闪退后,在安装的文件夹中生成一个文档,里面是:
Version: 1.3.1.0
Thread: Main
Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Particles/Textures/lightspot". File not found. ---> System.IO.FileNotFoundException: Error loading "Skeletons\Particles\Textures\lightspot.xnb". File not found.
at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
--- End of inner exception stack trace ---
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
at SpaceTech.Content.ContentProvider.Load[T](String name)
at SpaceTech.Content.ReferencedContentManager.Load[T](String assetName)
at Reus.LoadingScreen.LoadContentItem`1.Load()
at Reus.LoadingScreen.LoadingScreenComponent.LoadNextItem()
at Reus.LoadingScreen.LoadingScreenComponent.Draw(GameTime gameTime)
at Reus.LoadingScreen.VisualLoadingScreenComponent.Draw(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Draw(GameTime gameTime)
at Reus.Application.Draw(GameTime gameTime)
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Reus.Program.ActualMain()
at Reus.Program.Main(String[] args)
0x006e Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentManager.OpenStream
0x0027 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentManager.ReadAsset
0x0056 SpaceTech.dll->SpaceTech.Content.ContentProvider.Load
0x0026 SpaceTech.dll->SpaceTech.Content.ReferencedContentManager.Load
0x0012 Reus.exe->Reus.LoadingScreen.LoadContentItem`1.Load
0x0034 Reus.exe->Reus.LoadingScreen.LoadingScreenComponent.LoadNextItem
0x000e Reus.exe->Reus.LoadingScreen.LoadingScreenComponent.Draw
0x0000 Reus.exe->Reus.LoadingScreen.VisualLoadingScreenComponent.Draw
0x004d Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.Game.Draw
0x001a Reus.exe->Reus.Application.Draw
0x006a Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.Game.DrawFrame
0x02a9 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.Game.Tick
0x0006 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.Game.HostIdle
0x0019 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.GameHost.OnIdle
0x000b Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame
0x001d Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle
0x0000 System.Windows.Forms.dll->System.Windows.Forms.Application+ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle
0x01dc System.Windows.Forms.dll->System.Windows.Forms.Application+ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop
0x01de System.Windows.Forms.dll->System.Windows.Forms.Application+ThreadContext.RunMessageLoopInner
0x0013 System.Windows.Forms.dll->System.Windows.Forms.Application+ThreadContext.RunMessageLoop
0x0011 System.Windows.Forms.dll->System.Windows.Forms.Application.Run
0x0024 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.WindowsGameHost.Run
0x009c Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.Game.RunGame
0x0006 Reus.exe->Reus.Program.ActualMain
0x003c Reus.exe->Reus.Program.Main
Version: 1.3.1.0
Thread: Main
Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Particles/Textures/lightspot". File not found. ---> System.IO.FileNotFoundException: Error loading "Skeletons\Particles\Textures\lightspot.xnb". File not found.
at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
--- End of inner exception stack trace ---
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
at SpaceTech.Content.ContentProvider.Load[T](String name)
at SpaceTech.Content.ReferencedContentManager.Load[T](String assetName)
at Reus.LoadingScreen.LoadContentItem`1.Load()
at Reus.LoadingScreen.LoadingScreenComponent.LoadNextItem()
at Reus.LoadingScreen.LoadingScreenComponent.Draw(GameTime gameTime)
at Reus.LoadingScreen.VisualLoadingScreenComponent.Draw(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Draw(GameTime gameTime)
at Reus.Application.Draw(GameTime gameTime)
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Reus.Program.ActualMain()
at Reus.Program.Main(String[] args)
0x006e Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentManager.OpenStream
0x0027 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentManager.ReadAsset
0x0056 SpaceTech.dll->SpaceTech.Content.ContentProvider.Load
0x0026 SpaceTech.dll->SpaceTech.Content.ReferencedContentManager.Load
0x0012 Reus.exe->Reus.LoadingScreen.LoadContentItem`1.Load
0x0034 Reus.exe->Reus.LoadingScreen.LoadingScreenComponent.LoadNextItem
0x000e Reus.exe->Reus.LoadingScreen.LoadingScreenComponent.Draw
0x0000 Reus.exe->Reus.LoadingScreen.VisualLoadingScreenComponent.Draw
0x004d Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.Game.Draw
0x001a Reus.exe->Reus.Application.Draw
0x006a Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.Game.DrawFrame
0x02a9 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.Game.Tick
0x0006 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.Game.HostIdle
0x0019 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.GameHost.OnIdle
0x000b Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame
0x001d Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle
0x0000 System.Windows.Forms.dll->System.Windows.Forms.Application+ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle
0x01dc System.Windows.Forms.dll->System.Windows.Forms.Application+ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop
0x01de System.Windows.Forms.dll->System.Windows.Forms.Application+ThreadContext.RunMessageLoopInner
0x0013 System.Windows.Forms.dll->System.Windows.Forms.Application+ThreadContext.RunMessageLoop
0x0011 System.Windows.Forms.dll->System.Windows.Forms.Application.Run
0x0024 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.WindowsGameHost.Run
0x009c Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.Game.RunGame
0x0006 Reus.exe->Reus.Program.ActualMain
0x003c Reus.exe->Reus.Program.Main