After sinking 118 hours into its great predecessor in 2013, I wasn’t sure if Monster Hunter 4 Ultimate could hook me again. Yet, after 20 hours, I can’t stop playing. I want to fight more bosses, acquire more resources, and build incredible weapons and sets of armor. A new focus on making Monster Hunter a bit more accessible to new players hasn’t caused this juggernaut to miss a beat, whether playing the solo campaign or with a four-person hunting party in online multiplayer.
Monster Hunter is best described as a greatest-hits collection of boss encounters. Each beast has a unique fighting style, and uses animated tells (instead of ugly health bars or icons) to allow you to stay out of harm’s way and counter attack if you react quickly. The new lemur-like Kecha Wacha, for example, uses long arms to swing around stages and pop out to surprise unaware hunters. That fight is completely different from going up against the returning gorilla monster Congalala, which uses brute-strength attacks and can cut farts that prevent you from healing.
Monster Hunter is best described as a greatest-hits collection of boss encounters. Each beast has a unique fighting style, and uses animated tells (instead of ugly health bars or icons) to allow you to stay out of harm’s way and counter attack if you react quickly. The new lemur-like Kecha Wacha, for example, uses long arms to swing around stages and pop out to surprise unaware hunters. That fight is completely different from going up against the returning gorilla monster Congalala, which uses brute-strength attacks and can cut farts that prevent you from healing.