Storyline: 10/10
故事:10/10
Taking cues from both Lovecraftian literature and traditional gothic horror, Atlatch-Nacha tells an extremely (I’m talking Ground Zeroes/Phantom Pain mixed with Hellgirl and Spec Ops: The Line dark) dark and graphic tale of betrayal, love, the inner evil of mankind, and the nature of how power can corrupt the best of souls.
受“拉夫克拉夫特恐怖文学*”和“哥特恐怖”小说影响,Atlatch-Nacha讲述了暗黑而又生动的传说(“合金装备”配上“地狱少女阎魔爱”那种),讲述了背叛,爱情,人类的本恶,以及力量是如何腐蚀善良的灵魂的本质。
*拉夫克拉夫特恐怖文学:即克鲁苏神话体系,最典型的怪物就是章鱼一样的“触手怪”。
In Atlach-Nacha, there is zero, and I mean ZERO, good versus evil elements. The majority of the game consists of evil versus evil conflicts, with only a few characters barely qualifying as moral. The story involves a Jorogumo (a spider daemon from ancient Japan that can take the form of a beautiful young woman), named Hatsune Hirasaka, whose nest has been destroyed by her long-time rival Shirogane.
Atlatch-Nacha里,没有、根本“没有”善与恶的对抗。游戏里大部分都是“恶对恶”,只有少数几个角色还能称得上有道德观念。故事讲了女郎蜘蛛(日本传说中的蜘蛛怪,以年轻的美女的形象出现)比良坂初音的事,她的巢被宿敌“银(Shirogane)”破坏了
Hatsune decides she needs to hide from the world in order to restore her powers, since she was severely injured in a fight. She chooses a high school as her new nest and takes what she needs from there. Hatsune feeds by devouring the flesh of humans or consuming the sexual energy that intercourse brings.
初音在一次战斗中受了重伤,于是决定躲起来恢复力量。她选了一所高中作为巢穴,并从中取得她想要的一切。初音的进食方式有两种,吃人,或者通过啪啪啪来补魔。
The story begins during a stormy night, when Kanako Miyama, the secondary protagonist of the visual novel, is being gangraped at the back of the gymnasium by some male students. However, Hatsune decides to intervene, grisly slaughtering them in a display of gore-ish badassness before literally devouring them.
故事始于一个雷雨夜。小说的第二主人公‘深山奏子’,在体育馆用具处被一群男学生QJ。但是,初音决定干涉,大开杀戒,然后吃了他们。
Initially, Hatsune only saved Kanako because she was planning to rape or eat her herself, but since she’s already satisfied by her previous meal, she decides to spare the young schoolgirl. Hatsune later seduces her, manipulates her. and turns her into her personal tool.
初音最初救了奏子,本是想留着给自己QJ或吃掉。但是因为她前一顿饭吃饱了,就决定放过这个高中生。初音之后魅惑了她,玩弄了她,把她变成自己的工具。
A good portion of the story shows Hatsune interacting with the staff and students of the school, with flashbacks from the past appearing every now and then, which help develop the story and the characters. Soon Hatsune begins to sense Silver, her rival, which leads to her making preparations for the imminent battle.
故事里的很多时间,初音都在和学校的员工学生互动,偶尔会穿插过去的记忆闪回,帮助故事发展和人物塑造。很快,初音开始感受到敌人“银”的气息,让她为即将来临的作战准备。
The entire storyline is depressing as hell, especially Hatsune’s horribly tragic backstory, as well as the endings that are either huge downers, or very bittersweet. Heck, The game is just one huge tragedy.
整个故事致郁之极,尤其是初音的悲惨过去,还有结局。结局要么让你失望透顶,要么让你觉得苦中带甜。反正游戏就是个大悲剧。
While the game is extremely dark for a Yuri product (or game in general), it’s nonetheless fantastically told and written. The game makes huge strides to make us sympathize with the characters, even the bad ones (besides Silver, who is just a monstrous jerk), and doesn’t go with the cliched “complete monster” stereotype that most visual novels go for.
尽管游戏对于百合类题材来说太黑暗(对于一般的游戏来说也是),但是它文笔极其精彩。游戏让我们对角色——甚至是恶人——产生同情心(除了银之外,那家伙就是个chu生),而不是像许多电子小说那样只写个套路的“大魔王”。
故事:10/10
Taking cues from both Lovecraftian literature and traditional gothic horror, Atlatch-Nacha tells an extremely (I’m talking Ground Zeroes/Phantom Pain mixed with Hellgirl and Spec Ops: The Line dark) dark and graphic tale of betrayal, love, the inner evil of mankind, and the nature of how power can corrupt the best of souls.
受“拉夫克拉夫特恐怖文学*”和“哥特恐怖”小说影响,Atlatch-Nacha讲述了暗黑而又生动的传说(“合金装备”配上“地狱少女阎魔爱”那种),讲述了背叛,爱情,人类的本恶,以及力量是如何腐蚀善良的灵魂的本质。
*拉夫克拉夫特恐怖文学:即克鲁苏神话体系,最典型的怪物就是章鱼一样的“触手怪”。
In Atlach-Nacha, there is zero, and I mean ZERO, good versus evil elements. The majority of the game consists of evil versus evil conflicts, with only a few characters barely qualifying as moral. The story involves a Jorogumo (a spider daemon from ancient Japan that can take the form of a beautiful young woman), named Hatsune Hirasaka, whose nest has been destroyed by her long-time rival Shirogane.
Atlatch-Nacha里,没有、根本“没有”善与恶的对抗。游戏里大部分都是“恶对恶”,只有少数几个角色还能称得上有道德观念。故事讲了女郎蜘蛛(日本传说中的蜘蛛怪,以年轻的美女的形象出现)比良坂初音的事,她的巢被宿敌“银(Shirogane)”破坏了
Hatsune decides she needs to hide from the world in order to restore her powers, since she was severely injured in a fight. She chooses a high school as her new nest and takes what she needs from there. Hatsune feeds by devouring the flesh of humans or consuming the sexual energy that intercourse brings.
初音在一次战斗中受了重伤,于是决定躲起来恢复力量。她选了一所高中作为巢穴,并从中取得她想要的一切。初音的进食方式有两种,吃人,或者通过啪啪啪来补魔。
The story begins during a stormy night, when Kanako Miyama, the secondary protagonist of the visual novel, is being gangraped at the back of the gymnasium by some male students. However, Hatsune decides to intervene, grisly slaughtering them in a display of gore-ish badassness before literally devouring them.
故事始于一个雷雨夜。小说的第二主人公‘深山奏子’,在体育馆用具处被一群男学生QJ。但是,初音决定干涉,大开杀戒,然后吃了他们。
Initially, Hatsune only saved Kanako because she was planning to rape or eat her herself, but since she’s already satisfied by her previous meal, she decides to spare the young schoolgirl. Hatsune later seduces her, manipulates her. and turns her into her personal tool.
初音最初救了奏子,本是想留着给自己QJ或吃掉。但是因为她前一顿饭吃饱了,就决定放过这个高中生。初音之后魅惑了她,玩弄了她,把她变成自己的工具。
A good portion of the story shows Hatsune interacting with the staff and students of the school, with flashbacks from the past appearing every now and then, which help develop the story and the characters. Soon Hatsune begins to sense Silver, her rival, which leads to her making preparations for the imminent battle.
故事里的很多时间,初音都在和学校的员工学生互动,偶尔会穿插过去的记忆闪回,帮助故事发展和人物塑造。很快,初音开始感受到敌人“银”的气息,让她为即将来临的作战准备。
The entire storyline is depressing as hell, especially Hatsune’s horribly tragic backstory, as well as the endings that are either huge downers, or very bittersweet. Heck, The game is just one huge tragedy.
整个故事致郁之极,尤其是初音的悲惨过去,还有结局。结局要么让你失望透顶,要么让你觉得苦中带甜。反正游戏就是个大悲剧。
While the game is extremely dark for a Yuri product (or game in general), it’s nonetheless fantastically told and written. The game makes huge strides to make us sympathize with the characters, even the bad ones (besides Silver, who is just a monstrous jerk), and doesn’t go with the cliched “complete monster” stereotype that most visual novels go for.
尽管游戏对于百合类题材来说太黑暗(对于一般的游戏来说也是),但是它文笔极其精彩。游戏让我们对角色——甚至是恶人——产生同情心(除了银之外,那家伙就是个chu生),而不是像许多电子小说那样只写个套路的“大魔王”。