//定义鼠标外观、位置和延迟因子等变量
Dim ms,msx,msy,dt
//鼠标外观说明:1053591638是鱼钩鼠标,965986689是正常鼠标
//延迟因子初始化
dt = 80
//流程开始
Rem Start
//鼠标外观初始化
ms = 0
//甩钩,默认按键“1”
KeyPress "1", 1
//刷屏寻找鱼漂位置
For msx = 1200 To 600 Step -50
For msy = 600 To 300 Step -1
MoveTo msx, msy
ms = GetCursorShape(0)
//如果找到鱼漂就跳出
If ms = 1884068285 Then Goto wait
Next
Next
Rem wait
//鼠标外观变量复位,微调鼠标位置
ms = 0
Do Until ms = 965986689
ms = GetCursorShape(0)
Delay dt
MoveR 0, 1
Loop
//等待上钩
Do Until ms = 1884068285
ms = GetCursorShape(0)
//让鼠标左右来回晃动着,一方面是让咱知道这脚本还在工作,另一方面,据说这样可以防止被检测到是在用脚本钓鱼~~
MoveR 2, 0
MoveR -2,0
Loop
//收杆
RightClick 1
//等着捡取钓到的鱼
Delay dt*5
//重头开始
Goto Start
Dim ms,msx,msy,dt
//鼠标外观说明:1053591638是鱼钩鼠标,965986689是正常鼠标
//延迟因子初始化
dt = 80
//流程开始
Rem Start
//鼠标外观初始化
ms = 0
//甩钩,默认按键“1”
KeyPress "1", 1
//刷屏寻找鱼漂位置
For msx = 1200 To 600 Step -50
For msy = 600 To 300 Step -1
MoveTo msx, msy
ms = GetCursorShape(0)
//如果找到鱼漂就跳出
If ms = 1884068285 Then Goto wait
Next
Next
Rem wait
//鼠标外观变量复位,微调鼠标位置
ms = 0
Do Until ms = 965986689
ms = GetCursorShape(0)
Delay dt
MoveR 0, 1
Loop
//等待上钩
Do Until ms = 1884068285
ms = GetCursorShape(0)
//让鼠标左右来回晃动着,一方面是让咱知道这脚本还在工作,另一方面,据说这样可以防止被检测到是在用脚本钓鱼~~
MoveR 2, 0
MoveR -2,0
Loop
//收杆
RightClick 1
//等着捡取钓到的鱼
Delay dt*5
//重头开始
Goto Start