Warcraft III Reforged is being made by the same team that released Starcraft Remastered.
The main focus of the team is laser-cut fidelity with the original Warcraft III experience.
The team wants to have all custom maps from Frozen Throne working with Reforged.
More tools should arrive for the Map Editor feature, to help creators with some unnecessary roadblocks.
The team values a lot the community that kept Warcraft III alive for 13 years without much support and is looking to have a lot of dialogue with them to make Reforge into the best experience possible.
Improvements to gameplay will be carefully analyzed. The main focus is to preserve the Warcraft III experience.
Lore retcons that happened after Warcraft III came out will likely be adapted to their new version, but again it is an area that there will be a lot of dialogue with the community.
Currently, the team has no plans to expand the Warcraft III (RoC and TFT) campaigns or add content from Warcraft I or II to the game.
The game uses the same base engine as the original Warcraft III, including the same AI. Everything to preserve the experience.
There will be options to use old Warcraft III models in the game, for those looking to retain the classic experience.
The game will be fully voiced and translated into multiple languages, more than it was originally.
魔兽3重制版由星际争霸重制版原班人马制作。
团队中心是保持魔兽争霸III 的原有游戏模式。
该团队希望将来所有来自冰封王座的自定义地图在重制版中使用。
为地图编辑器功能提供更多工具,以帮助创建者避免一些不必要的障碍
将仔细分析游戏玩法的改进。主要重点是保持魔兽争霸III的体验
目前,我一直在计划扩展魔兽争霸III(RoC和TFT)活动。
游戏使用相同的魔兽III,包括相同的AI。一切都是为了保持体验。
游戏将完全配音并翻译成多种语言