以下是GM和玩家在按下F1,在控制台都可输入的指令:
connect<ip>Connect to a server at a specified IP, with the default port (12871) connect 192.168.0.1
connect<ip>:<port>Connect to a server at a specified IP, with the specified port connect 192.168.0.1:1287
killUSE WITH CAUTION. Commit suicide. kill
以下是仅GM可用指令:
host<port>Hosts a game on the default map, and specified port. Loads the autosave if there is one. host 12871
host<port> <map>Hosts a game on the specified map, and specified port. Loads the autosave if there is one. host 12871 Desert
host<port> <map> <save>Hosts a game on the specified map, and specified port. Loads the specified savegame (relative to the .exe and without an extension) host 12871 Desert mysave
maxplayers<num>Specify the maximum number of players maxplayers 60
servername<name>Set the name of the server, as visible in the server browser. servername My Server
changelevel<levelName>Change, or reload the level. changelevel Desert
creativemode<val>Turn creative mode on and off (free build). Value as 0 for off, 1 for on. creativemode 1
kick<guid> <reason>Kick a player, with a reason. Enter the start of a guid for a player (you can see these with `serverstatus`) to identify them. kick f422 Being a jerk
saveserver<saveName>Save the server state to file, in the .exe directory. Can be loaded (see loadserver) saveserver mySave
loadserver<saveName>Load the server state from file, relative to the .exe directory. loadserver mySave
changegameid<guid>Change the game id (used by server browser). Must supply a valid GUID.
connect<ip>Connect to a server at a specified IP, with the default port (12871) connect 192.168.0.1
connect<ip>:<port>Connect to a server at a specified IP, with the specified port connect 192.168.0.1:1287
killUSE WITH CAUTION. Commit suicide. kill
以下是仅GM可用指令:
host<port>Hosts a game on the default map, and specified port. Loads the autosave if there is one. host 12871
host<port> <map>Hosts a game on the specified map, and specified port. Loads the autosave if there is one. host 12871 Desert
host<port> <map> <save>Hosts a game on the specified map, and specified port. Loads the specified savegame (relative to the .exe and without an extension) host 12871 Desert mysave
maxplayers<num>Specify the maximum number of players maxplayers 60
servername<name>Set the name of the server, as visible in the server browser. servername My Server
changelevel<levelName>Change, or reload the level. changelevel Desert
creativemode<val>Turn creative mode on and off (free build). Value as 0 for off, 1 for on. creativemode 1
kick<guid> <reason>Kick a player, with a reason. Enter the start of a guid for a player (you can see these with `serverstatus`) to identify them. kick f422 Being a jerk
saveserver<saveName>Save the server state to file, in the .exe directory. Can be loaded (see loadserver) saveserver mySave
loadserver<saveName>Load the server state from file, relative to the .exe directory. loadserver mySave
changegameid<guid>Change the game id (used by server browser). Must supply a valid GUID.