
This update will also include new Map Editor options – there’s quite a lot of ideas we’re testing at the moment, so here we go…
这个更新也包含新的地图编辑器选项——有许多点子我们直到目前仍在测试,那么我们就来看看吧......
·Gizmos – New place-able entities with an on and off state such as levers and chests. Using gizmos you can override terrain (e.g. draw bridges) and will also be able to enter new actions to set and toggle the gizmo state, as well as new conditions to check it.
Gizmo——新的可放置的实体,有类似拉杆和箱子一样的开关状态。使用gizmo你可以覆写地形(比如吊桥),可以进行新的互动来设置更改gizmo状态,还有新的检查其状态的条件。
·Counters – We’re adding new actions to perform arithmetic between counters as well as setting the counter to random value, and load/storing counter values to some other variables (HP, Groove etc.). There’s also a new condition to compare counters.
计数器——我们正在添加新的反应来在计数器中反应其数学特征(本句待补充),以及把计数器设置成一个随机值,并从其它变量(比如生命和战奏力)中读取/储存计数器的值。还有一些新的比较计数器的条件。
Actions can now play sounds
行动现在可以播放音效了
·Metalocations – We’re adding support for ‘metalocations’ which indicate where things last happened on the map, for example the last attacker, last defender, last recruit, last unit used, last movement path, last death etc. There will also be new actions for locations, such as copying a location area, moving location by (x,y) and boolean operations between locations.
Metalocations——现在我们增加了对“Metalocations”的支持。它表示了地图上最后发生的事情,比如最后一个攻击者、最后一个被攻击者、最后一个招募的单位、最后一个使用的单位、最后一个移动的路径、最后一个死亡之类的。也将会添加有新的针对坐标的行动,比如复制一块坐标区域,通过(x,y)来移动坐标以及坐标之间的布尔运算。
·Unit Modifiers – We’re also enabling players to modify the damage that any unit/structure receives as a percentage, including making them invulnerable. We’re also looking into a teleport unit action for the editor.
单位调节器——我们也允许玩家自定义任何单位/建筑受到的伤害百分比,包括把它们变得无敌。我们也正在为编辑器研究传送单位的行动。
Map upload slots will also be increased so users can upload more maps at once.
地图上传栏也会增加,这样用户就可以一次上传更多地图了。