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【钢铁雄心IV】开发日志 2018.9.20 流亡政府

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Welcome to another dev diary for Man the Guns. The expansion has 2 main themes: Naval and Democracies, and so far we have had dev diaries for USA and UK and today its time to continue the second theme by talking about how you can host governments in exile and turn them against their conquerors. We will also be doing some follow up on UK with Imperial Conferences.
Harboring Governments in Exile
Many nations overrun by the Axis would field at least a few small units of exiled forces, such as (but not limited to) the French, Greeks, Norwegians, Dutch, and even Czechs. These served not only in the Army, but also in the Air Force and the Navy. The most well-known, however, are probably the Polish. At their height they numbered almost 250,000 men, and served with distinction in France, Norway, North Africa, Normandy, and Northern Europe, while Polish pilots proved their mettle in the Battle for Britain, among others.
The main focus of this feature is to give extra power to democracies in that nations who are conquered by, say, Germany will be able to function from a host nation and lend their strength to them. Each government in exile has a certain amount of Legitimacy - essentially how acknowledged they are by governments in the world as the legitimate government. The higher the legitimacy, the more advantages you will get from a government in exile.

As you reach each step on the scale the following things will be unlocked (some at more than one place):
Ability to train and deploy Exiled Veteran Divisions (more details below)
Ability to have Airwings with exiled manpower. These start out at a higher experience level right away.
Exiled Generals. These guys synergize well with exiled divisions.

So ready for revenge that if this was animated you'd see that glorious mustasch quivering.


IP属地:广东1楼2018-09-20 00:45回复


    IP属地:山东来自Android客户端2楼2018-09-20 00:45
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      Legitimacy is gained first before actually capitulating. The higher your warscore, the better your starting Legitimacy. If you just fold, transport all your divisions to safety or disband them, you won’t get much and the road to gaining more will be that much harder. Once you are actually in exile you gain legitimacy by helping in the fight. This both makes historical sense and means that players have a good reason to fight as hard as possible.

      Once a nation has capitulated and is exiled it can salvage some things. Depending on Legitimacy some of the stockpile may be spirited off and some divisions may escape (with severe equipment losses) and will appear in the host nation after a long while (presumably sneaking across the channel in small boats or on long detours etc). These divisions will be Exiled Veterans.

      An Exiled Veteran division generally has a better experience level and will get both a combat bonus when fighting the occupiers of its nation as well as an extra bonus when on its old core territory. So these divisions are quite precious and potent. They are trained in much the same way as colonial forces are for those that own Together for Victory and you get access to both their templates and your own:


      IP属地:广东3楼2018-09-20 00:47
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        速度好快


        IP属地:重庆来自Android客户端4楼2018-09-20 00:48
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          该楼层疑似违规已被系统折叠 查看此楼


          IP属地:广东5楼2018-09-20 00:52
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            该楼层疑似违规已被系统折叠 查看此楼


            IP属地:广东7楼2018-09-20 00:55
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              占位


              IP属地:甘肃来自Android客户端8楼2018-09-20 01:15
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                众所周知,即将发售的人间大炮DLC的两大主题为海军与民主国家。在介绍过USA与UK的新玩法后,这次的日志将会介绍流亡政府如何运作,以及能如何恶心那些征服了他们故土的侵略者。此外还有一部分大英和他一众小弟的帝国会议的内容。
                为流亡政府提供庇护
                历史上诸多被德三干掉的国家(包括不限于法国、希腊、挪威、荷兰甚至捷克)都有一小部分军队以流亡部队的形式作为海陆空部队奔赴前线,其中最负盛名的莫过于波兰流亡军队,总人数高达25万人之多,其在法国、挪威、北非、诺曼底、北欧前线战功赫赫,而波兰飞行员更是在不列颠空战中和盟军并肩作战,展现出了非凡的勇气。
                流亡政府这一机制主要就是为了让被德国干掉的民主国家为寄主出一份力。每个流亡政府都有一个正统性(EU警告),代表该流亡政权被世界上其他国家认可的程度(戴高乐:???),正统性越高,寄主就能从流亡者获得更多的力量。

                (波兰:在亡国者里当第一不也挺好么。。。)
                当正统性达到相应档位,将解锁一下一系列功能:
                训练并部署流亡老兵部队(细节见下文)
                用流亡人力组建流亡空军,初始经验值比一般部队高
                流亡将领,与流亡部队搭配食用口感极佳

                是时候开始复仇了!(这一段动画化的话这个胡子一定会颤抖起来吧一定会的吧)


                IP属地:广东9楼2018-09-20 01:18
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                  没有翻译


                  IP属地:浙江来自Android客户端10楼2018-09-20 01:18
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                    也就是说,流亡政府可以将将领借给接纳自己的国家
                    历史上好像确实是这样,比如苏联利用流亡的波兰人组建了波兰集团军,归朱可夫元帅领导,法国飞行员在皇家空军中服役。


                    IP属地:湖北来自Android客户端11楼2018-09-20 01:24
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                      结尾还有几个国旗哪去了?


                      来自Android客户端12楼2018-09-20 01:29
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                        正统性是在战败前决定的,临死前刷的战争分越多,初始正统性则越高,如果你开局就带着小姨子跑了,你的正统性会很低,而且后续增加也很困难。流亡后你可以通过参加战斗来增加正统性,这不仅还原历史,而且鼓励玩家英勇抗战。

                        国家投降时,部分装备和部队可能会得以逃亡,在一段时间后出现在寄主国家。(别解释了,我知道流亡军队和志愿军公用时空航道)这些部队是流亡老兵部队。

                        流亡老兵会有更高的经验等级(时空航道里和谁家志愿军打了一架?),并且在与占领故土的国家作战或在核心领土上作战时有额外加成,是不可多得的优秀部队。(今天,我们重振旗鼓,夺回属于我们自己的家园!)其训练方式与殖民地部队训练方式相似,如下图:


                        IP属地:广东13楼2018-09-20 01:29
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                          扮演流亡政府
                          这个大概更适合多人游戏吧,因为你能做的事情实在有限,但为了给喜欢挑战的人一个机会我们把这个东西从钢3搬回来了,而且给单机挑战者一点小小的帮助机制。
                          你的AI寄主会把训练出来的流亡老兵的控制权交给你,流亡将领也会在你的指挥之下工作,有的流亡国家(没有海外领土的可怜娃比如波兰)已经一无所有(没有火星IC了),只能靠寄主的租借才能勉强生活下去的样子,而这样的国家则会基于正统性获得一些火星人力。如下图所示,流亡政府的界面展示了自己的正统性信息以及相关细节。

                          流亡国家可以通过一些新决议来发展自身,像捷克斯洛伐克这种非正常死亡国家可以通过点决议出现流亡政府。(应该是大英点的)


                          IP属地:广东15楼2018-09-20 01:41
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                            帝国会议
                            上次大英新国策的日志放出来以后就有人吵吵要加帝国会议线,那好我们就加上了。

                            发展自治领的路线进行了修改,而且现在当你发展好加拿大、南非、澳大利亚和新西兰后,就可以召开19叉叉年帝国会议,这将通知与会各方(包括你自己),并启动相关决议组。

                            虽然会议只会持续60天,而且开会附赠120PP,但你最好囤够一大笔PP来应对。自治领是否支持你与其对你的外交关系至关重要,所以最好提前拉好关系。而且为了搞得刺激一点,我们把所有的关系正面加成减半了,而且会议过程中所有自治领(包括印度)对你关系-100,这样我们就可以用关系值0-100来计算AI同意你的提案的概率。(简而言之,你想轻轻松松关系全满顺利过关?naive)

                            大会中的可选行动:
                            帝国防卫提案:自治领若同意则获得一个365天的10%工厂&船坞生产加成,花25PP。而每个同意的自治领会给大英一个365天的3%工厂&船坞生产加成(如果5个全同意,则是15%的加成)
                            帝国贸易提案:自治领同意则自动切换自由贸易法案,大英对其获得+50贸易关系。
                            帝国经济提案:自治领若同意则获得一个365天的10%军工&民工&船坞建设加成,花25PP。而每个同意的自治领会给大英一个365天的3%军工&民工&船坞建设加成(如果5个全同意,则是15%的加成)
                            安抚:只有大英和平状态下可用,自治领若同意则获得10%战争支持度,花25PP。每个同意的自治领会给大英3%战争支持度。
                            此外,自治领每同意前四个提案中的一个就和大英+10好感,大英每个提案需要50PP,当然以上所有数据仍在测试调整中。

                            提案时大英有三个选项:完全看关系行事,或花额外的PP来将成功率*2或*3(25PP或50PP)。而必然成功的条件是关系达到100。


                            IP属地:广东16楼2018-09-20 02:09
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                              大英:更新的好,我选择转法西斯


                              IP属地:湖北来自Android客户端17楼2018-09-20 02:25
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