两个减80%伤害的就是96%?
另外TMM开飞龙四个MD-4真是暴力啊,逮谁秒谁...
还有个问题,LevelUp 文件
local primaryCoeff = 0.5;
if (GetLevelDifficult() == EASY) then
primaryCoeff = 0.8;
elseif (GetLevelDifficult() == NORMAL) then
primaryCoeff = 0.65;
else
primaryCoeff = 0.35;
end;
if (GetPlayerQuestState() ~= TRUE) then
primaryCoeff = primaryCoeff * 0.1;
end;
local primaryPoints = 0;
if (ship_threat > 0) then
primaryPoints = (ship_threat + 2) * primaryCoeff;
end;
local secondaryPoints = primaryPoints / 2;
return primaryPoints, secondaryPoints;
end;
primaryPoints是技能点,secondaryPoints是什么?
还有卖东西到商店里的价格在那个文件里调整?
另外TMM开飞龙四个MD-4真是暴力啊,逮谁秒谁...
还有个问题,LevelUp 文件
local primaryCoeff = 0.5;
if (GetLevelDifficult() == EASY) then
primaryCoeff = 0.8;
elseif (GetLevelDifficult() == NORMAL) then
primaryCoeff = 0.65;
else
primaryCoeff = 0.35;
end;
if (GetPlayerQuestState() ~= TRUE) then
primaryCoeff = primaryCoeff * 0.1;
end;
local primaryPoints = 0;
if (ship_threat > 0) then
primaryPoints = (ship_threat + 2) * primaryCoeff;
end;
local secondaryPoints = primaryPoints / 2;
return primaryPoints, secondaryPoints;
end;
primaryPoints是技能点,secondaryPoints是什么?
还有卖东西到商店里的价格在那个文件里调整?