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1.09出了,没日志

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1.09出了,没日志


IP属地:江苏来自Android客户端1楼2020-04-10 00:45回复
    ??!!


    IP属地:四川来自Android客户端3楼2020-04-10 00:48
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      10m 上游戏看了下,汉化改了一点


      IP属地:江苏来自Android客户端4楼2020-04-10 00:49
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        帝国部曲骑兵改成帝国私属骑兵了


        IP属地:江苏来自Android客户端5楼2020-04-10 00:51
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          日志也出了


          IP属地:湖北来自Android客户端6楼2020-04-10 00:57
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            forums.taleworlds.com/index.php?threads/patch-notes-e1-0-9.411031/


            IP属地:湖北来自Android客户端7楼2020-04-10 00:59
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              Versions
              Native: e1.0.0
              SandboxCore: e1.0.9
              Sandbox: e1.0.9
              Storymode: e1.0.9
              CustomBattle: e1.0.9
              Multiplayer - Other
              Added a maximum limit to the number of characters a player can type in multiplayer chat (500 characters).
              Crashes
              Fixed a minor crash in the main storyline.
              Fixed a crash that occurred upon completion of the “Lord Needs Garrison Troops” quest.
              Fixed a crash that occurred upon completion of the “Gang Leader Needs Weapons” quest.
              Fixed a problem with fading out agents without fading out their mounts. This especially affected quests and when you equipped your companions with mounts.
              Performance
              VRAM leak fix for the Party screen.
              User Interface
              Fixed a bug which applied changes without deducting funds from the player when switching screens from the bottom left menu.
              Clan and Party
              Lords and minor faction party leaders will now visit settlements to trade if they are carrying a lot of loot (especially after successful battles and raids).
              Kingdoms and Diplomacy
              Ending mercenary contract with a kingdom through dialogue will no longer result in a relationship loss.
              Economy and Trade
              Fixed a bug where bartering items with lords that were staying in settlements was not possible.
              Made some economical management improvements to clan leaders’ finances over an extended period to try and reduce the chances of them becoming too rich or too poor.
              Quests & Issues
              Sending the culprit from the “Family Feud” quest as an alternative solution to an issue is now blocked.
              Conversations & Encounters
              Bandits will now surrender more easily if their opponent is vastly stronger than them.
              Other
              Simplified Chinese translation improvements.


              IP属地:河南8楼2020-04-10 01:00
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                就看懂了几条
                领主和小派系领导会在战斗后去城市里卖战利品
                结束雇佣兵合同不会掉关系
                改善了一些领主的经济问题(太穷或者太富)
                土匪碰到强大的敌人 更容易投降了。


                IP属地:江苏9楼2020-04-10 01:00
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                  我这1m不到


                  IP属地:贵州来自Android客户端10楼2020-04-10 01:09
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                    这更新不够劲,没啥用,看明天的1.1大更新,讲真攻城战那个爆帧运算如果不优化,一大堆人玩不了。或者说玩不舒服


                    IP属地:福建来自Android客户端11楼2020-04-10 01:17
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