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说一下我对1.8更新日志的看法吧

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各位翻译日志的大佬们也辛苦了,想必有一定英语水平的各位也阅读过日志,那么我也来挑一下这次日志中我感兴趣的内容说一下


1楼2017-09-17 01:39回复
    既然这版本叫合成人黎明,我首先就去看了机器人的改动。
    # 机器人 与 AI 概念分开
    Ai政策被分为两条,是否允许使用机器人,对AI态度
    - Added a Robotic Workers Policy that controls whether or not robot pops are allowed or automatically disassembled. The old AI rights policy now instead determines stance towards sapient AI.
    对AI态度有三种:禁止,控制使用,自由。自由状态下的合成人还是人工智能,控制使用下就被夺取思考能力只能干粗活,禁止使用的话合成人就变人工纸张(什么都不能干)了。
    - The AI rights policy is no longer about robots, but rather about sapience. Empires that have outlawed sapient AI can still research and build robots
    - Synths are no longer disassembled under outlawed AI, but rather are fitted with positron inhibitors that reduce research/energy production and disable happiness
    - Synths are no longer enslaved under servitude AI, but rather are fitted with servitude protocols that reduce research production
    当然,上面这些情节取决于你是否允许使用机器人。
    自由的合成人的维护费会更贵,使用前先掂量下自己的钱包
    - Synths that have been given full citizen rights now use far more consumer goods than their shackled brethren
    不过制造成本倒是大幅下降了。
    - Robot Pop build cost changed from (150 EC 50 Minerals) to just 100 Minerals
    #然后这是个例外,唯物主义不能禁AI
    就算是人工纸张也要造,对
    - Materialists are no longer allowed to ban sapient AI (they can still force it into servitude)


    2楼2017-09-17 01:41
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      #领导等级制改动
      领导的等级现在控制着技能数量了,如果这样改的话我倒是希望能够提高获取技能的几率啊,这样的话总督就会很强(后面会说),先假设这个会提高技能几率吧。
      - Replaced the Leader Skills modifier with Leader Max Skills modifier that increases the maximum skill cap of leaders instead of simply increasing their base skills
      #关于星区
      星区这部分,每个大版本都修修修,于是P社就移除了玩家对星区的干涉限制,看文本说为防止星区对你的干涉进行改动,还能进行地块锁定。
      - Removed the restrictions on interfering with sector planet buildings and pops, can be re-enabled via a define
      同时也移除了修改星区需要花影响力设定,这个好,不然都不知怎么玩(这版本殖民起手影响力为100,操我)
      - Removed the influence cost for revoking systems from sectors and deleting sectors
      核心星区统一由一个总督管理,假如上面那条提高技能获得几率是真的话就好了
      - The Core Sector (all core systems) are now governed by a single governor instead of one per planet
      总督现在直接加产能(P社:他们再怎么zz你也要请一个)
      - Governors now boost all pop resource production in sectors they govern
      # 殖民与移民
      移民都是速度增快
      关键是这殖民,起手居然要100影响力(可以科技削减),要是你遇上环世界。。。
      - Raised the base cost to colonize planets and build frontier outposts to 100, this cost is now reduced by technologies
      骗你的哈哈,边境内环世界和空间站殖民免费的
      - Habitats and Ringworlds no longer have an influence cost to colonize them if they are inside your borders
      加强了边界的投射范围,首都边界buff没有了,我不知道投射范围增强了多少,但至少在建立附庸的时候应该不怕被吃地盘了,至于为什么要建立附庸,请前往#附庸相关。
      - Increased base border projection of planets and frontier outposts, but capital planet no longer has a bonus to border projection


      3楼2017-09-17 01:44
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        # 附庸相关
        允许附庸殖民的civic,力量相差关系惩罚减半,建造个万国朝贡的星际帝国还不错吧
        - Added Feudal Realm civic, reduces penalty of relative power of subjects in half and allows them to colonize outside their borders
        这一条稍微增强了附庸的价值,拥有一个附庸+5%传统 最高能加30%
        - Changed Vassal Acculutration tradition from Subject Integration Cost Reduction to +5% Unity per subject (up to 30%)
        而且附庸可以随便挑地方造,如果你有条件的话
        - Vassals are now released directly from planet view and can be released from any non-capital planet
        做这些改动其实P社就是不想割球是吧?
        #解放者们请注意
        #20年条约
        啊啊啊!解放的新生国家20年内不会向任何势力低头,祖传打法没了!
        - Liberated empires will now refuse all offers to become subjects for 20 years after gaining independence
        还会附带20年的强力道德灯塔buff,作为思想改造还是不错
        - Liberated empires now have a stronger governing ethics attraction modifier for their first 20 years after gaining independence
        如果你需要签科研协议那就赶紧了。。。因为
        #附庸不接受研究协议
        这一点我觉得ok,有20年条约在也收不到附庸,大概。。。
        - Research Agreements are no longer available for regular vassals (due to stacking issues with Domination finisher).


        4楼2017-09-17 01:48
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          #星球类型与资源
          星球的资源存量被提升,而不同的星球类型所存储的资源类型也有各自的倾向
          - Tropical, Continental and Ocean worlds are now more likely to have food, society and mixed deposits
          - Arid, Savannah and Desert worlds are now more likely to have energy and physics deposits
          - Arctic, Alpine and Tundra worlds are now more likely to have mineral and engineering deposits
          - Gaia worlds are now more likely to have rich deposits of all resources
          - Gaia worlds now give +5% happiness to all biological Pops living ther
          所以为了上面的改动,p社把能量和食物建筑都削了,把削的这部分都存给星球了。。。
          - Reduced the output of power and food-producing buildings, but made large planetary deposits of these types more common
          # 奴役与rbq
          相信很多人也注意到了,每个公民都有权利拥有自己的rbq这一条了吧(#滑稽)
          - Enslaved Pops and robots that do not have Citizen Rights will now have specific owner pops that the effects of Owner Happiness is applied to, instead of being applied to all free Pops on the planet
          然后魅力四射和令人厌恶这两个属性就相当有意思了起来
          - Enslaved Charismatic Pops now increase the happiness of their owners by 5%
          - Enslaved Repugnant Pops now reduce the happiness of their owners by 5%
          特别是这一条,颓废(无奴隶制-10%),改为没有rbq我要死了,哈哈哈。
          可我的英语水平实在有限,我愣是翻译不出这句的后半部分,是翻译为“拥有机器人的主人工作状态会很差”,还是翻译为“机器人交给这种主人的话,工作效率会跟普通奴隶一样好”,如果是后者的翻译,那么拥有这种特质的人,怕是万华镜3玩多了噢
          - Decadent now gives -10% happiness for any Pops that lack an owned pop, but owned robot pops work just as well as slaves


          5楼2017-09-17 01:53
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            多谢楼主翻译


            IP属地:河南来自Android客户端6楼2017-09-17 01:59
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              有趣


              IP属地:北京来自Android客户端8楼2017-09-17 02:07
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                #各种祖传改动
                就是那两条,鼓励思想开放和科学研究津贴
                鼓励思想开放的作用真正变成了它名字所说那样,不再加研究速度。
                - Changed Encourage Free Thought edict into Encourage Political Thought edict, increases the speed at which Pops change their ethics
                科学津贴不会影响其他领域研究速度
                - Research grant edicts now give +20% to their chosen field, and no penalty to any other field
                新梗:社会+8
                - Passive Observation now gives 5 monthly society research (up from 3)
                - Active Observation now gives 8 monthly society research (up from 6)
                #AI改动
                类似种族洁癖这种帝国性格变得相当危险,会攻击中立目标和未探索帝国
                - Some AI personalities, such as fanatic purifiers, will now go after neutral targets like Enclaves and uncontacted empires
                新增AI规则:不会去殖民堕落帝国附近领土
                - Added a game rule for whether AI will avoid colonizing a planet to not anger Fallen Empires
                当然,AI也不会无脑接球了
                - The AI will now accept being traded systems they think would be useful for them, and that aren't an obvious trap
                AI会投入更多精力建立联邦舰队,在这之前有多少人被联邦舰队气到?
                - AI now puts much more priority on building up the Federation Fleet when they are President
                #战斗改动
                驱逐舰picket模式和飞机导弹点防改动我就不多说了
                就算是首都被攻击,AI也会考虑撤退, 虽然首都也很重要啦
                - AI will now retreat from battle in their home systems unless they are down to just a few owned/controlled planets
                添加一个勇气值的设定,AI的性格决定他们什么时候从战场撤离,打架要打心理战
                - There is now an AI personality setting for combat bravery, that determines how keen the AI is on retreating from battle
                被动姿态行军过程无视采矿站
                - Fleets that are not set to aggressive stance will no longer engage unarmed orbital stations
                取消舰队的回避姿态,以免在切换到回避时被攻击,以前被这个坑过几把现在修复了
                - Military fleets can no longer be set to evasive stance, to avoid accidental retreats when switching stances
                战狂们,还是努力发展科技吧,因为现在只能逆向部件了,武器还是得自己研发。
                每份残骸都很重要,因为现在只会出现有逆向价值的残骸。
                - Only components that can be reverse-engineered and are not currently researched will now show up in debris, if there are no valid components to reverse-engineer, debris won't spawn at all


                10楼2017-09-17 11:48
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                  #吐槽
                  最强飞升没有之一被削了!清理地块从免费削到减半
                  - Mastery of Nature now reduces cost to clear blockers by -50% instead of -100%
                  植物无性别
                  - Plantoids and Fungoids no longer have genders
                  爷爷和机器帝国会嘲笑你交易食物的行为
                  - Fallen & Robotic Empires now scoff at food trades
                  削减火星的大小
                  - Reduced size of Mars to 13 from 15


                  11楼2017-09-17 11:55
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                    好迷啊 火星的改动((
                    搞毛啊


                    IP属地:山东来自iPhone客户端13楼2017-09-17 13:36
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                      火星直径是地球53% 那表面积应该应该是地球四分之一多,正好和地球陆地面积差不多,火星上又没有大海,不过反正我每次都把地球改成25的


                      IP属地:安徽来自Android客户端14楼2017-09-17 19:10
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