rem *** Generated with Bf2Editor.exe [created: 2005/11/21 8:27]
GeometryTemplate.compressVertexData 1
GeometryTemplate.maxTextureRepeat 16
ObjectTemplate.activeSafe UAVVehicle uav_pred
ObjectTemplate.creator JEFFO:jeffev
ObjectTemplate.modifiedByUser "jeffev"
ObjectTemplate.setNetworkableInfo BasicInfo
ObjectTemplate.saveInSeparateFile 1
rem ---BeginComp:Armor ---
ObjectTemplate.createComponent Armor
ObjectTemplate.armor.maxHitPoints 200
ObjectTemplate.armor.hitPoints 200
ObjectTemplate.armor.defaultMaterial 110
ObjectTemplate.armor.hpLostWhileUpSideDown 90
ObjectTemplate.armor.hpLostWhileInWater 75
ObjectTemplate.armor.hpLostWhileInDeepWater 250
ObjectTemplate.armor.hpLostWhileCriticalDamage 12
ObjectTemplate.armor.waterDamageDelay 1
ObjectTemplate.armor.deepWaterDamageDelay 0
ObjectTemplate.armor.waterLevel 0.1
ObjectTemplate.armor.deepWaterLevel 0.3
ObjectTemplate.armor.explosionForce 10
ObjectTemplate.armor.explosionForceMod 15
ObjectTemplate.armor.explosionForceMax 5000
ObjectTemplate.armor.explosionDamage 100
ObjectTemplate.armor.explosionRadius 6
ObjectTemplate.armor.explosionMaterial 101
ObjectTemplate.armor.wreckExplosionForce 50
ObjectTemplate.armor.wreckExplosionForceMax 60
ObjectTemplate.armor.wreckExplosionDamage 50
ObjectTemplate.armor.wreckExplosionRadius 2
ObjectTemplate.armor.wreckExplosionMaterial 70
ObjectTemplate.armor.wreckHitPoints 450
ObjectTemplate.armor.timeToStayAsWreck 0
ObjectTemplate.armor.criticalDamage 76
rem --effect--
ObjectTemplate.armor.destroyOnSpectacularDeath 1
ObjectTemplate.armor.addArmorEffect 0 e_vexp_heli_Generic 0/0/0 0/0/0
ObjectTemplate.armor.addArmorEffectSpectacular 0 e_vexp_uh60 0/0/0 0/0/0
ObjectTemplate.armor.addArmorEffectSpectacular 0 e_vexp_heli_Generic_spec 0/0/0 0/0/0
ObjectTemplate.armor.addArmorEffect 50 e_dstate_heli_lightsmoke -0.63/0.92/-2.32 0/0/0
ObjectTemplate.armor.addArmorEffect 25 e_dstate_heli_heavysmoke -0.63/0.92/-2.32 0/0/0
ObjectTemplate.armor.addArmorEffect 10 e_dstate_heli_firesmoke -0.63/0.92/-2.32 0/0/0
ObjectTemplate.armor.addArmorEffect -20 e_dstate_heli_wrecksmoke 0/0/0 0/0/0
ObjectTemplate.armor.addArmorEffect -100 e_vexp_heli_generic_2nd 0/0/0 0/0/0
rem ---EndComp ---
ObjectTemplate.geometry uav_pred
ObjectTemplate.setCollisionMesh uav_pred
ObjectTemplate.mapMaterial 0 armor 111
ObjectTemplate.mapMaterial 1 wreck 60
ObjectTemplate.drag 1
ObjectTemplate.dragModifier 1/1.2/1
ObjectTemplate.mass 500
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
rem -------------------------------------
rem -------------------------------------
还能否扩大侦查范围??
GeometryTemplate.compressVertexData 1
GeometryTemplate.maxTextureRepeat 16
ObjectTemplate.activeSafe UAVVehicle uav_pred
ObjectTemplate.creator JEFFO:jeffev
ObjectTemplate.modifiedByUser "jeffev"
ObjectTemplate.setNetworkableInfo BasicInfo
ObjectTemplate.saveInSeparateFile 1
rem ---BeginComp:Armor ---
ObjectTemplate.createComponent Armor
ObjectTemplate.armor.maxHitPoints 200
ObjectTemplate.armor.hitPoints 200
ObjectTemplate.armor.defaultMaterial 110
ObjectTemplate.armor.hpLostWhileUpSideDown 90
ObjectTemplate.armor.hpLostWhileInWater 75
ObjectTemplate.armor.hpLostWhileInDeepWater 250
ObjectTemplate.armor.hpLostWhileCriticalDamage 12
ObjectTemplate.armor.waterDamageDelay 1
ObjectTemplate.armor.deepWaterDamageDelay 0
ObjectTemplate.armor.waterLevel 0.1
ObjectTemplate.armor.deepWaterLevel 0.3
ObjectTemplate.armor.explosionForce 10
ObjectTemplate.armor.explosionForceMod 15
ObjectTemplate.armor.explosionForceMax 5000
ObjectTemplate.armor.explosionDamage 100
ObjectTemplate.armor.explosionRadius 6
ObjectTemplate.armor.explosionMaterial 101
ObjectTemplate.armor.wreckExplosionForce 50
ObjectTemplate.armor.wreckExplosionForceMax 60
ObjectTemplate.armor.wreckExplosionDamage 50
ObjectTemplate.armor.wreckExplosionRadius 2
ObjectTemplate.armor.wreckExplosionMaterial 70
ObjectTemplate.armor.wreckHitPoints 450
ObjectTemplate.armor.timeToStayAsWreck 0
ObjectTemplate.armor.criticalDamage 76
rem --effect--
ObjectTemplate.armor.destroyOnSpectacularDeath 1
ObjectTemplate.armor.addArmorEffect 0 e_vexp_heli_Generic 0/0/0 0/0/0
ObjectTemplate.armor.addArmorEffectSpectacular 0 e_vexp_uh60 0/0/0 0/0/0
ObjectTemplate.armor.addArmorEffectSpectacular 0 e_vexp_heli_Generic_spec 0/0/0 0/0/0
ObjectTemplate.armor.addArmorEffect 50 e_dstate_heli_lightsmoke -0.63/0.92/-2.32 0/0/0
ObjectTemplate.armor.addArmorEffect 25 e_dstate_heli_heavysmoke -0.63/0.92/-2.32 0/0/0
ObjectTemplate.armor.addArmorEffect 10 e_dstate_heli_firesmoke -0.63/0.92/-2.32 0/0/0
ObjectTemplate.armor.addArmorEffect -20 e_dstate_heli_wrecksmoke 0/0/0 0/0/0
ObjectTemplate.armor.addArmorEffect -100 e_vexp_heli_generic_2nd 0/0/0 0/0/0
rem ---EndComp ---
ObjectTemplate.geometry uav_pred
ObjectTemplate.setCollisionMesh uav_pred
ObjectTemplate.mapMaterial 0 armor 111
ObjectTemplate.mapMaterial 1 wreck 60
ObjectTemplate.drag 1
ObjectTemplate.dragModifier 1/1.2/1
ObjectTemplate.mass 500
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
rem -------------------------------------
rem -------------------------------------
还能否扩大侦查范围??