjectTemplate.activeSafe ControlPoint CPNAME_GO_SP16_village
              ObjectTemplate.modifiedByUser nla
              ObjectTemplate.setNetworkableInfo ControlPointInfo
              ObjectTemplate.isNotSaveable 1
              ObjectTemplate.hasMobilePhysics 0
              ObjectTemplate.hasCollisionPhysics 1
              ObjectTemplate.physicsType Mesh
              rem -------------------------------------
              ObjectTemplate.addTemplate flagpole
              rem -------------------------------------
              ObjectTemplate.setControlPointName CPNAME_GO_SP16_village
              ObjectTemplate.radius 6.5
              ObjectTemplate.controlPointId 603
              ObjectTemplate.areaValueTeam1 34
              ObjectTemplate.areaValueTeam2 34
              ObjectTemplate.timeToGetControl 20
              ObjectTemplate.timeToLoseControl 20
              rem [ControlPointTemplate: CPNAME_go_SP16_constructionsite]
              ObjectTemplate.create ControlPoint CPNAME_go_SP16_constructionsite
              


              7楼2011-11-15 13:10
              回复
                ObjectTemplate.activeSafe ControlPoint CPNAME_go_SP16_constructionsite
                ObjectTemplate.modifiedByUser nla
                ObjectTemplate.setNetworkableInfo ControlPointInfo
                ObjectTemplate.isNotSaveable 1
                ObjectTemplate.hasMobilePhysics 0
                ObjectTemplate.hasCollisionPhysics 1
                ObjectTemplate.physicsType Mesh
                rem -------------------------------------
                ObjectTemplate.addTemplate flagpole
                rem -------------------------------------
                ObjectTemplate.setControlPointName CPNAME_go_SP16_constructionsite
                ObjectTemplate.radius 10
                ObjectTemplate.team 1
                ObjectTemplate.controlPointId 604
                ObjectTemplate.areaValueTeam1 34
                ObjectTemplate.areaValueTeam2 34
                ObjectTemplate.timeToGetControl 40
                ObjectTemplate.timeToLoseControl 40
                if v_arg1 == host
                rem [ControlPoint: CPNAME_GO_SP16_beach]
                Object.create CPNAME_GO_SP16_beach
                Object.absolutePosition 33.951/37.589/-296.224
                Object.layer 7
                rem [ControlPoint: CPNAME_GO_SP16_city]
                Object.create CPNAME_GO_SP16_city
                Object.absolutePosition 124.774/37.790/-46.131
                Object.layer 7
                rem [ControlPoint: CPNAME_GO_SP16_village]
                Object.create CPNAME_GO_SP16_village
                Object.absolutePosition 10.234/33.090/-136.374
                Object.layer 7
                rem [ControlPoint: CPNAME_go_SP16_constructionsite]
                Object.create CPNAME_go_SP16_constructionsite
                Object.absolutePosition 49.387/40.389/33.504
                Object.layer 7
                endIf
                CombatAreaManager.use 1
                CombatAreaManager.timeAllowedOutside 10.000000
                CombatArea.create CombatArea_20_64
                CombatArea.min 0.000000/0.000000
                CombatArea.max 0.000000/0.000000
                CombatArea.team 0
                CombatArea.vehicles 4
                CombatArea.layer 1
                CombatArea.create CombatArea_0_SP16
                CombatArea.min 0.000000/0.000000
                CombatArea.max 0.000000/0.000000
                CombatArea.addAreaPoint 61.157227/-348.936768
                CombatArea.addAreaPoint 105.219849/-322.685425
                CombatArea.addAreaPoint 139.591431/-293.388489
                CombatArea.addAreaPoint 161.153687/-265.517700
                CombatArea.addAreaPoint 176.879028/-225.927429
                CombatArea.addAreaPoint 203.642700/-118.685547
                CombatArea.addAreaPoint 204.027466/-107.193909
                CombatArea.addAreaPoint 190.917480/-94.490723
                CombatArea.addAreaPoint 189.973145/-82.320862
                CombatArea.addAreaPoint 193.456177/-67.464478
                CombatArea.addAreaPoint 217.824219/-23.050476
                CombatArea.addAreaPoint 221.453125/-8.182190
                CombatArea.addAreaPoint 219.157227/11.405518
                CombatArea.addAreaPoint 199.505737/31.693970
                CombatArea.addAreaPoint 186.958130/46.563599
                CombatArea.addAreaPoint 164.025391/69.969116
                CombatArea.addAreaPoint 145.233276/83.938965
                CombatArea.addAreaPoint 128.725464/91.965942
                CombatArea.addAreaPoint 109.425537/97.719727
                CombatArea.addAreaPoint 78.208008/100.808105
                CombatArea.addAreaPoint 46.537109/94.552612
                CombatArea.addAreaPoint 18.824097/78.459961
                CombatArea.addAreaPoint -1.067444/62.567505
                CombatArea.addAreaPoint -19.835938/44.030640
                CombatArea.addAreaPoint -42.973389/17.937378
                CombatArea.addAreaPoint -58.643677/-8.947510
                


                8楼2011-11-15 13:10
                回复
                  CombatArea.addAreaPoint -59.756958/-29.944580
                  CombatArea.addAreaPoint -54.641174/-48.279724
                  CombatArea.addAreaPoint -49.360657/-63.706177
                  CombatArea.addAreaPoint -49.721924/-80.253174
                  CombatArea.addAreaPoint -58.250488/-101.113098
                  CombatArea.addAreaPoint -88.962097/-157.706238
                  CombatArea.addAreaPoint -94.463806/-175.732727
                  CombatArea.addAreaPoint -96.518982/-202.740967
                  CombatArea.addAreaPoint -91.102905/-230.452332
                  CombatArea.addAreaPoint -74.882751/-266.448242
                  CombatArea.addAreaPoint -52.538696/-300.637878
                  CombatArea.addAreaPoint -24.074524/-325.351929
                  CombatArea.addAreaPoint 6.905518/-342.699402
                  CombatArea.addAreaPoint 31.278320/-349.381836
                  CombatArea.team 0
                  CombatArea.vehicles 4
                  CombatArea.layer 7
                  CombatArea.usedByPathFinding 1
                  CombatArea.create CombatArea_40_SP16
                  CombatArea.min 0.000000/0.000000
                  CombatArea.max 0.000000/0.000000
                  CombatArea.addAreaPoint -794.929199/-666.762085
                  CombatArea.addAreaPoint -742.598633/-735.698608
                  CombatArea.addAreaPoint -689.337036/-781.181030
                  CombatArea.addAreaPoint -623.627686/-819.062744
                  CombatArea.addAreaPoint -561.334656/-830.273865
                  CombatArea.addAreaPoint -489.834290/-832.246948
                  CombatArea.addAreaPoint -414.050171/-817.535095
                  CombatArea.addAreaPoint -311.894470/-797.473328
                  CombatArea.addAreaPoint -189.016296/-740.194214
                  CombatArea.addAreaPoint -49.115845/-644.352539
                  CombatArea.addAreaPoint 232.871704/-409.870178
                  CombatArea.addAreaPoint 270.258911/-372.821411
                  CombatArea.addAreaPoint 323.838623/-299.216858
                  CombatArea.addAreaPoint 374.302246/-213.533020
                  CombatArea.addAreaPoint 417.095581/-101.175720
                  CombatArea.addAreaPoint 464.516235/114.786255
                  CombatArea.addAreaPoint 492.841919/317.974487
                  CombatArea.addAreaPoint 483.147339/375.254639
                  CombatArea.addAreaPoint 455.943848/412.171387
                  CombatArea.addAreaPoint 416.199341/431.760010
                  CombatArea.addAreaPoint 350.426392/455.316406
                  CombatArea.addAreaPoint 140.600464/510.462891
                  CombatArea.addAreaPoint -52.935120/529.145264
                  CombatArea.addAreaPoint -112.560974/499.798462
                  CombatArea.addAreaPoint -226.833008/407.109131
                  CombatArea.addAreaPoint -309.836182/291.532349
                  CombatArea.addAreaPoint -510.813416/69.373535
                  CombatArea.addAreaPoint -810.302185/-222.645630
                  CombatArea.addAreaPoint -860.985474/-293.309937
                  CombatArea.addAreaPoint -886.071411/-377.082825
                  CombatArea.addAreaPoint -890.259277/-465.643616
                  CombatArea.addAreaPoint -859.987488/-567.727173
                  CombatArea.team 0
                  CombatArea.vehicles 2
                  CombatArea.layer 7
                  


                  9楼2011-11-15 13:10
                  回复
                    偷偷告诉你 点击图标 Ctrl+D 然后速度回车
                    开玩笑的 我不懂代码


                    IP属地:福建10楼2011-11-15 15:28
                    回复
                      楼主蛋疼么,要删载具


                      IP属地:吉林11楼2011-11-15 16:45
                      回复
                        太长。。不看


                        IP属地:山东来自掌上百度12楼2011-11-15 17:40
                        回复