我不知道要改哪个才能打小兵(Weapon.ini):eapon JXXAuroraBombWeapon
PrimaryDamage = 400
PrimaryDamageRadius = 40
SecondaryDamage = 80.0
SecondaryDamageRadius = 20.0
ScatterRadius= 0
ScatterTargetScalar = 100
ScatterTarget = X:.0.000 Y:-1.000
ScatterTarget = X: 0.000 Y:-0.500
ScatterTarget = X:-1.000 Y: 0.000
ScatterTarget = X:-0.500 Y: 0.000
ScatterTarget = X: 0.000 Y: 0.000
ScatterTarget = X: 0.500 Y: 0.000
ScatterTarget = X: 1.000 Y: 0.000
ScatterTarget = X: 0.000 Y: 0.500
ScatterTarget = X: 0.000 Y: 1.000
AttackRange = 500
MinimumAttackRange = 0.1
ShockWaveAmount =100 ;冲击波数量
ShockWaveRadius = 70 ;冲击波范围
ShockWaveTaperOff = 0.5 ;
DamageType = ARMOR_PIERCING
DeathType = EXPLODED
WeaponSpeed = 2000
; ScaleWeaponSpeed = Yes
ProjectileObject = JXXAuroralargeBomb
FireSound =CWCgenAircraftBombSound
ProjectileDetonationFX = WeaponFX_IskanderDetonate3
ProjectileDetonationOCL = OCL_J19ShellExplode
RadiusDamageAffects = ENEMIES NEUTRALS
DelayBetweenShots = 1; time between shots, msec
ClipSize = 9 ; how many shots in a Clip (0 == infinite)
ClipReloadTime = 60000 ; how long to reload a Clip, msec
;AutoReloadWhenIdle = 3100
AutoReloadsClip = RETURN_TO_BASE
ShowsAmmoPips = Yes
End
PrimaryDamage = 400
PrimaryDamageRadius = 40
SecondaryDamage = 80.0
SecondaryDamageRadius = 20.0
ScatterRadius= 0
ScatterTargetScalar = 100
ScatterTarget = X:.0.000 Y:-1.000
ScatterTarget = X: 0.000 Y:-0.500
ScatterTarget = X:-1.000 Y: 0.000
ScatterTarget = X:-0.500 Y: 0.000
ScatterTarget = X: 0.000 Y: 0.000
ScatterTarget = X: 0.500 Y: 0.000
ScatterTarget = X: 1.000 Y: 0.000
ScatterTarget = X: 0.000 Y: 0.500
ScatterTarget = X: 0.000 Y: 1.000
AttackRange = 500
MinimumAttackRange = 0.1
ShockWaveAmount =100 ;冲击波数量
ShockWaveRadius = 70 ;冲击波范围
ShockWaveTaperOff = 0.5 ;
DamageType = ARMOR_PIERCING
DeathType = EXPLODED
WeaponSpeed = 2000
; ScaleWeaponSpeed = Yes
ProjectileObject = JXXAuroralargeBomb
FireSound =CWCgenAircraftBombSound
ProjectileDetonationFX = WeaponFX_IskanderDetonate3
ProjectileDetonationOCL = OCL_J19ShellExplode
RadiusDamageAffects = ENEMIES NEUTRALS
DelayBetweenShots = 1; time between shots, msec
ClipSize = 9 ; how many shots in a Clip (0 == infinite)
ClipReloadTime = 60000 ; how long to reload a Clip, msec
;AutoReloadWhenIdle = 3100
AutoReloadsClip = RETURN_TO_BASE
ShowsAmmoPips = Yes
End
