1.)Are you planning on letting the player rotate?
你们打算让玩家自由转动吗?
Yes是的
2.)Will the default "walking" speed for astronauts change, will there be alternate speed setting like sprint or sneak?
宇航员的默认走路速度在未来会改变吗?会不会有走路速度的改变,例如冲刺或潜行?
yes, also items that might alter the speed are planned
是的,可以用作改变速度的道具已在规划中[例如喷射背包(这是星期天直播说的,节录没有)]
3.)Are you planning on allowing turrets on ships to be controlled with the mouse?
你们有计划允许用鼠标来控制船上的炮塔吗?
A turret mode has been confirmed
是的,炮塔模式已经被证实
4.)When will we get the new Weapon system?
我们什麼时候可以拿到新的武器系统?
We’ve been focusing on this among a few other new systems in the current dev build
在目前的Dev build,我们一直比较专注于其他新系统,不过会尽快
5.)When will hostile NPCs happen?
什麼时候会有敌对的NPCs阵营?
Likely this will be done in conjunction with other NPC and AI updates
这可能会与其他NPC和AI更新一起进行
你们打算让玩家自由转动吗?
Yes是的
2.)Will the default "walking" speed for astronauts change, will there be alternate speed setting like sprint or sneak?
宇航员的默认走路速度在未来会改变吗?会不会有走路速度的改变,例如冲刺或潜行?
yes, also items that might alter the speed are planned
是的,可以用作改变速度的道具已在规划中[例如喷射背包(这是星期天直播说的,节录没有)]
3.)Are you planning on allowing turrets on ships to be controlled with the mouse?
你们有计划允许用鼠标来控制船上的炮塔吗?
A turret mode has been confirmed
是的,炮塔模式已经被证实
4.)When will we get the new Weapon system?
我们什麼时候可以拿到新的武器系统?
We’ve been focusing on this among a few other new systems in the current dev build
在目前的Dev build,我们一直比较专注于其他新系统,不过会尽快
5.)When will hostile NPCs happen?
什麼时候会有敌对的NPCs阵营?
Likely this will be done in conjunction with other NPC and AI updates
这可能会与其他NPC和AI更新一起进行