daikabbs吧 关注:29贴子:1,788
  • 4回复贴,共1
1111111111111


IP属地:上海1楼2015-12-09 02:41回复
    0.12版介绍
    Update 0.12 does bring several major features that include:
    0.12有以下一些主要内容:
    Battle-Hardened vehicle status
    Camouflage System overhaul
    Tank Destroyer rebalance
    PvE overhaul (including randomized spawns and adjusted AI vehicle behavior to eliminate the split second AI snapshots)
    Statistics Sharing
    - 新的“久经沙场”机制
    - 隐蔽机制大改
    - 坦克歼击车的再平衡
    - PvE大改(包括AI的随机刷新和调整AI的行为方式,避免出现AI不瞄准就能命中的现象)
    Apart from the new features, a large number of game corrections including but not limited to vehicle performance adjustments, map balance and critical issue fixes was implemented as well. These include fixes of certain commander and crew skills, some vehicle models (notably the Abrams tanks), reload timer freezes, the "artillery destroys all modules" issue, several audio issues and much more. The issues were prioritized based on player feedback.
    除了这些新内容,还有大量的修正,包括但不限于车辆性能的调整、地图平衡和修复一些紧要的问题。修复了某些车长和乘员技能的问题、一些车辆模型的问题(特别是M1系列)、装填计时器卡住的问题、“火炮能摧毁所有模块”的问题、一些音效问题,以及其他一些问题。根据玩家意见,优先处理了这些问题。
    Please note that the Visual Camouflage feature was removed from Update 0.12, making the patch mostly mechanics and issue-oriented.
    注意:迷彩涂装功能从0.12中移除,本版本主要是解决游戏机制和bug问题。


    IP属地:上海2楼2015-12-09 02:41
    回复
      Battle Hardened Vehicles
      “久经沙场”机制
      In 0.12 players can now use gold to apply a new "Battle Hardened" status to standard progression vehicles - upgrading them to pseudo-premium status. The intent behind Battle Hardened Vehicles is to give players a way to convert their favorite vehicles into ones which resemble a 'Premium-lite' vehicle. Battle Hardened vehicles cost approximately half of an equal tier Premium Vehicle and come with the following benefits:
      在0.12中,玩家可以用金币将科技树上的普通车转化为“久经沙场”状态,即伪金币车状态。推出这个机制的目的是让玩家可以把他们钟爱的车辆转换成类似于金币车的状态。将车辆转换为“久经沙场”状态所需的金币大约是同等级金币车价格的一半,能带来以下收益:
      +25% to Credit gains while playing this vehicle
      +25% to Crew Experience gains while playing this vehicle
      +25% to Commander Experience gains while playing this vehicle
      +10% to Reputation earned on the vehicle (including locked reputation)
      - +25%钱币收入
      - +25%乘员经验
      - +25%车长经验
      - +10%声望(包括锁定声望)
      To unlock Battle Hardened on a specific vehicle, the vehicle must have first reached Renowned status. Once reached, a special "Battle Hardened" node can then be unlocked with gold. Battle Hardened status may only be unlocked on vehicles at or above tier 3.
      要将一辆特定的车转换为“久经沙场”,首先这辆车需要达到renowned状态(满声望状态)。然后,就可以用金币解锁一个特殊的“Battle Hardened”(久经沙场)项目。只有3级或更高等级的车才能转换。


      IP属地:上海5楼2015-12-09 02:42
      回复
        New Tank Destroyer Class Ability
        坦克歼击车的新特殊技能
        In 0.12 we took the opportunity to redesign the Tank Destroyer class ability to be an active ability instead of a passive max accuracy damage bonus. This new ability works with the new progressive camouflage penalties to help reinforce TD's role as a sniper on the battlefield and no longer rewards with more damage for achieving maximum accuracy when that is something they are likely to do with nearly every shot anyway.
        在0.12中,我们重新设计了坦克歼击车的特殊技能,原来是缩圈到最小时有加成的被动技能,现在改成了主动技能。在新的渐进隐蔽惩罚的机制下,新技能可帮助坦克歼击车巩固它们狙击手的地位。原来缩圈到最小时的伤害加成被取消了。
        TDs now get a "Gun Suppression" ability that greatly reduces the camouflage penalty from all shots while the ability is active. Players must be stationary for 2 seconds before the Gun Suppression ability is available for use. Once active, a timer appears and starts to count down. Players must fire a shot before the timer expires or the ability is disabled. If the player fires a shot then the timer resets and the player must fire again before the timer runs out. In total, a player is able to do this for three shots. The ability is only usable while stationary and will turn off if the player moves while the ability is active. Once the ability turns off, it goes on a cooldown for 60 seconds regardless of how many shots have been fired.
        TD的新技能叫做“Gun Suppression”(大致应该是隐秘开火的意思),使用技能后能极大地减少开火后的隐蔽惩罚。玩家必须先停下不动2秒,然后才能使用技能。使用技能后会出现个计时器进行倒计时,玩家必须在倒计时结束前或技能失效前开火。开火后计时器会重新开始计时,在时间用完前继续再次开火。总之,玩家可以这样开火3次。仅在停下不动时才能应用这个技能,使用技能后如果移动会自动停用。一旦停用技能,不管你之前开火多少次,都会有60秒冷却时间。
        Additionally, we are removing the passive damage bonus ability for tank destroyers when they were at maximum accuracy and are re-purposing the UI yellow reticule indicator to show when Gun Suppression is active. In order to ensure that tank destroyer performance does not drop, we are increasing all TD damage to start with and will be keeping a close eye on telemetry data to ensure TDs are performing as intended. Details on these TD damage changes can be viewed in the full patch notes below.
        另外,TD原来那个缩圈最小时有伤害加成的被动技能被取消了,现在黄色准心表示新技能处于激活状态。为了确保TD的性能不会下降,我们直接加强了所有TD的伤害。我们会继续跟踪数据,确保TD的表现如我们所愿。关于TD伤害的修改,会在完整的版本说明中列出。


        IP属地:上海7楼2015-12-09 02:43
        回复
          New Inventory Screen (Work in Progress)
          新的仓库界面(开发中)
          A new work-in-progress inventory screen has been added to lay the framework leading up to the implementation of the loot system and to provide a way for players to redeem boosts provided to them. Previously, if a player was granted a boost (due to a promotional event or store purchase), it automatically activated once a player logged in. Now any boosts players find in their inventory screen can be activated by double clicking on the appropriate boost icon.
          开发中的仓库界面是将来怪物掉落系统的先声,玩家可通过这个来使用通过掉落系统拿到的boost(加成)。以前,如果玩家有一个加成(通过活动或氪金获取),一旦玩家登录上线就自动激活。现在玩家可以在仓库界面通过双击来手动激活。
          If a player has multiple boosts of the same type, these will stack within the inventory screen - allowing a player to manually activate another one after the first one has run out.
          如果玩家有多个同类的加成,在仓库界面中是叠放在一起的,玩家可以在第一个过期后手动激活另一个。
          Upon logging in for the first time, players may find they already have boosts in their inventory. These are legacy promotional boosts which were previously not activated during the promotional event by logging in. There will be new features associated with this screen in future patches.
          在首次登录时,玩家如果在仓库中看到有加成,那是以前活动给的,但由于玩家一直没登录而留下来的。在以后的版本中,还会有与此界面相关的新内容。
          Full list of changes will be available soon. We hope you will enjoy these new features and see you on the battlefield!
          完整的版本说明很快会发布,希望你喜欢这些新内容,战场上见!


          IP属地:上海9楼2015-12-09 02:44
          回复