Initialize engine version: 5.3.6p7 (abe3b84f224e)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: Intel(R) HD Graphics 4000 (ID=0x166)
Vendor: Intel
VRAM: 2108 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\Shadow Tactics\Shadow Tactics_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Shadow Tactics\Shadow Tactics_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Shadow Tactics\Shadow Tactics_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\Shadow Tactics\Shadow Tactics_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Shadow Tactics\Shadow Tactics_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Shadow Tactics\Shadow Tactics_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Shadow Tactics\Shadow Tactics_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Shadow Tactics\Shadow Tactics_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Shadow Tactics\Shadow Tactics_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Shadow Tactics\Shadow Tactics_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\Shadow Tactics\Shadow Tactics_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading D:\Shadow Tactics\Shadow Tactics_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: D:\Shadow Tactics\Shadow Tactics_Data\Managed\AmplifyColor.dll (this message is harmless)
Loading D:\Shadow Tactics\Shadow Tactics_Data\Managed\AmplifyColor.dll into Unity Child Domain
Platform assembly: D:\Shadow Tactics\Shadow Tactics_Data\Managed\Daedalic.Dbtool.Client.dll (this message is harmless)
Loading D:\Shadow Tactics\Shadow Tactics_Data\Managed\Daedalic.Dbtool.Client.dll into Unity Child Domain
Platform assembly: D:\Shadow Tactics\Shadow Tactics_Data\Managed\DecalSystem.Runtime.dll (this message is harmless)
Loading D:\Shadow Tactics\Shadow Tactics_Data\Managed\DecalSystem.Runtime.dll into Unity Child Domain
Platform assembly: D:\Shadow Tactics\Shadow Tactics_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
Loading D:\Shadow Tactics\Shadow Tactics_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
Platform assembly: D:\Shadow Tactics\Shadow Tactics_Data\Managed\GalaxyCSharp.dll (this message is harmless)
Loading D:\Shadow Tactics\Shadow Tactics_Data\Managed\GalaxyCSharp.dll into Unity Child Domain
Platform assembly: D:\Shadow Tactics\Shadow Tactics_Data\Managed\Rewired_Core.dll (this message is harmless)
Loading D:\Shadow Tactics\Shadow Tactics_Data\Managed\Rewired_Core.dll into Unity Child Domain
Platform assembly: D:\Shadow Tactics\Shadow Tactics_Data\Managed\Rewired_Windows_Lib.dll (this message is harmless)
Loading D:\Shadow Tactics\Shadow Tactics_Data\Managed\Rewired_Windows_Lib.dll into Unity Child Domain
Platform assembly: D:\Shadow Tactics\Shadow Tactics_Data\Managed\Tobii.EyeX.Client.Net20.dll (this message is harmless)
Loading D:\Shadow Tactics\Shadow Tactics_Data\Managed\Tobii.EyeX.Client.Net20.dll into Unity Child Domain
- Completed reload, in 0.479 seconds
Platform assembly: D:\Shadow Tactics\Shadow Tactics_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Shadow Tactics\Shadow Tactics_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.
<RI> Input initialized.
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initialized touch support.
UnloadTime: 1.592340 ms
Non platform assembly: data-1465B0E0 (this message is harmless)
Fallback handler could not load library D:/Shadow Tactics/Shadow Tactics_Data/Mono/data-1465B0E0.dll
Non platform assembly: data-14674F80 (this message is harmless)
Fallback handler could not load library D:/Shadow Tactics/Shadow Tactics_Data/Mono/data-14674F80.dll
Non platform assembly: data-14F30020 (this message is harmless)
Fallback handler could not load library D:/Shadow Tactics/Shadow Tactics_Data/Mono/data-14F30020.dll
Rewired: Searching for compatible XInput library...
Fallback handler could not load library D:/Shadow Tactics/Shadow Tactics_Data/Mono/xinput1_4.dll
Fallback handler could not load library D:/Shadow Tactics/Shadow Tactics_Data/Mono/.\xinput1_4.dll
Fallback handler could not load library D:/Shadow Tactics/Shadow Tactics_Data/Mono/xinput1_4.dll
Fallback handler could not load library D:/Shadow Tactics/Shadow Tactics_Data/Mono/xinput1_4
Fallback handler could not load library D:/Shadow Tactics/Shadow Tactics_Data/Mono/.\xinput1_4
Fallback handler could not load library D:/Shadow Tactics/Shadow Tactics_Data/Mono/xinput1_4
Fallback handler could not load library D:/Shadow Tactics/Shadow Tactics_Data/Mono/libxinput1_4.dll
Fallback handler could not load library D:/Shadow Tactics/Shadow Tactics_Data/Mono/.\libxinput1_4.dll
Fallback handler could not load library D:/Shadow Tactics/Shadow Tactics_Data/Mono/libxinput1_4.dll
Rewired: Found Xinput1_3.dll.
Platform assembly: D:\Shadow Tactics\Shadow Tactics_Data\Managed\System.Xml.dll (this message is harmless)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 17.476665 ms
MiVersion: 1.2.1.f.Windows_Steam
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Unloading 266 unused Assets to reduce memory usage. Loaded Objects now: 15150.
Total: 20.867788 ms (FindLiveObjects: 0.693540 ms CreateObjectMapping: 1.273398 ms MarkObjects: 18.712957 ms DeleteObjects: 0.187101 ms)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: Intel(R) HD Graphics 4000 (ID=0x166)
Vendor: Intel
VRAM: 2108 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\Shadow Tactics\Shadow Tactics_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Shadow Tactics\Shadow Tactics_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Shadow Tactics\Shadow Tactics_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\Shadow Tactics\Shadow Tactics_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Shadow Tactics\Shadow Tactics_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Shadow Tactics\Shadow Tactics_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Shadow Tactics\Shadow Tactics_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Shadow Tactics\Shadow Tactics_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Shadow Tactics\Shadow Tactics_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Shadow Tactics\Shadow Tactics_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\Shadow Tactics\Shadow Tactics_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading D:\Shadow Tactics\Shadow Tactics_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: D:\Shadow Tactics\Shadow Tactics_Data\Managed\AmplifyColor.dll (this message is harmless)
Loading D:\Shadow Tactics\Shadow Tactics_Data\Managed\AmplifyColor.dll into Unity Child Domain
Platform assembly: D:\Shadow Tactics\Shadow Tactics_Data\Managed\Daedalic.Dbtool.Client.dll (this message is harmless)
Loading D:\Shadow Tactics\Shadow Tactics_Data\Managed\Daedalic.Dbtool.Client.dll into Unity Child Domain
Platform assembly: D:\Shadow Tactics\Shadow Tactics_Data\Managed\DecalSystem.Runtime.dll (this message is harmless)
Loading D:\Shadow Tactics\Shadow Tactics_Data\Managed\DecalSystem.Runtime.dll into Unity Child Domain
Platform assembly: D:\Shadow Tactics\Shadow Tactics_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
Loading D:\Shadow Tactics\Shadow Tactics_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
Platform assembly: D:\Shadow Tactics\Shadow Tactics_Data\Managed\GalaxyCSharp.dll (this message is harmless)
Loading D:\Shadow Tactics\Shadow Tactics_Data\Managed\GalaxyCSharp.dll into Unity Child Domain
Platform assembly: D:\Shadow Tactics\Shadow Tactics_Data\Managed\Rewired_Core.dll (this message is harmless)
Loading D:\Shadow Tactics\Shadow Tactics_Data\Managed\Rewired_Core.dll into Unity Child Domain
Platform assembly: D:\Shadow Tactics\Shadow Tactics_Data\Managed\Rewired_Windows_Lib.dll (this message is harmless)
Loading D:\Shadow Tactics\Shadow Tactics_Data\Managed\Rewired_Windows_Lib.dll into Unity Child Domain
Platform assembly: D:\Shadow Tactics\Shadow Tactics_Data\Managed\Tobii.EyeX.Client.Net20.dll (this message is harmless)
Loading D:\Shadow Tactics\Shadow Tactics_Data\Managed\Tobii.EyeX.Client.Net20.dll into Unity Child Domain
- Completed reload, in 0.479 seconds
Platform assembly: D:\Shadow Tactics\Shadow Tactics_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Shadow Tactics\Shadow Tactics_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.
<RI> Input initialized.
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initialized touch support.
UnloadTime: 1.592340 ms
Non platform assembly: data-1465B0E0 (this message is harmless)
Fallback handler could not load library D:/Shadow Tactics/Shadow Tactics_Data/Mono/data-1465B0E0.dll
Non platform assembly: data-14674F80 (this message is harmless)
Fallback handler could not load library D:/Shadow Tactics/Shadow Tactics_Data/Mono/data-14674F80.dll
Non platform assembly: data-14F30020 (this message is harmless)
Fallback handler could not load library D:/Shadow Tactics/Shadow Tactics_Data/Mono/data-14F30020.dll
Rewired: Searching for compatible XInput library...
Fallback handler could not load library D:/Shadow Tactics/Shadow Tactics_Data/Mono/xinput1_4.dll
Fallback handler could not load library D:/Shadow Tactics/Shadow Tactics_Data/Mono/.\xinput1_4.dll
Fallback handler could not load library D:/Shadow Tactics/Shadow Tactics_Data/Mono/xinput1_4.dll
Fallback handler could not load library D:/Shadow Tactics/Shadow Tactics_Data/Mono/xinput1_4
Fallback handler could not load library D:/Shadow Tactics/Shadow Tactics_Data/Mono/.\xinput1_4
Fallback handler could not load library D:/Shadow Tactics/Shadow Tactics_Data/Mono/xinput1_4
Fallback handler could not load library D:/Shadow Tactics/Shadow Tactics_Data/Mono/libxinput1_4.dll
Fallback handler could not load library D:/Shadow Tactics/Shadow Tactics_Data/Mono/.\libxinput1_4.dll
Fallback handler could not load library D:/Shadow Tactics/Shadow Tactics_Data/Mono/libxinput1_4.dll
Rewired: Found Xinput1_3.dll.
Platform assembly: D:\Shadow Tactics\Shadow Tactics_Data\Managed\System.Xml.dll (this message is harmless)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 17.476665 ms
MiVersion: 1.2.1.f.Windows_Steam
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Unloading 266 unused Assets to reduce memory usage. Loaded Objects now: 15150.
Total: 20.867788 ms (FindLiveObjects: 0.693540 ms CreateObjectMapping: 1.273398 ms MarkObjects: 18.712957 ms DeleteObjects: 0.187101 ms)