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新补丁 patch 0.10.5

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patch 0.10.5
增加一个力量类辅助宝石,Melee Splash:近身单体攻击附带范围AOE溅射
增加一个力/敏类辅助宝石,Multistrike:近身快速3连击,自动连带多个有效目标(估计类似暗黑2的zeal)
增加一个智力类辅助宝石,Power Charge on Critical:攻击暴击有一定几率生成一颗力量聚能球
增加新的暗金装备为了提高游戏适应性,降低了光环大部分效果的复杂效果
友军在光环范围内会显示一点特效,不再是全部光环特效
帮派匪徒传送点,不再设置在营地旁边,不能无脑刷boss了(坑爹这有什么好移的GGG你的良心呢)
Slums(a3门口)区域地形被重制,这样更容易的找到任务目标,可以少绕几圈
暗影这个职业所有的双持武器组合都没有特殊姿势,现在有了(是指站立时候的双持人物姿势么?)
燃烧视觉效果提高了
元素伤害击中的视觉效果,只显示伤害最高属性效果(持平时:混沌>火>冰>电)
长杖的快捷交易效果所有格子都有效(不知道是不是这个意思)
一些怪物的声音重制
继续逐步提高美工,特效,运行环境,音效
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喷火那个技能法力消耗降低,主要是高级别的法力消耗减少
毒蛇打击设定为暂时不能与新技能Melee Splash组合
BC(就是a3那种电女)的连锁闪电打击范围降低
地图墓地那里,怪物与出发点距离增大。这样传送进去更安全了
VP(产生力量蓄力球的暗金装备)改成暴击击中1个目标就是产生1个力量球。
(后面这句没看懂,是说之前的补丁就应该生成这种效果?还是什么,这个影响以前补丁里面的道具生成?,还是,这种情况给之前补丁中的一些道具带来了负面效果?完全跪了,this是主语?affect是主语?items是主语?items generated是主语?does是谓语?还是助词?affect是谓语?是名词?是动词?this does affect是什么句型?items generated是什么句型?给跪了Orz。老师你好,渡我)
Silverbranch 某个暗金改成只加1弓技能。老版本打出来的没变化,要变的话需要用一颗Divine(福利?坑爹?)
(不确定准确)重新定义了暴击在复数击中时的效果。一个动作只有一次暴击,无视一次动作打中几次。除了电盾(每次格挡都有判定)女吊的电球(滚中每个目标判定)送葬打击/爆炸箭(爆炸时候判定是分离的)
命中辅助石头改成力敏类不再是纯敏
新技能Melee Splash,分配到普通难度,残酷难度,某些职业某些任务奖励中
新技能Power Charge on Critical 分配到普通难度,某些职业某些任务奖励中
新技能Multistrike,设定为全图掉落类石头xxx掉落任务道具,也掉落普通道具
==================
bug


IP属地:辽宁1楼2013-04-08 11:04回复
    pure Dexterity.
    Melee Splash is first given as a quest reward in the "Sharp and Cruel" quest
    (Normal difficulty, despite the Cruel in the name) to the Templar, Marauder,
    Duelist, Shadow and Ranger. Witches receive it in the "Sever the Right Hand"
    quest (Cruel difficulty).
    Power Charge on Critical is first given to Witches and Shadows in the "Sharp
    and Cruel" quest (Normal difficulty) and to Templars in the "Sever the Right
    Hand" quest (Normal difficulty).
    Multistrike is currently a world drop support gem.
    Victario's hidden stashes now drop normal items as well as their quest
    items.
    Bug Fixes:
    Fixed a bug where some objects such as doors and portals were not
    clickable.
    Fixed a bug where ctrl+clicking a skill book quest reward did not work
    correctly.
    Fixed a bug where skill book quest rewards would act strangely when taken to
    other difficulties.
    Fixed a bug where "Quest Complete" would not be shown if you complete a
    quest from another difficulty.
    Fixed problems related to the rendering of some chat messages.
    Fixed bugs related to the display of quest notifications under some
    conditions.
    Fixed a bug with Conduit where some players would not get the shared charges
    under some conditions.
    Fixed a bug where Unique items that grant Conduit did not work
    correctly.
    Passive tree life regeneration nodes now have consistent art.
    Fixed a bug where Piety's portals would not disappear when she died.
    Fixed a bug where increased flask duration wasn't applied to utility
    flasks.
    Fixed a bug where you would move if you click on the health or mana orbs
    while on the passive skill screen.
    Fixed the world panel not showing correct quest when you click the !
    (notification) button for a quest in another difficulty.
    Fixed a bug with Arctic Armour, mana regeneration, and reaching exactly 0
    mana.


    IP属地:辽宁3楼2013-04-08 11:05
    回复
      This does affect items generated in previous patches.
      这句会了,
      之前脑袋僵了,没转过弯 - -
      新补丁之前掉落的衣服,一样有效


      IP属地:辽宁4楼2013-04-08 11:25
      回复
        VR那儿是说这装备的改动,对之前版本获得的装备也生效
        下面这个旧版的还是+2 bow lv 新版的+1 如果把旧版的用divine洗 就会变成了+1。。。。
        lz辛苦,翻译的好快。。


        5楼2013-04-08 11:26
        回复
          Multistrike一出,原来的dualstrike岂不是没用了??


          IP属地:天津6楼2013-04-08 11:28
          回复