[SOLDIER]
No = 60
Name = 暗黑掌旗官
Special =
OrderNo = 49
ObjID = 60
Data01 =
Data02 =
Data03 = 1
SuperHit = 30
Feature = 8
Sex = 1
DieMode = 2,3
Rank = 1
Upgrade =
OffsetZ = -55
SizeX = 1
Str = 0
Int = 0
Life = 99
Speed = 10
Interval = 25
DetectRangeMin = 1
DetectRangeMax = 10
Weapon = 0
WeaponSpeed = 0
BasePower = 20
AddPower = 1
Height = 150
Horse = 0
Type = 0
Color = 1
HitSol000 = 60 ;武将
HitSol001 = 50 ;重步兵
HitSol002 = 50 ;神刀兵
HitSol003 = 50 ;长弓兵
HitSol004 = 50 ;强弓兵
HitSol005 = 50 ;长枪兵
HitSol006 = 50 ;重戟兵
HitSol007 = 50 ;强弩兵
HitSol008 = 50 ;重弩兵
HitSol009 = 50 ;斧骑兵
HitSol010 = 50 ;重骑兵
HitSol011 = 50 ;籐甲兵
HitSol012 = 50 ;重蛮甲兵
HitSol013 = 50 ;近卫兵
HitSol014 = 50 ;亲卫兵
HitSol015 = 50 ;猛兽兵
HitSol016 = 50 ;象兵
HitSol017 = 50 ;忍者
HitSol018 = 50 ;隐忍
HitSol019 = 50 ;弩车
HitSol020 = 50 ;连弩车
HitSol021 = 50 ;投石车
HitSol022 = 50 ;飞石车
HitSol023 = 50 ;精锐火炮车
HitSol024 = 50 ;混沌狂战士
HitSol025 = 50 ;匈奴兵
HitSol026 = 50 ;游骑兵
HitSol027 = 50 ;浪人
HitSol028 = 50 ;武士
HitSol029 = 50 ;屍兵
HitSol030 = 50 ;屍魔
HitSol031 = 50 ;木人
HitSol032 = 50 ;铁人
HitSol033 = 50 ;刀车兵
HitSol034 = 50 ;铁车兵
HitSol035 = 50 ;剑兵
HitSol036 = 50 ;剑卫
HitSol037 = 50 ;木鎚兵
HitSol038 = 50 ;铁鎚兵
HitSol039 = 50 ;链球兵
HitSol040 = 50 ;钢球兵
HitSol041 = 50 ;水兵
HitSol042 = 50 ;鳞甲水兵
HitSol043 = 30 ;弓骑兵
HitSol044 = ;重弓骑兵
HitSol045 = ;舞孃
HitSol046 = ;舞姬
HitSol047 = 40 ;神剑禁卫
HitSol048 = ;神枪禁卫
HitSol049 = ;狻猊铁骑
HitSol050 = ;星官
HitSol051 = ;天狗
HitSol052 = ;巫女
HitSol053 = 50 ;究极斧骑士
HitSol054 = 50 ;究极龙骑士
HitSol055 = 50 ;精锐骆驼骑
HitSol056 = 50 ;骆驼狂骑士
HitSol057 = 50 ;暗黑舞姬
HitSol058 = 50 ;罗马骑兵营
HitSol059 = 50 ;罗马车骑团
HitSol060 = 50 ;灰太狼
HitSol061 = 50 ;暗黑星官
HitSol062 = 50 ;究极炼狱战神
HitSol063 = 50 ;龙骑士
HitSol064 = 50 ;水龙骑士
HitSol065 = 50 ;五雷狼牙弩
HitSol066 = 30 ;龙炮侍卫
HitSol067 = 50 ;飞天暴龙
HitSol068 = 50 ;西凉铁骑
HitSol069 = 50 ;天狗王
HitSol070 = 50 ;神火蒺藜龙炮
HitSol071 = 50 ;精锐女飞贼
HitSol072 = 50 ;烽火链锤营
HitSol073 = 50 ;重剑士
HitSol074 = 50 ;元戎强弓兵
HitSol075 = 50 ;元戎强弩兵
HitSol076 = 50 ;虎
HitSol077 = 50 ;金甲重剑士
HitSol078 = 50 ;先登死士
HitSol079 = 50 ;巨剑豪
HitSol080 = 50 ;幻歌伶
HitSol081 = 50 ;云武姬
HitSol082 = 50 ;武斗亲卫兵
HitSol083 = 50 ;暗夜瞬杀营
HitSol084 = 50 ;凯龙陷阵营
HitSol085 = 50 ;玄武神刀兵
HitSol086 = 50 ;统御车骑营
HitSol087 = 50 ;虎豹骑
HitSol088 = 50 ;精锐女骑营
HitSol089 = 50 ;修罗虎豹骑
HitSol090 = 50 ;巨虎豹骑
HitSol091 = 50 ;狼骑兵
HitSol092 = 50 ;精锐狼骑兵
HitSol093 = 50 ;巨狼骑兵
HitSol094 = 50 ;狂化斧骑兵
HitSol095 = 50 ;金甲狮霸骑
HitSol096 = 50 ;飞火神弓骑
HitSol097 = 50 ;精良巨象兵
HitSol098 = 50 ;豪兽女骑营
HitSol099 = 50 ;玄武
HitSol100 = 50 ;朱雀
HitSol101 = 50 ;白虎
HitSol102 = 50 ;青龙
HitSol103 = 50 ;麒麟
HitSol104 = 50 ;屍鬼
HitSol105 = 50 ;炎兽
HitSol106 = 50 ;井阑
HitSol107 = 50 ;轒轀车
HitSol108 = 100 ;符兵
HitSol109 = 50 ;铁豹
HitSol110 = 100 ;机铁箭楼
HitSol111 = 50 ;铜人
HitSol112 = 100 ;元戎神弩
HitSol113 = 50 ;机铁火轮冲
HitSol114 = 50 ;机铁大将军
HitSol115 = 50 ;石墙
HitSol116 = 50 ;拒马
HitSol117 = 50 ;铁盾
HitSol118 = 50 ;龙牙车
HitSol119 = 50 ;九尾妖狐
HitSol120 = 50 ;巨木妖屍
HitSol121 = 50 ;钢牙巨虎
HitSol122 = 50 ;机铁异龙
HitSol123 = 50 ;机铁炎凰
HitSol124 = 50 ;机铁螭虎
HitSol125 = 50 ;机铁狻猊
HitSol126 = 50 ;机铁神鹰
HitSol127 = 50 ;烈焰火鬼
HitSol128 = 50 ;饕餮妖骸
HitSol129 = 50 ;幽冥鬼骑
HitSol130 = 50 ;魔灵刀兵
HitSol131 = 50 ;魔灵枪兵
HitSol132 = 50 ;冲城鎚
HitSol133 = 50 ;铁轮车
HitSol134 = 50 ;战车
HitSol135 = 50 ;掷雷队
HitSol136 = 50 ;火铳队
HitSol137 = 50 ;炮车队
HitSol138 = 50 ;盾牌队
HitSol139 = 50 ;锹钁队
HitSol140 = 50 ;截天弩
HitSol141 = 50 ;霹雳车
HitSol142 = 50 ;薄城墙
HitSol143 = 50 ;中城墙
HitSol144 = 50 ;厚城墙
HitSol145 = 50 ;铁甲城墙
HitSol146 = 50 ;弩箭楼
HitSol147 = 50 ;长弓楼
HitSol148 = 50 ;雷火台
HitSol149 = 50 ;飞石台
HitSol150 = 50 ;拒马枪
HitSol151 = 50 ;飞鹰
HitSol152 = 50 ;恶狼
HitSol153 = 50 ;狂牛
HitSol154 = 50 ;猛虎
HitSol155 = 50 ;花豹
HitSol156 = 50 ;大熊
HitSol157 = 50 ;式神童子
HitSol158 = 50 ;式神姬
HitSol159 = 50 ;犬神
HitSol160 = 50 ;木牛
HitSol161 = 50 ;流马
HitSol162 = 50 ;稻草妖兵
HitSol163 = 50 ;机铁兵
HitSol164 = 50 ;屍兵
HitSol165 = 50 ;隐忍
HitSol166 = 50 ;滚檑台
HitSol167 = 0 ;陷阱
HitSol168 = 0 ;传送点
HitSol169 = 0 ;赤焰阵
HitSol170 = 0 ;猛火阵
HitSol171 = 0 ;莲华落
HitSol172 = 0 ;浮雷落
HitSol173 = 0 ;金符锁
HitSol174 = 0 ;挪移阵
HitSol175 = 0 ;转位阵
HitSol176 = 0 ;错踪阵
HitSol177 = 0 ;生死门
HitSol178 = 0 ;深渊门
HitSol179 = 0 ;地矛阵
HitSol180 = 0 ;剑轮斩
HitSol181 = 50 ;铁盾车
HitSol182 = 50 ;战甲兵
HitSol183 = 50 ;天龙炮车
HitSol184 = 50 ;地虎炮车
HitSol185 = 50 ;铁刀墙
HitSol186 = 50 ;喷火楼
HitSol187 = 50 ;地牙楼
IsUsed = 1