var f = File.new()
var err = f.open_encrypted_with_pass("user://savedata.bin",File.WRITE,OS.get_unique_ID())
f.store_var( game_state )
f.close()
var err = f.open_encrypted_with_pass("user://savedata.bin",File.WRITE,OS.get_unique_ID())
f.store_var( game_state )
f.close()