nhandled exception:
Unable to create directory C:\Users\Administrator\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\replays\
Program : E:\Supreme Commander\Supreme Commander - Forged Alliance\bin\ForgedAlliance.exe
Cmd line arguments :
Callstack:
Unknown symbol (address 0x008d3ecc)
Last 100 lines of log...
debug: Loading module '\000/lua/skins/skins.lua\000'
debug: Loading module '\000/lua/ui/splash/splash.lua\000'
debug: Loading module '\000/lua/maui/movie.lua\000'
debug: OpenMovie /movies/thqlogo.sfd: 1
debug: Preparing movie /movies/thqlogo.sfd: 1
debug: Preparing movie /movies/thqlogo.sfd: 1
debug: Preparing movie /movies/thqlogo.sfd: 1
debug: Preparing movie /movies/thqlogo.sfd: 1
debug: Preparing movie /movies/thqlogo.sfd: 1
debug: Preparing movie /movies/thqlogo.sfd: 1
debug: Wavebank prepared: 2e8d000
debug: Wavebank prepared: 2e8db40
debug: Playing movie e:\supreme commander\supreme commander - forged alliance\movies\thqlogo.sfd: 5
debug: OpenMovie /movies/fmv_scx_intro.sfd: 119
debug: Preparing movie /movies/fmv_scx_intro.sfd: 119
debug: Preparing movie /movies/fmv_scx_intro.sfd: 119
debug: Preparing movie /movies/fmv_scx_intro.sfd: 119
debug: Preparing movie /movies/fmv_scx_intro.sfd: 119
debug: Preparing movie /movies/fmv_scx_intro.sfd: 119
debug: Preparing movie /movies/fmv_scx_intro.sfd: 119
debug: Playing movie e:\supreme commander\supreme commander - forged alliance\movies\fmv_scx_intro.sfd: 123
debug: Loading module '\000/lua/ui/menus/main.lua\000'
debug: Loading module '\000/lua/maui/effecthelpers.lua\000'
debug: Loading module '\000/lua/ui/menus/menucommon.lua\000'
debug: Loading module '\000/lua/ui/game/tooltip.lua\000'
debug: Loading module '\000/lua/ui/help/tooltips.lua\000'
debug: Loading module '\000/lua/ui/maputil.lua\000'
debug: Loading module '\000/lua/mods.lua\000'
debug: Loading module '\000/lua/ui/game/gamemain.lua\000'
debug: Loading module '\000/lua/ui/game/wlduiprovider.lua\000'
debug: Loading module '\000/lua/ui/game/gamecommon.lua\000'
debug: OpenMovie /movies/main_menu.sfd: 158
debug: Preparing movie /movies/main_menu.sfd: 158
debug: Preparing movie /movies/main_menu.sfd: 158
debug: Preparing movie /movies/main_menu.sfd: 158
debug: Preparing movie /movies/main_menu.sfd: 158
debug: Preparing movie /movies/main_menu.sfd: 158
debug: Preparing movie /movies/main_menu.sfd: 158
debug: Playing movie e:\supreme commander\supreme commander - forged alliance\movies\main_menu.sfd: 158
debug: Loading module '\000/lua/ui/help/eula.lua\000'
debug: Loading module '\000/lua/ui/lobby/lobby.lua\000'
debug: Loading module '\000/lua/ui/lobby/lobbycomm.lua\000'
debug: Loading module '\000/lua/ui/dialogs/modmanager.lua\000'
debug: Loading module '\000/lua/factions.lua\000'
debug: Loading module '\000/lua/ui/lobby/lobbyoptions.lua\000'
debug: Loading module '\000/lua/gamecolors.lua\000'
info: LOBBY: Game port 0[None] opened.
info: LOBBY: assigning ourselves the uid of 0
info: SetGameOption(key="TeamSpawn",val="random"
info: SetGameOption(key="TeamLock",val="locked"
info: SetGameOption(key="UnitCap",val="500"
info: SetGameOption(key="FogOfWar",val="explored"
info: SetGameOption(key="Victory",val="demoralization"
info: SetGameOption(key="Timeouts",val="3"
info: SetGameOption(key="GameSpeed",val="normal"
info: SetGameOption(key="CheatsEnabled",val="false"
info: SetGameOption(key="CivilianAlliance",val="enemy"
info: SetGameOption(key="PrebuiltUnits",val="Off"
info: SetGameOption(key="NoRushOption",val="Off"
info: SetGameOption(key="ScenarioFile",val="/maps/x1mp_014/x1mp_014_scenario.lua"
debug: Loading module '\000/lua/ui/controls/mappreview.lua\000'
debug: Loading module '\000/lua/ui/controls/combo.lua\000'
debug: Loading module '\000/lua/maui/statusbar.lua\000'
debug: Loading module '\000/lua/ui/lobby/aitypes.lua\000'
info: SetGameOption(key="AllowObservers",val=true
info: Starting background task "Map loader /maps/x1mp_014/x1mp_014.scmap"
info: Background task "Map loader /maps/x1mp_014/x1mp_014.scmap" running.
info: Active game mods for blueprint loading: \000{ }
info: Loading blueprints...
info: Extracting mesh blueprints.
info: Warning: \000/projectiles/tananglertorpedo06/tananglertorpedo06_proj.bp\000 has mesh defined both inline and by reference
info: Modding blueprints.
info: Registering blueprints...
info: Blueprints loaded
debug: MEM: -31 bytes RULE
info: Hooked /lua/SessionInit.lua with /schook/lua/SessionInit.lua
info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua
info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua
debug: Loading module '\000/lua/sim/buffdefinitions.lua\000'
debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000'
debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000'
debug: Loading module '\000/lua/sim/cheatbuffs.lua\000'
debug: Loading module '\000/lua/mods.lua\000'
info: Active mods in session: \000{ }
info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua
info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua
debug: MEM: -5246242 bytes STIMap
debug: Loading module '\000/lua/ui/lobby/ainames.lua\000'
debug: MEM: -5246242 bytes LoadTexturing
debug: MEM: -5246242 bytes WaterMask
debug: OpenMovie /movies/seraphim_load.sfd: 1176
debug: MEM: -12246587 bytes TERRAIN
debug: Preparing movie /movies/seraphim_load.sfd: 1176
info: Background task "Map loader /maps/x1mp_014/x1mp_014.scmap" finished.
debug: Preparing movie /movies/seraphim_load.sfd: 1176
debug: Preparing movie /movies/seraphim_load.sfd: 1176
debug: Preparing movie /movies/seraphim_load.sfd: 1176
debug: Preparing movie /movies/seraphim_load.sfd: 1176
debug: Preparing movie /movies/seraphim_load.sfd: 1176
debug: Playing movie e:\supreme commander\supreme commander - forged alliance\movies\seraphim_load.sfd: 1176
Unable to create directory C:\Users\Administrator\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\replays\
Program : E:\Supreme Commander\Supreme Commander - Forged Alliance\bin\ForgedAlliance.exe
Cmd line arguments :
Callstack:
Unknown symbol (address 0x008d3ecc)
Last 100 lines of log...
debug: Loading module '\000/lua/skins/skins.lua\000'
debug: Loading module '\000/lua/ui/splash/splash.lua\000'
debug: Loading module '\000/lua/maui/movie.lua\000'
debug: OpenMovie /movies/thqlogo.sfd: 1
debug: Preparing movie /movies/thqlogo.sfd: 1
debug: Preparing movie /movies/thqlogo.sfd: 1
debug: Preparing movie /movies/thqlogo.sfd: 1
debug: Preparing movie /movies/thqlogo.sfd: 1
debug: Preparing movie /movies/thqlogo.sfd: 1
debug: Preparing movie /movies/thqlogo.sfd: 1
debug: Wavebank prepared: 2e8d000
debug: Wavebank prepared: 2e8db40
debug: Playing movie e:\supreme commander\supreme commander - forged alliance\movies\thqlogo.sfd: 5
debug: OpenMovie /movies/fmv_scx_intro.sfd: 119
debug: Preparing movie /movies/fmv_scx_intro.sfd: 119
debug: Preparing movie /movies/fmv_scx_intro.sfd: 119
debug: Preparing movie /movies/fmv_scx_intro.sfd: 119
debug: Preparing movie /movies/fmv_scx_intro.sfd: 119
debug: Preparing movie /movies/fmv_scx_intro.sfd: 119
debug: Preparing movie /movies/fmv_scx_intro.sfd: 119
debug: Playing movie e:\supreme commander\supreme commander - forged alliance\movies\fmv_scx_intro.sfd: 123
debug: Loading module '\000/lua/ui/menus/main.lua\000'
debug: Loading module '\000/lua/maui/effecthelpers.lua\000'
debug: Loading module '\000/lua/ui/menus/menucommon.lua\000'
debug: Loading module '\000/lua/ui/game/tooltip.lua\000'
debug: Loading module '\000/lua/ui/help/tooltips.lua\000'
debug: Loading module '\000/lua/ui/maputil.lua\000'
debug: Loading module '\000/lua/mods.lua\000'
debug: Loading module '\000/lua/ui/game/gamemain.lua\000'
debug: Loading module '\000/lua/ui/game/wlduiprovider.lua\000'
debug: Loading module '\000/lua/ui/game/gamecommon.lua\000'
debug: OpenMovie /movies/main_menu.sfd: 158
debug: Preparing movie /movies/main_menu.sfd: 158
debug: Preparing movie /movies/main_menu.sfd: 158
debug: Preparing movie /movies/main_menu.sfd: 158
debug: Preparing movie /movies/main_menu.sfd: 158
debug: Preparing movie /movies/main_menu.sfd: 158
debug: Preparing movie /movies/main_menu.sfd: 158
debug: Playing movie e:\supreme commander\supreme commander - forged alliance\movies\main_menu.sfd: 158
debug: Loading module '\000/lua/ui/help/eula.lua\000'
debug: Loading module '\000/lua/ui/lobby/lobby.lua\000'
debug: Loading module '\000/lua/ui/lobby/lobbycomm.lua\000'
debug: Loading module '\000/lua/ui/dialogs/modmanager.lua\000'
debug: Loading module '\000/lua/factions.lua\000'
debug: Loading module '\000/lua/ui/lobby/lobbyoptions.lua\000'
debug: Loading module '\000/lua/gamecolors.lua\000'
info: LOBBY: Game port 0[None] opened.
info: LOBBY: assigning ourselves the uid of 0
info: SetGameOption(key="TeamSpawn",val="random"
info: SetGameOption(key="TeamLock",val="locked"
info: SetGameOption(key="UnitCap",val="500"
info: SetGameOption(key="FogOfWar",val="explored"
info: SetGameOption(key="Victory",val="demoralization"
info: SetGameOption(key="Timeouts",val="3"
info: SetGameOption(key="GameSpeed",val="normal"
info: SetGameOption(key="CheatsEnabled",val="false"
info: SetGameOption(key="CivilianAlliance",val="enemy"
info: SetGameOption(key="PrebuiltUnits",val="Off"
info: SetGameOption(key="NoRushOption",val="Off"
info: SetGameOption(key="ScenarioFile",val="/maps/x1mp_014/x1mp_014_scenario.lua"
debug: Loading module '\000/lua/ui/controls/mappreview.lua\000'
debug: Loading module '\000/lua/ui/controls/combo.lua\000'
debug: Loading module '\000/lua/maui/statusbar.lua\000'
debug: Loading module '\000/lua/ui/lobby/aitypes.lua\000'
info: SetGameOption(key="AllowObservers",val=true
info: Starting background task "Map loader /maps/x1mp_014/x1mp_014.scmap"
info: Background task "Map loader /maps/x1mp_014/x1mp_014.scmap" running.
info: Active game mods for blueprint loading: \000{ }
info: Loading blueprints...
info: Extracting mesh blueprints.
info: Warning: \000/projectiles/tananglertorpedo06/tananglertorpedo06_proj.bp\000 has mesh defined both inline and by reference
info: Modding blueprints.
info: Registering blueprints...
info: Blueprints loaded
debug: MEM: -31 bytes RULE
info: Hooked /lua/SessionInit.lua with /schook/lua/SessionInit.lua
info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua
info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua
debug: Loading module '\000/lua/sim/buffdefinitions.lua\000'
debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000'
debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000'
debug: Loading module '\000/lua/sim/cheatbuffs.lua\000'
debug: Loading module '\000/lua/mods.lua\000'
info: Active mods in session: \000{ }
info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua
info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua
debug: MEM: -5246242 bytes STIMap
debug: Loading module '\000/lua/ui/lobby/ainames.lua\000'
debug: MEM: -5246242 bytes LoadTexturing
debug: MEM: -5246242 bytes WaterMask
debug: OpenMovie /movies/seraphim_load.sfd: 1176
debug: MEM: -12246587 bytes TERRAIN
debug: Preparing movie /movies/seraphim_load.sfd: 1176
info: Background task "Map loader /maps/x1mp_014/x1mp_014.scmap" finished.
debug: Preparing movie /movies/seraphim_load.sfd: 1176
debug: Preparing movie /movies/seraphim_load.sfd: 1176
debug: Preparing movie /movies/seraphim_load.sfd: 1176
debug: Preparing movie /movies/seraphim_load.sfd: 1176
debug: Preparing movie /movies/seraphim_load.sfd: 1176
debug: Playing movie e:\supreme commander\supreme commander - forged alliance\movies\seraphim_load.sfd: 1176