E {rsx::thread} RSX: NV3089_IMAGE_IN_SIZE: Invalid blit dimensions passed
E {SPU[0x2000001] Thread (Game::CellSpursKernel1)} SPU: [0x0955c] Branch-to-next with $LR
E {PPU[0x1000006] Thread (GameThread) [0x00940264]} 'sys_mutex_lock' failed with 0x80010008 : CELL_EDEADLK [1]
E {PPU[0x1000006] Thread (GameThread) [0x00940e78]} 'sys_mutex_unlock' failed with 0x80010009 : CELL_EPERM [1]
U {PPU[0x1000006] Thread (GameThread) [0x00f7ad80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000006] Thread (GameThread) [0x00f52f0c]} sys_prx TODO: _sys_prx_get_module_id_by_name(name=“cellLibprof”, flags=0, pOpt=*0x0)
E {PPU[0x1000006] Thread (GameThread) [0x00f52f0c]} '_sys_prx_get_module_id_by_name' failed with 0x8001112e : CELL_PRX_ERROR_UNKNOWN_MODULE [1]
E {SPU[0x2000001] Thread (Game::CellSpursKernel1)} SPU: [0x0955c] Branch-to-next with $LR
E {PPU[0x1000006] Thread (GameThread) [0x00940264]} 'sys_mutex_lock' failed with 0x80010008 : CELL_EDEADLK [1]
E {PPU[0x1000006] Thread (GameThread) [0x00940e78]} 'sys_mutex_unlock' failed with 0x80010009 : CELL_EPERM [1]
U {PPU[0x1000006] Thread (GameThread) [0x00f7ad80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000006] Thread (GameThread) [0x00f52f0c]} sys_prx TODO: _sys_prx_get_module_id_by_name(name=“cellLibprof”, flags=0, pOpt=*0x0)
E {PPU[0x1000006] Thread (GameThread) [0x00f52f0c]} '_sys_prx_get_module_id_by_name' failed with 0x8001112e : CELL_PRX_ERROR_UNKNOWN_MODULE [1]