The Atomontage Engine Gallery has been updated with tons of new hi-res stuff incl. many many anaglyphs. See yourself and share! http://www.atomontage.com/?id=gallery&pid=may17_2012(相册,不用代理)
Do you follow @atomontage_com on Twitter? I posted a new pic of hi-res geometry there (also there*s the first donator carved in stone), many pics will follow. Soon I will write a new dev-blog and post tons of stuff in gallery on AE website. Follow all relevant updates here:https://twitter.com/atomontage_com(推特,有代理的猛戳)
Recently I*ve successfully tested AE on Linux and all seems to be ready to set up a kind of small 3D render farm (or a so called *voxel farm* - see MCeperoG*s very interesting channel and blog). So if all goes right then the content that took a week to generate will soon be ready within a single day! But that*s not the end. It seems like I will need little more than 6 old cores to generate some ~1TV (teravoxel) of data.
New dev-blog article about the new AE evolutionary pipeline released, pics included:http://www.atomontage.com/?id=dev_blog(设计博客)
Read the newest interview on Atomontage Engine on a French blog *futur présent* (in English):http://www.futurpresent.fr/2011/10/320/(上新闻了呢)
Feel free to read the first public interview with the author of AE on DeltaGamer:http://deltagamer.com/12583/interview-atomontage-engine
Discussed topics: voxels, atoms, physics simulation, the future of polygon-based video games
自己去看看吧,百度翻译你懂的
Do you follow @atomontage_com on Twitter? I posted a new pic of hi-res geometry there (also there*s the first donator carved in stone), many pics will follow. Soon I will write a new dev-blog and post tons of stuff in gallery on AE website. Follow all relevant updates here:https://twitter.com/atomontage_com(推特,有代理的猛戳)
Recently I*ve successfully tested AE on Linux and all seems to be ready to set up a kind of small 3D render farm (or a so called *voxel farm* - see MCeperoG*s very interesting channel and blog). So if all goes right then the content that took a week to generate will soon be ready within a single day! But that*s not the end. It seems like I will need little more than 6 old cores to generate some ~1TV (teravoxel) of data.
New dev-blog article about the new AE evolutionary pipeline released, pics included:http://www.atomontage.com/?id=dev_blog(设计博客)
Read the newest interview on Atomontage Engine on a French blog *futur présent* (in English):http://www.futurpresent.fr/2011/10/320/(上新闻了呢)
Feel free to read the first public interview with the author of AE on DeltaGamer:http://deltagamer.com/12583/interview-atomontage-engine
Discussed topics: voxels, atoms, physics simulation, the future of polygon-based video games
自己去看看吧,百度翻译你懂的