Application has crashed: C++ exception
[string "lib/network/handlers/unitnetworkhandler.lua"]:1753: attempt to index local 'unit' (a nil value)
SCRIPT STACK
-------------------------------
Callstack:
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) zip_get_name
ntdll (???) RtlAllocateHeap
-------------------------------
Current thread: Main
-------------------------------
System information:
Application version : 1.107.25
CPU : Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0
GPU : NVIDIA GeForce RTX 2070 / nvldumd.dll[30.0.14.7141]
Language : schinese
Memory : 16289MB 732KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Realtek Semiconductor Corp. (扬声器 (Realtek High Definition Audio))
[string "lib/network/handlers/unitnetworkhandler.lua"]:1753: attempt to index local 'unit' (a nil value)
SCRIPT STACK
-------------------------------
Callstack:
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) zip_get_name
ntdll (???) RtlAllocateHeap
-------------------------------
Current thread: Main
-------------------------------
System information:
Application version : 1.107.25
CPU : Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0
GPU : NVIDIA GeForce RTX 2070 / nvldumd.dll[30.0.14.7141]
Language : schinese
Memory : 16289MB 732KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Realtek Semiconductor Corp. (扬声器 (Realtek High Definition Audio))