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【重铸】pixelmon7.2.0更新日志个人翻译

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2020新春已到,祝大家新年快乐!
出门不便,遂先给大家在网上拜个年
祝福大家新的一年里鼠咬天开又一轮,人人年里抖精神,并祝福各位身体健康,远离病毒
本次的更新主要拓展了不少与树果相关的内容
一楼喂度娘


IP属地:北京1楼2020-01-27 11:33回复
    添加:
    - Added Lures, crafted from berries, that increase the spawn rate of many different types of Pokémon.
    - 添加了道具:香水(lure,香水,直译作诱饵,首次出现于去皮/去伊。mod内分为引虫香水和黄金香水两类,每类均有20种,详情请在官网下载该版本查看)。该道具需要使用树果合成,佩戴该道具能够增加许多种宝可梦的出现率
    - Made the following berries plantable (finally): Oran, Pecha, Chesto, Rawst, Persim, Lum, Sitrus, Aspear, Leppa, Figy, Mago, Wiki, Aguav, Roseli, Chilan, Iapapa.
    - 下列树果终于可以种植了:橙橙果、桃桃果、零余果、莓莓果、柿仔果、木子果、文柚果、利木果、苹野果、勿花果、芒芒果、异奇果、乐芭果、洛玫果、灯浆果、芭亚果
    - Added an option, 'useSystemTimeForBerries' which makes berries grow even when the game is closed, which means that /time commands won't break berry growth.
    - 配置文件中添加了'useSystemTimeForBerries'(使用系统时间作为树果生长的依据)选项。该选项开启后,即使关闭游戏/服务器,树果也会继续生长,这意味着诸如/time类的指令不会打断树果生长了
    - Added potion brewing recipes that use berries to create Pixelmon potions like Super Potions and Full Heals.
    - 为诸如好伤药、万灵药等宝可梦专用恢复药剂添加了以minecraft原版炼药系统为基础的制作途径。现在使用各类树果可以制作各类宝可梦mod内的恢复药剂了
    - Added a special texture spec, allows for spawning Pokémon with the zombie and roasted textures. Can be used as 'st:zombie' or just 'st' to select the first special texture the Pokémon has.
    - 添加了特殊材质的标签,通过这个标签,我们可以生成带有特殊材质的宝可梦,如僵尸暴鲤龙和红烧鲤鱼王。可以在指令内使用如'st:zombie'类的标签来指定宝可梦的特殊材质,或者直接使用'st'标签来指定宝可梦使用自己的第一种特殊材质
    - Added the Scorhood cosmetic! Available to anyone with a linked Pixelmon forum account.
    - 添加了饰品Scor兜帽!现在所有注册并连接到pixelmon官方论坛的玩家可以使用这种帽子了(国内貌似被墙了,服务器连不到官网,无法使用该类饰品)


    IP属地:北京2楼2020-01-27 11:33
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      更改:
      - Added new models for Farfetch'd, Poliwag, Poliwhirl, and Poliwrath.
      - 为大葱鸭、蚊香蝌蚪、蚊香君、蚊香泳士添加了新的模型
      - Added the config option landMounts. If set to false, Pokémon can no longer be mounted unless they have surf or fly abilities.
      - 在配置文件中添加了“landMounts”选项。一旦该选项被设置为false(关闭),那么,没有飞行或者游泳能力却能够被骑乘的陆行宝可梦将无法再被骑乘
      - Added the config option requireHM. It only prevents Pokémon from using the fly and surf abilities. They can still be ridden even if landMounts is true.
      - 在配置文件中添加了“requireHM”选项。这个选项开启后仅仅会阻止未学会飞翔/冲浪的可骑乘宝可梦进行飞行/游泳,但他们依然能够被骑乘(即使开启了“landMounts”选项)
      - Added OreDict compatibility for the Anvil block.
      - 为宝可梦mod内的铁砧添加了矿物词典支持
      - Reduced how fast you can fly upwards while mounting Pokémon. Yeah, yeah; Celesteela is technically a rocket
      - 降低了骑乘飞行类宝可梦的垂直飞行速度。是的,是的,我知道,铁火辉夜它严格意义上讲真的是个火箭!
      - but that doesn't mean everything else should go up that bloody fast.
      - 然而这并不意味着其他物体也会上升得如此迅速
      - Added TMs 171-174 to shopkeepers.
      - 为NPC店员添加了招式学习器171~174
      - Made the terrain seeds obtainable from using Headbutt in different forests.
      - 现在,与场地相关的种子类道具能够通过在不同的森林内使用招式头锤获得了
      - Changed a lot of held items in spawning.
      - 更改了许多种持有道具的获得与生成机制
      - Improved Biomes O' Plenty support along with some missing biomes.
      - 将巨型生物群系模式与原本漏掉的某些巨型生物群支持更好地适配了起来
      - Changed spawning locations/condition for the following legendaries: Celebi, Latias, Kyogre, Cobalion, Terrakion, Virizion, Thundurus, Torndaus, Reshiram, Zekrom, Genesect, Volcanion, Tapu Fini, Magneara, Zeraora.
      - 更改了下列传说宝可梦的生成地点/生成条件:时拉比、拉帝亚斯、盖欧卡、勾帕路翁、代拉基翁、毕力吉翁、雷电云、龙卷云、莱希拉姆、捷克罗姆、盖诺赛克特、波尔凯尼恩、卡璞·鳍鳍、玛机雅娜、捷拉奥拉
      - Completely changed a bunch of berry tree stuff:
      - 将某些与树果(除了球果)相关的内容进行了完全更改:
      All berry plants are now 1 block tall and are actually consistently sized.
      现在所有树果的果树都仅占一格高并且大小一致了
      Berry trees no longer take up the entire block for collisions so you they don't feel so silly to walk over.
      果树的碰撞体积现在不占据整个方块了。当你走过它们时也不会显得你很笨拙地浮在它们上面了
      Berries now make plant sounds when destroyed instead of wood sounds.
      现在,当果树被破坏时,它们会发出植物被破坏的声音而不是木头被破坏的声音了
      Berries replant themselves up to 9 times instead of having a 50% chance of replanting.
      树果现在能够自我重植并生长9次了,而不是按照原先的规则(即每次只有50%概率自我重植)进行重植


      IP属地:北京3楼2020-01-27 11:34
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        修复:
        - Fixed Magearna and Raticate not having shiny sprites.
        - 修复了玛机雅娜和拉达没有异色形态图标的问题
        - Fixed a crash in some menus caused by having a Pokémon with the '$' symbol in its nickname.
        - 修复了宝可梦昵称中带有'$'符号会导致某些菜单界面造成崩溃的问题
        - Fixed Kyogre requiring a Red Orb to undergo Primal Reversion outside of battle. How they thought red was for Kyogre is beyond someone on my salary.
        - 修复了盖欧卡需要朱红色宝珠才能进行场外原始回归的问题。至于他们为什么认为盖欧卡对应红色,这就触及到我的知识盲区了
        - Fixed Battle-Bond Greninja not being able to change form outside of battle.
        - 修复了持有特性牵绊变身的甲贺忍蛙无法进行场外变身的问题
        - Fixed the Ignite and Lightning Bolt move skills ignoring claim protection on servers.
        - 修复了招式艺能点燃和打雷能够无视服务器内圈地插件保护的问题
        - Fixed more issues with Pixelmon Spawner blocks causing crashing.
        - 修复了宝可梦箱会造成多种崩溃的问题
        - Fixed item display names not being used properly in the item drop GUI.
        - 修复了某些掉落物在掉落物品界面内的名称显示不正确的问题
        - Fixed a rendering issue with Picket Fences.
        - 修复了道具尖桩栅栏的渲染问题
        - Fixed the message about items dropping due to a full inventory having a blank space instead of the item name.
        - 修复了掉落物的掉落信息由于物品栏满而导致其名称显示为一个空白空格的问题
        - Fixed some advancements displaying incorrectly.
        - 修复了某些成就显示出错的问题


        IP属地:北京7楼2020-01-27 11:37
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          - Fixed a packet exploit that allowed people to buy enormous amounts of stuff from shopkeepers for free.
          - 修复了一个数据包攻击问题,这个问题能够让玩家在NPC店员那里免费买到大量物品
          - Fixed a packet vulnerability where you can make other players use Struggle to make battles extra easy.
          - 修复了一个数据包漏洞问题。通过这个漏洞,你可以强制其他玩家的宝可梦使用挣扎(所有招式的PP为0时再进行战斗自动使用的招式)从而使战斗变得极其简单
          - Fixed another packet exploit that let people arbitrarily delete trainer NPC Pokémon.
          - 修复了另一个数据包攻击问题,这个问题能够让玩家任意地删除训练师NPC的宝可梦
          - Fixed an quick timing exploit with capturing out of battle allowing you to capture a wild pokemon twice if you engaged it at the same time you threw a empty Pokéball at it.
          - 修复了一个在场外直接捕捉宝可梦时产生的快速的时机利用问题。通过这个问题,玩家能够捕捉同一只宝可梦两遍,即可在与它进入对战的同一时刻在场外对它扔出一个空的宝可梦球
          - Fixed swimming Pokémon falling through the air in slow motion as if they were in water.
          - 修复了游泳中的宝可梦在掉落到空气中时仍然会保持其游泳姿态动作的问题
          - Fixed the rare case of entities attempting to spawn in unloaded chunks.
          - 修复了实体有极低的概率会生成在未加载的区块内的问题
          - Fixed a mod incompatibility with Phosphor, Silent Gems, and many others due to the spawning system handling light incorrectly.
          - 修复了与照明优化(Phosphor)mod、寂静宝石(Silent Gems)mod以及一些其它mod由于生成系统的光线处理不正确而导致的mod不兼容问题
          - Fixed Pokédex descriptions cutting creating new lines in the middle of a word.
          - 修复了宝可梦图鉴内的描述会将一个单词一劈两半并进行换行的问题
          本地化/语言文件变更:
          - Fixed various Pokédex headings not translating.
          - 修复了图鉴内的众多宝可梦标题没有被翻译的问题


          IP属地:北京8楼2020-01-27 11:38
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            照例仅翻译面向腐竹与玩家的内容。面向插件开发者的内容略
            声明:本人不负责搬运该mod
            翻译可随意复制、转载,转载时请注明@我或@上古蓝天工作室或@mogiksaop,谢谢
            在这里携手@上古蓝天工作室再次祝福大家新春快乐


            IP属地:北京9楼2020-01-27 11:39
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              感谢一直以来的更新汉化


              10楼2020-01-29 11:42
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                欢呼雀跃,蚊香一家和大葱鸭终于优化了!嘟嘟还在路上!


                IP属地:山西来自Android客户端11楼2020-01-31 15:52
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                  我想知道百变怪哪里抓


                  来自Android客户端12楼2020-01-31 17:43
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                    游戏币上限只能999999这个是bug还是重铸特有的()


                    IP属地:海南来自Android客户端13楼2020-01-31 22:24
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                      删了皮卡丘的各种形态?都无法正常调出来


                      IP属地:天津14楼2020-02-04 17:44
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                        楼主我发现有个BUG就是金色/银色王冠只能在100级用而不是达到最大等级,当某些服务器修改了最大等级比如修改到105级的时候,精灵超过100级之后就永远无法使用任何王冠


                        IP属地:宁夏15楼2020-02-09 13:57
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                          还有一个bug是王冠和服务器里面的个体显示插件不兼容,王冠使用了之后用个体查询插件显示的还是初始的数值,不过面板数值的确会有上升


                          IP属地:宁夏16楼2020-02-10 19:17
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                            而且希望基格尔德多面体尽快出来 目前重铸没有基格尔德的10%形态和群居变形特性


                            IP属地:天津19楼2020-02-11 18:52
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                              胡地mega后的复制特性 刚开始mega是有效的 换下场再换上来就很多复制的特性无法触发了 但是他显示的是复制了 希望可以反馈一下


                              IP属地:天津20楼2020-02-11 23:36
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