看看啊
一群星星在追老鼠!!
#include <DOS.H>
#include<graphics.h>
#include<stdlib.h>
#include<math.h>
#define maxcircle 80
#define CR 1
main()
{union REGS r;
int dr=DETECT,mode=0;
int mx,my,mc;
int i, color[maxcircle];
double fx,fy,force=0;
double s,x[maxcircle],y[maxcircle];
initgraph(&dr,&mode,"");
r.x.ax=0;
int86(0X33,&r,&r);
r.x.ax=2;
int86(0x33,&r,&r);
for(i=0;i<maxcircle;i++)
{color[i]=random(16)+1;
x[i]=random(640);
y[i]=random(480);
}
while(!kbhit())
{
r.x.ax=3;
int86(0x33,&r,&r);
mx=r.x.cx;
my=r.x.dx;
mc=r.x.bx;
for(i=0;i<maxcircle;i++)
{
fx=mx-x[i];
fy=my-y[i];
s=sqrt(fx*fx+fy*fy+0.0012);
if(s!=0)
{
setcolor(0);
setfillstyle(1,0);
fillellipse(x[i],y[i],CR,CR);
setcolor(color[i]);
setfillstyle(1,color[i]);
force=random(30)/(double)10;
x[i]+=fx/s*force;
y[i]+=fy/s*force;
fillellipse(x[i],y[i],CR,CR);
}
}
if(mc==1)
{
cleardevice();
for(i=0;i<maxcircle;i++)
{x[i]=random(640);
y[i]=random(480);
color[i]=random(16)+1;
fillellipse(x[i],y[i],CR,CR);
}
}
}
}
一群星星在追老鼠!!
#include <DOS.H>
#include<graphics.h>
#include<stdlib.h>
#include<math.h>
#define maxcircle 80
#define CR 1
main()
{union REGS r;
int dr=DETECT,mode=0;
int mx,my,mc;
int i, color[maxcircle];
double fx,fy,force=0;
double s,x[maxcircle],y[maxcircle];
initgraph(&dr,&mode,"");
r.x.ax=0;
int86(0X33,&r,&r);
r.x.ax=2;
int86(0x33,&r,&r);
for(i=0;i<maxcircle;i++)
{color[i]=random(16)+1;
x[i]=random(640);
y[i]=random(480);
}
while(!kbhit())
{
r.x.ax=3;
int86(0x33,&r,&r);
mx=r.x.cx;
my=r.x.dx;
mc=r.x.bx;
for(i=0;i<maxcircle;i++)
{
fx=mx-x[i];
fy=my-y[i];
s=sqrt(fx*fx+fy*fy+0.0012);
if(s!=0)
{
setcolor(0);
setfillstyle(1,0);
fillellipse(x[i],y[i],CR,CR);
setcolor(color[i]);
setfillstyle(1,color[i]);
force=random(30)/(double)10;
x[i]+=fx/s*force;
y[i]+=fy/s*force;
fillellipse(x[i],y[i],CR,CR);
}
}
if(mc==1)
{
cleardevice();
for(i=0;i<maxcircle;i++)
{x[i]=random(640);
y[i]=random(480);
color[i]=random(16)+1;
fillellipse(x[i],y[i],CR,CR);
}
}
}
}