一楼直接代码,众兄弟们请使用并测评
using System;
using System.Collections.Generic;
using System.Text;
namespace HREngine.Bots
{
class Sim_TRL_343 : SimTemplate //* 战争德鲁伊罗缇
{
// 抉择:将该随从变形成为罗缇的四种恐龙形态之一.
CardDB.Card Ankylodon = CardDB.Instance.getCardDataFromID(CardDB.cardIDEnum.TRL_343at2);
CardDB.Card Sabertusk = CardDB.Instance.getCardDataFromID(CardDB.cardIDEnum.TRL_343bt2);
CardDB.Card Pterrordax = CardDB.Instance.getCardDataFromID(CardDB.cardIDEnum.TRL_343ct2);
CardDB.Card Ravasaur = CardDB.Instance.getCardDataFromID(CardDB.cardIDEnum.TRL_343dt2);
public override void getBattlecryEffect(Playfield p, Minion own, Minion target, int choice)
{
if (p.ownFandralStaghelm > 0)
{
//p.minionTransform(own, bearcat);
}
else
{
if (choice == 1)
{
p.minionTransform(own, Ankylodon);
}
if (choice == 2)
{
p.minionTransform(own, Sabertusk);
}
if (choice == 3)
{
p.minionTransform(own, Pterrordax);
}
if (choice == 4)
{
p.minionTransform(own, Ravasaur);
}
}
}
}
}
using System;
using System.Collections.Generic;
using System.Text;
namespace HREngine.Bots
{
class Sim_TRL_343 : SimTemplate //* 战争德鲁伊罗缇
{
// 抉择:将该随从变形成为罗缇的四种恐龙形态之一.
CardDB.Card Ankylodon = CardDB.Instance.getCardDataFromID(CardDB.cardIDEnum.TRL_343at2);
CardDB.Card Sabertusk = CardDB.Instance.getCardDataFromID(CardDB.cardIDEnum.TRL_343bt2);
CardDB.Card Pterrordax = CardDB.Instance.getCardDataFromID(CardDB.cardIDEnum.TRL_343ct2);
CardDB.Card Ravasaur = CardDB.Instance.getCardDataFromID(CardDB.cardIDEnum.TRL_343dt2);
public override void getBattlecryEffect(Playfield p, Minion own, Minion target, int choice)
{
if (p.ownFandralStaghelm > 0)
{
//p.minionTransform(own, bearcat);
}
else
{
if (choice == 1)
{
p.minionTransform(own, Ankylodon);
}
if (choice == 2)
{
p.minionTransform(own, Sabertusk);
}
if (choice == 3)
{
p.minionTransform(own, Pterrordax);
}
if (choice == 4)
{
p.minionTransform(own, Ravasaur);
}
}
}
}
}