nfring的英文自述
nFringe is a complete IDE featuring both an advanced UnrealScript 3 text editor and a fast source-level script debugger. The IDE is built as a language service for Microsoft Visual Studio 2005 and/or 2008, providing a familiar interface that nearly eliminates the time it takes for your team t o become proficient with the editor’s abilities.The text editor in nFringe includes many of the features available in other languages in Visual Studio, such as C or C#. This includes context-sensitive IntelliSense, and support for standard tool panes like Class View and the Code Definition Window.
The editor also supports the customizable Code Snippets feature of Visual Studio. Here at Pixel Mine, editor performance is serious business: every aspect of the editing environment has been tuned to make sure the IDE will never leave you waiting.
The source-level debugger is the first UnrealScript 3 debugger to successfully tie into the familiar Visual Studio debugging experience. The debugger includes rock solid support for breakpoints, stepping, locals, user watches, the Immediate window, and the Quick Watch window. Even subtle features like hovering over a variable in the source code to see its value while debugging are implemented. Our debugger will not only improve your team’s productivity, but it may find it changes your whole outlook on UnrealEngine3 game development.
- See more at: http://pixelminegames.com/nfringe/#sthash.OprLMVSA.dpuf
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nfring的最新下载地址
pixelminegames.com/nfringe/
nfring想必大家都听说过了,我也不做多介绍,关于配置nfring大家可以在UDK吧找视频教程。
nFringe is a complete IDE featuring both an advanced UnrealScript 3 text editor and a fast source-level script debugger. The IDE is built as a language service for Microsoft Visual Studio 2005 and/or 2008, providing a familiar interface that nearly eliminates the time it takes for your team t o become proficient with the editor’s abilities.The text editor in nFringe includes many of the features available in other languages in Visual Studio, such as C or C#. This includes context-sensitive IntelliSense, and support for standard tool panes like Class View and the Code Definition Window.
The editor also supports the customizable Code Snippets feature of Visual Studio. Here at Pixel Mine, editor performance is serious business: every aspect of the editing environment has been tuned to make sure the IDE will never leave you waiting.
The source-level debugger is the first UnrealScript 3 debugger to successfully tie into the familiar Visual Studio debugging experience. The debugger includes rock solid support for breakpoints, stepping, locals, user watches, the Immediate window, and the Quick Watch window. Even subtle features like hovering over a variable in the source code to see its value while debugging are implemented. Our debugger will not only improve your team’s productivity, but it may find it changes your whole outlook on UnrealEngine3 game development.
- See more at: http://pixelminegames.com/nfringe/#sthash.OprLMVSA.dpuf
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nfring的最新下载地址
pixelminegames.com/nfringe/
nfring想必大家都听说过了,我也不做多介绍,关于配置nfring大家可以在UDK吧找视频教程。