Versions
Native: e1.0.0
SandboxCore: e1.0.9
Sandbox: e1.0.9
Storymode: e1.0.9
CustomBattle: e1.0.9
Multiplayer - Other
Added a maximum limit to the number of characters a player can type in multiplayer chat (500 characters).
Crashes
Fixed a minor crash in the main storyline.
Fixed a crash that occurred upon completion of the “Lord Needs Garrison Troops” quest.
Fixed a crash that occurred upon completion of the “Gang Leader Needs Weapons” quest.
Fixed a problem with fading out agents without fading out their mounts. This especially affected quests and when you equipped your companions with mounts.
Performance
VRAM leak fix for the Party screen.
User Interface
Fixed a bug which applied changes without deducting funds from the player when switching screens from the bottom left menu.
Clan and Party
Lords and minor faction party leaders will now visit settlements to trade if they are carrying a lot of loot (especially after successful battles and raids).
Kingdoms and Diplomacy
Ending mercenary contract with a kingdom through dialogue will no longer result in a relationship loss.
Economy and Trade
Fixed a bug where bartering items with lords that were staying in settlements was not possible.
Made some economical management improvements to clan leaders’ finances over an extended period to try and reduce the chances of them becoming too rich or too poor.
Quests & Issues
Sending the culprit from the “Family Feud” quest as an alternative solution to an issue is now blocked.
Conversations & Encounters
Bandits will now surrender more easily if their opponent is vastly stronger than them.
Other
Simplified Chinese translation improvements.