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第二世太吾过月报错

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RT二楼开始是代码_(:з」∠)_


1楼2019-03-02 22:13回复
    MD,蠢度娘吞我楼


    8楼2019-03-02 22:18
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      gln度娘


      10楼2019-03-02 22:20
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        我佛了_(:з」∠)_zz度娘


        11楼2019-03-02 22:22
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          AsNpc] 开始过月,notfinish = true
          [AsNpc] 复制actorsDate
          [AsNpc] 复制actorLife
          [AsNpc] 复制actorLifeMassage
          [AsNpc] 复制actorInjuryDate
          [AsNpc] 复制actorStudyDate
          [AsNpc] 复制actorEquipGongFas
          [AsNpc] 复制actorItemsDate
          [AsNpc] 复制giveItemsDate
          [AsNpc] 复制actorGongFas
          [AsNpc] 复制actorsFeatureCache
          [AsNpc] 制造替身太吾
          FormatException: Input string was not in a correct format.
          at System.Number.StringToNumber (System.String str,
          System.Globalization.NumberStyles options, System.Number+NumberBuffer& number,
          System.Globalization.NumberFormatInfo info, System.Boolean parseDecimal) [0x00057] in
          <d7ac571ca2d04b2f981d0d886fa067cf>:0
          at System.Number.ParseInt32 (System.String s, System.Globalization.NumberStyles
          style, System.Globalization.NumberFormatInfo info) [0x00013] in
          <d7ac571ca2d04b2f981d0d886fa067cf>:0
          at System.Int32.Parse (System.String s, System.IFormatProvider provider) [0x00008]
          in <d7ac571ca2d04b2f981d0d886fa067cf>:0
          at DateFile.ParseInt (System.String value) [0x00007] in
          <18b2ce3c954f484d977dbdf8a9fa8ecd>:0
          at (wrapper dynamic-method) DateFile.MakeNewChildren_Patch2
          (object,int,int,bool,bool,int,int,int,System.Collections.Generic.List`1<int>)
          at AgeChanage+<AllActorAgeChanage>d__1.MoveNext () [0x01068] in
          <18b2ce3c954f484d977dbdf8a9fa8ecd>:0
          at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator
          enumerator, System.IntPtr returnValueAddress) [0x00027] in
          <23397e319b5349b59f53aed72440f0d4>:0
          (Filename: <d7ac571ca2d04b2f981d0d886fa067cf> Line: 0)
          An abnormal situation has occurred: the PlayerLoop internal function has been called
          recursively. Please contact Customer Support with a sample project so that we can
          reproduce the problem and troubleshoot it.
          0x000007FEDA569CFC (UnityPlayer)
          0x000007FEDA56D0A9 (UnityPlayer)
          0x000007FEDA5537CC (UnityPlayer)
          0x000007FEDB28B8D7 (UnityPlayer) UnityMain
          0x000007FEDAB10202 (UnityPlayer) UnityMain
          0x000007FEDA58B9A2 (UnityPlayer)
          0x00000000770092D3 (USER32) KillTimer
          0x0000000077009A1E (USER32) TranslateMessageEx
          0x000007FEFE0B216A (SHELL32) SHCreateShellItemArrayFromShellItem
          0x000007FEFE0A7943 (SHELL32) ShellExecuteExW
          0x000007FEFE0A7BE8 (SHELL32) ShellExecuteExW
          0x000007FEFE2355AB (SHELL32) Ordinal733
          0x000007FEE188C692 (gameoverlayrenderer64) OverlayHookD3D3
          0x000007FEFE099823 (SHELL32) ShellExecuteW
          0x000007FEDA55DD63 (UnityPlayer)
          0x000007FEDB28C39E (UnityPlayer) UnityMain
          0x000007FEDA1B9213 (UnityPlayer)
          0x000007FEDA1B22FA (UnityPlayer)
          0x000007FEDA1B7A23 (UnityPlayer)
          0x000007FEDA1B4800 (UnityPlayer)
          0x000007FEDAB0D15E (UnityPlayer) UnityMain
          0x000007FEDAB0D22F (UnityPlayer) UnityMain
          0x000007FEDAB101A0 (UnityPlayer) UnityMain
          0x000007FEDA58B9A2 (UnityPlayer)
          0x000007FEDA58A01A (UnityPlayer)
          0x000007FEDA58F056 (UnityPlayer)
          0x000007FEDA59143B (UnityPlayer) UnityMain
          0x000000013FB911FA (The Scroll Of Taiwu Alpha V1.0)
          0x00000000771059CD (kernel32) BaseThreadInitThunk
          0x000000007723A561 (ntdll) RtlUserThreadStart
          (Filename: D:\unity\Runtime/Misc/PlayerLoop.cpp Line: 393)


          12楼2019-03-02 22:36
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            这是最后一栏_(:з」∠)_


            13楼2019-03-02 22:37
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              我记得我也字符串错误了 然后开新档了
              不过推荐置顶把BUG 按照格式发到邮箱去


              IP属地:广东14楼2019-03-02 22:38
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