GameFrame的代码是
package xgc.test;
import java.awt.Color;
import java.awt.Font;
import java.awt.Frame;
import java.awt.Graphics;
import java.awt.Image;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
/**
* 游戏窗口类
* @author XGC
*
*/
public class GameFrame extends Frame {//GUI编程:AWT,swing等。
Image img =GameUtil.getImage("Images/sun.jpg");
/**
* 加载窗口
*/
public void launchFrame() {
setSize(500,500);
setLocation(100,100);
setVisible(true);
new PaintThread().start(); //启动重画线程
addWindowListener(new WindowAdapter() {
@Override
public void windowClosing(WindowEvent e) {
System.exit(0);
}
});
}
private double x=100, y=100;
@Override
public void paint(Graphics g) {
System.out.println("paint!!!");
g.drawLine(100, 100, 200, 200);
g.drawRect(100, 100, 200, 200);
g.drawOval(100, 100, 200, 200);
Font f = new Font("宋体",Font.BOLD,100);
g.setFont(f);
g.drawString("xgc", 200, 200);
Color c = g.getColor();
g.setColor(Color.red);
g.fillRect(100, 100, 20, 20);
g.setColor(c);
g.drawImage(img, (int)x, (int)y, null);
x += 3;
}
/**
* 定义一个重画窗口的线程类,是一个内部类
* @author XGC
*
*/
class PaintThread extends Thread{
public void run() {
while(true) {
repaint();
try {
Thread.sleep(40);//1s = 1000ms
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
public static void main(String[] args) {
GameFrame gf = new GameFrame();
gf.launchFrame();
}
}
package xgc.test;
import java.awt.Color;
import java.awt.Font;
import java.awt.Frame;
import java.awt.Graphics;
import java.awt.Image;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
/**
* 游戏窗口类
* @author XGC
*
*/
public class GameFrame extends Frame {//GUI编程:AWT,swing等。
Image img =GameUtil.getImage("Images/sun.jpg");
/**
* 加载窗口
*/
public void launchFrame() {
setSize(500,500);
setLocation(100,100);
setVisible(true);
new PaintThread().start(); //启动重画线程
addWindowListener(new WindowAdapter() {
@Override
public void windowClosing(WindowEvent e) {
System.exit(0);
}
});
}
private double x=100, y=100;
@Override
public void paint(Graphics g) {
System.out.println("paint!!!");
g.drawLine(100, 100, 200, 200);
g.drawRect(100, 100, 200, 200);
g.drawOval(100, 100, 200, 200);
Font f = new Font("宋体",Font.BOLD,100);
g.setFont(f);
g.drawString("xgc", 200, 200);
Color c = g.getColor();
g.setColor(Color.red);
g.fillRect(100, 100, 20, 20);
g.setColor(c);
g.drawImage(img, (int)x, (int)y, null);
x += 3;
}
/**
* 定义一个重画窗口的线程类,是一个内部类
* @author XGC
*
*/
class PaintThread extends Thread{
public void run() {
while(true) {
repaint();
try {
Thread.sleep(40);//1s = 1000ms
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
public static void main(String[] args) {
GameFrame gf = new GameFrame();
gf.launchFrame();
}
}