#ifndef POINT_H
#define POINT_H
class Point
{int x,y;
public:
Point (int=0,int=0);
void SetPoint(int,int);
int GetX(){return x;}
int GetY(){return y;}
void Print();
};
#endif
#include <iostream>
using namespace std;
#include "Point.h"
Point::Point(int a,int b){SetPoint(a,b);}
void Point::SetPoint(int a,int b)
{
x=a;
y=b;
}
#ifndef
int main()
{
struct circle
{ }
return 0;
}