这么简单的abstract也无法翻译?楼上留qq的也是醉了
Online games marketing research
Abstract: as the internet widely used, onlinegames are getting active, constantly form a industry cluster, in which consumer user as the core. This article is getting to analyse online game user from the aspects of both the PC and phone online games to investigate the current conditions and troubles, using data to analyse the reason, and try to promote the marketing of online games, to impetus industry development.
Key words: online games, user preference,product life circle, game popularization