FF即将发布高质量A320模拟软件。
以下转载自X-plane论坛。
Hi friends,
I would like to tell you a little secret today:
Two years ago Flight Factor began a cooperation with a a group of developers to work on a real training simulation for pilots. A simulation at a totally different system depth than our Profession series models.
The group had been developing the training software for exclusive use by flight schools and certification facilities for about 6 years before joining us and today we are ready to announce that we have ported this system for the flight sim world. to X-Plane 11 .
After 2 years of additional hard work, we are close to the completion of a training sim level Airbus A320 model. The team assembled for this model is totally different than our other planes, has nothing to do with the Boeings or the A350. This comes from "the real world" so to speak.
I know, it sounds great but let me cool your jets for a second: This model is going to be very different from what you are used to seeing from FF or anything in XP general.
First , this simulation has it own flight model, rather than coming from X-Plane.
Second, the focus in the development of this model was not the flight sim world but training real pilots. Do not expect the new steward to help you in this model :)
Here is the list of the things we were focusing on,
The main idea was to give a real pilot or a trainee the felling that he is in the real cockpit.
We needed to recreate the ambiance of the real cockpit. Thus, each sound in the cockpit is real. Real? What do I mean? Well, each switch and fan in the cockpit has a sound recorded from the actual a320, the same is true of engines… well…. Not counting the in-flight outside engine sound, which is kind of hard to record.
Next it is all the systems of the plane. Basically, the software running inside the model is a duplicate of the real thing, unlike other models (including FF Pro models) which only approximate the system.
For example, when you press a switch, it doesn’t simulate the action of a valve but simulates an electrical impulse sent to the valve, which reacts accordingly. This is again of high benefit to real pilots, who can learn the actions of simulated systems not only in their result but in the way they work, speed, sound and changes according at the moment of action.
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以下转载自X-plane论坛。
Hi friends,
I would like to tell you a little secret today:
Two years ago Flight Factor began a cooperation with a a group of developers to work on a real training simulation for pilots. A simulation at a totally different system depth than our Profession series models.
The group had been developing the training software for exclusive use by flight schools and certification facilities for about 6 years before joining us and today we are ready to announce that we have ported this system for the flight sim world. to X-Plane 11 .
After 2 years of additional hard work, we are close to the completion of a training sim level Airbus A320 model. The team assembled for this model is totally different than our other planes, has nothing to do with the Boeings or the A350. This comes from "the real world" so to speak.
I know, it sounds great but let me cool your jets for a second: This model is going to be very different from what you are used to seeing from FF or anything in XP general.
First , this simulation has it own flight model, rather than coming from X-Plane.
Second, the focus in the development of this model was not the flight sim world but training real pilots. Do not expect the new steward to help you in this model :)
Here is the list of the things we were focusing on,
The main idea was to give a real pilot or a trainee the felling that he is in the real cockpit.
We needed to recreate the ambiance of the real cockpit. Thus, each sound in the cockpit is real. Real? What do I mean? Well, each switch and fan in the cockpit has a sound recorded from the actual a320, the same is true of engines… well…. Not counting the in-flight outside engine sound, which is kind of hard to record.
Next it is all the systems of the plane. Basically, the software running inside the model is a duplicate of the real thing, unlike other models (including FF Pro models) which only approximate the system.
For example, when you press a switch, it doesn’t simulate the action of a valve but simulates an electrical impulse sent to the valve, which reacts accordingly. This is again of high benefit to real pilots, who can learn the actions of simulated systems not only in their result but in the way they work, speed, sound and changes according at the moment of action.
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