[Actor]
fVisibleNavmeshMoveDist=12288.0000
[Combat]
f1PArrowTiltUpAngle=0.7
f3PArrowTiltUpAngle=0.7
加上了这两行,射的越远越要压低准星.....射个几十米外的目标,准星要瞄着脚底下,弓箭无限上漂
fVisibleNavmeshMoveDist=12288.0000
[Combat]
f1PArrowTiltUpAngle=0.7
f3PArrowTiltUpAngle=0.7
加上了这两行,射的越远越要压低准星.....射个几十米外的目标,准星要瞄着脚底下,弓箭无限上漂
