- the resources will be distributed amongst players directly proportionally to the XP gained in combat during the raid (even in defeat) 打劫时获得的资源会根据当场经验来等比例分配给参与的玩家(即便输了)
- resources don’t accumulate on “player account”, they go directly to the clan treasury 资源不会累计到“玩家账户”上,它们会直接计算到军团账户上 - the option to attack stronkholds of other clans is scheduled (preliminary, it’s possible it will move) for 9.3 (this option will be available only for tier 5 and higher stronkholds) 计划在9.3加入攻击其它军团的选项(这是初步打算,可能会改。这个选项只对5级以及更高级的军团适用) - 4th tier of Stronkhold will give you a 8-12 percent bonus for all resources 四级要塞会可以对所有资源提供8~12%的加成 - all the Stronkhold functions and options are available not only to the clan commander, but also to the deputies. In the future versions, the clan positions will be updated, there will be new functions added for them, some of the new functions will be connected with Stronkhold mode 要塞模式的所有功能不仅对军团指挥官开放,团副也是可以使用的。在未来的版本里,军团的职位将会升级,有新的机能,其中部分和要塞模式有关。
- Stronkhold mode is not tied to CW in any way 要塞模式和领土战没有任何关系 - the bonuses from Stronkhold mode will apply on every mode in the game (including CW) with the exception of training battles 要塞模式的加成适用于游戏中的每场战斗(包括领土战),除了训练房 - there is a concept of “mercenaries” being worked on. Mercenaries will not get any bonuses from Stronkhold, each clan can “hire” up to 5 mercenaries, players that are not in any clan. There will be no need to spend the SH resources to hire them. “雇佣兵”的概念正在设计和开发中。雇佣兵无法从要塞模式中获取任何收益加成,同时每个军团可以“雇佣”最多5个雇佣兵,即不属于任何军团的玩家。雇佣这些人是不用花费要塞资源的。 - companies will remain as they are for now, but it depends a lot on how will the Stronkhold mode show behave on live server. 联队战暂时不会动了,但是还要看要塞模式在正式服务器上运行后的反应。 - reserves (the bonuses to credits, XP and such) will be active for 2 hours 储备金(一次性产生对银币,经验之类的加成)会持续2小时
其他: - stronkhold API will come quite soon, it’s possible there will be a slight delay between the API and SH release 要塞模式的API很快就会有,可能会比要塞模式上线稍微晚一些。 - exclusive tanks as SH rewards are not planned for now 暂时没有用特殊坦克作为要塞模式奖励的计划。 - resources can be lost in following cases: when the enemy loots your SH and when your “warehouse” (depot) is already full – in the latter case the resources simply disappear 资源将会在如下的情形中丢失:地方掠夺你的要塞或是你的“仓库”已经满了。当发生后面这个情况时资源会直接消失。 - one way or the other, the team participating in raids will get the resource amount stated in the format, its distribution will happen proportionally to XP of players 不管怎样,参加突袭的军团将会看到获得的资源数量,并且按照参与玩家的所得经验来分配。 - there are plans to start a new event like the World on Fire was soon, its gameplay will be significantly different from CW 有计划近期开展类似World on Fire(肘子:这是啥?)的活动,它的游戏性和领土战有着明显的不同。 - the third campaign will be much larger than the previous ones, will be more elaborate, there will be many more tools for commanders to monitor their clan and the “top X ladder” etc., it’s possible that the players will get to choose which reward they want for it from M60, VK7201, Object 907 第三次领土战比前两次的都要大,而且玩法会更加的丰富。军团长会有更多的工具来管理自己的军团,以及“前X名排行”之类的。玩家们可能可以从M60,VK7201以及907工程中选择自己想要的奖励。 - current properties of Object 907 are final 907工程现在的参数时最终的版本了。 - raids will be possible without having a full team (for example you can run a 7v7 raid with 6 people) 突袭不需要完整的队伍也可以参加(比如六个人参加7V7) - there will be no Clanwars within the client (SS: it will remain browser mode) 领土战不会在客户端中出现(SS:保持网页模式) - CW 2.0 is in prototype stage, there are already working buttons and some CW players (under NDA) already tested it. The CW rules will remain the same, but the interface will be more convenient. There will be one large map, created with “new architecture”. It will be possible to run various events without having to manually enter them into the code each time. 领土战2.0还在开发原型阶段,现在已经有可以正常工作的各种按键,并且一些领土战玩家(签了保密协议)已经测试过它了。领土战的规则应该还是一样的,但是界面会更加的便捷。将会有一张很大的“新的风格”的地图。还可以同时进行多个活动,而不再需要每次都手动输入那串代码。 - it will not be possible to buy or sell the SH resources 不可能买卖要塞资源 - it will not be possible to earn gold in SH mode 不可能从要塞模式赚金币 - there are plans to increase the amount of players in clans 有增加军团内玩家数量的计划 - WG will participate in the Stronkhold mode and will develop their Stronkhold, including raids WG会参与要塞模式并且开发他们自己的要塞,以及组织突袭。(肘子:官方要塞?国服表示要组团刷二雷) - there are no plans for now to further increase the amount of buildings in SH mode, it depends on feedback 现在没有计划来提高要塞模式的建筑数量,这要根据上线后的反馈来决定 - there will be no protection from one clan attacking you over and over again, “rigged” battles will be detected and severely punished 不会对某一军团不断攻击你的情形作出保护,“作弊的”战斗将会被严厉的惩罚。