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萌新的第一次代码 tusha坦克(DECI)

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RT,主武器用了盖特逻辑,三联装炮;副武器是雷神武器。语音是老版战斗要塞的语音,但是删掉了提到战斗要塞的台词。主武器炮口开火动画用的是巨像的,副武器开火动画没想好。自带回溯光环,可以给自身以及周围的单位与建筑回血。二楼发背景和效果图,三楼发代码,四楼发相关文件。


IP属地:河南1楼2022-03-15 00:01回复





    IP属地:河南2楼2022-03-15 00:05
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      代码
      分三个部分,rules,art,sound
      先是rules
      [Animations]
      5002=NNAUTEXP
      5003=BCKWRPX2
      [VehicleTypes]
      375=DECI
      [DECI]
      UIName=Name:DECI
      Name=Decimator Tank
      Image=DECI
      Category=AFV
      TargetLaser=no
      Primary=PulseGun
      ElitePrimary=PulseGunE
      Secondary=ThorHeavyGun
      EliteSecondary=ThorHeavyGunE
      Strength=1000
      Prerequisite=ALLWEAP,GATECH
      Owner=Europeans,UnitedStates,Pacific
      CrateGoodie=yes
      Gattling.Cycle=yes
      IsGattling=yes
      TurretCount=1
      WeaponCount=8
      Weapon1=PulseGun
      EliteWeapon1=PulseGunE
      Weapon2=ThorHeavyGun
      EliteWeapon2=ThorHeavyGunE
      Weapon3=PulseGun2
      EliteWeapon3=PulseGun2E
      Weapon4=ThorHeavyGun
      EliteWeapon4=ThorHeavyGunE
      Weapon5=PulseGun3
      EliteWeapon5=PulseGun3E
      Weapon6=ThorHeavyGun
      EliteWeapon6=ThorHeavyGunE
      Weapon7=ThorHeavyGunE
      EliteWeapon7=ThorHeavyGunE
      Weapon8=ThorHeavyGun
      EliteWeapon8=ThorHeavyGunE
      WeaponStages=4
      Stage1=15
      Stage2=30
      Stage3=45
      Stage4=85
      EliteStage1=15
      EliteStage2=30
      EliteStage3=45
      EliteStage4=85
      RateUp=1
      RateDown=10
      Armor=apoc
      Turret=yes
      FireAngle=0
      TechLevel=10
      OpportunityFire=yes
      EMP.Modifier=50%
      Crewed=no
      Sight=6
      Speed=4
      ProtectedDriver=yes
      Cost=2000
      Soylent=1000
      Bounty.Value=400
      Bounty=yes
      Bounty.Display=yes
      Points=75
      ROT=5
      Crusher=yes
      Bunkerable=no
      SelfHealing=yes
      AirRangeBonus=1
      IsSelectableCombatant=yes
      BuildTime.MultipleFactory=0.9
      DeathWeapon=UnitDeathWeapon
      Explodes=yes
      VoiceSelect=DECISelect
      VoiceMove=DECIMove
      VoiceAttack=DECIAttackCommand
      DieSound=GenVehicleDie
      MoveSound=ApocalypseMoveStart
      CrushSound=TankCrush
      MinDebris=2
      MaxDebris=4
      Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
      Weight=7
      MovementZone=Destroyer
      Accelerates=true
      SlowdownDistance=1
      AccelerationFactor=1
      DeaccelerationFactor=0
      ThreatPosed=40
      OmniCrushResistant=yes
      DamageParticleSystems=SparkSys,SmallGreySSys
      DamageSmokeOffset=100,100,275
      AllowedToStartInMultiplayer=no
      ZFudgeColumn=9
      ZFudgeTunnel=15
      Size=6
      VeteranAbilities=STRONGER
      EliteAbilities=SELF_HEAL,FIREPOWER,FASTER
      DamageSound=VehicleDamagedHeavy
      IFVMode=9
      AttachEffect.Animation=BCKWRPX2
      AttachEffect.Duration=72
      AttachEffect.Delay=600
      AttachEffect.PenetratesIronCurtain=yes
      CanBeReversed=no
      EMP.Threshold=no
      Chronoshift.Crushable=yes
      [WeaponTypes]
      5020=PulseGun
      5021=PulseGunE
      5022=PulseGun2
      5023=PulseGun2E
      5024=PulseGun3
      5025=PulseGun3E
      [PulseGun]
      Damage=140
      ROF=15
      Range=7
      Projectile=CannonAbrams
      Speed=70
      Warhead=PulseWH
      Report=DecimatorAttack
      Anim=MGMUZZLE
      Bright=yes
      Burst=1
      [PulseGunE]
      Damage=150
      ROF=15
      Range=8
      Projectile=CannonAbrams
      Speed=80
      Warhead=PulseEWH
      Report=DecimatorAttack
      Anim=CRMUZZLE
      Bright=yes
      Burst=1
      [PulseGun2]
      Damage=140
      ROF=15
      Range=7
      Projectile=CannonAbrams
      Speed=70
      Warhead=PulseWH
      Report=DecimatorAttack
      Anim=MGMUZZLE
      Bright=yes
      Burst=1
      [PulseGun2E]
      Damage=150
      ROF=15
      Range=8
      Projectile=CannonAbrams
      Speed=70
      Warhead=PulseEWH
      Report=DecimatorAttack
      Anim=MGMUZZLE
      Bright=yes
      Burst=1
      [PulseGun3]
      Damage=140
      ROF=15
      Range=7
      Projectile=CannonAbrams
      Speed=70
      Warhead=PulseWH
      Report=DecimatorAttack
      Anim=MGMUZZLE
      Bright=yes
      Burst=1
      [PulseGun3E]
      Damage=150
      ROF=15
      Range=8
      Projectile=CannonAbrams
      Speed=80
      Warhead=PulseEWH
      Report=DecimatorAttack
      Anim=CRMUZZLE
      Bright=yes
      Burst=1
      [Projectiles]
      5001=Notbounce2EMP
      5002=Electricbounce2EMP
      5003=PulsPr
      [Notbounce2EMP]
      ShrapnelWeapon=TeslaLittleFragment
      ShrapnelCount=1
      Inviso=yes
      AA=yes
      Image=none
      SubjectToCliffs=no
      SubjectToElevation=yes
      SubjectToWalls=no
      Airburst=yes
      AirburstWeapon=TankEMP
      Cluster=1
      AirburstSpread=0.5
      [Electricbounce2EMP]
      ShrapnelWeapon=TeslaFragment
      ShrapnelCount=2
      Inviso=yes
      AA=yes
      Image=none
      SubjectToCliffs=no
      SubjectToElevation=yes
      SubjectToWalls=no
      Airburst=yes
      AirburstWeapon=TankEMP
      Cluster=1
      AirburstSpread=0.5
      [PulsPr]
      Arm=200
      Proximity=no
      Image=none
      Inviso=yes
      Ranged=no
      ROT=50
      SubjectToCliffs=yes
      SubjectToElevation=yes
      SubjectToWalls=yes
      SubjectToBuildings=yes
      Shadow=no
      Acceleration=60
      [Warheads]
      5000=PulseWH
      5001=PulseEWH
      [PulseWH]
      CellSpread=.3
      PercentAtMax=.8
      Wall=yes
      Wood=yes
      Verses=90%,80%,60%,100%,80%,100%,50%,55%,17%,100%,100%
      Conventional=no
      InfDeath=5
      AnimList=NAUTEXP
      ProneDamage=50%
      CLDisableRed=true
      CLDisableGreen=true
      CombatLightSize=70%
      WallAbsoluteDestroyer=yes
      [PulseEWH]
      CellSpread=.3
      PercentAtMax=.8
      Wall=yes
      Wood=yes
      Verses=100%,100%,90%,100%,80%,100%,100%,105%,45%,100%,100%
      Conventional=no
      InfDeath=5
      AnimList=CBLAST
      ProneDamage=50%
      CLDisableRed=true
      CLDisableGreen=true
      CombatLightSize=130%
      WallAbsoluteDestroyer=yes


      IP属地:河南3楼2022-03-15 00:07
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        然后Art
        [DECI] ; Decimator Tank
        Voxel=yes
        Remapable=yes
        CameoPCX=apocicon.pcx
        AltCameoPCX=apocuico.pcx
        PrimaryFireFLH=380,30,120
        SecondaryFireFLH=-60,65,165
        TurretOffset=-75
        Weapon1FLH=300,-65,140
        Weapon2FLH=-60,65,165
        Weapon3FLH=300,0,140
        Weapon4FLH=-60,65,165
        Weapon5FLH=300,65,140
        Weapon6FLH=-60,65,165
        [NAUTEXP]
        Crater=yes
        Normalized=no
        Translucent=no
        Report=LightningSounds
        UseNormalLight=yes
        Image=NAUTEXP
        [BCKWRPX2]
        Image=BCKWRPX
        Rate=300
        UseNormalLight=yes
        CustomPalette=oldunitpal.pal
        ZAdjust=-754
        YSort=862
        Layer=top
        Surface=yes
        Damage=4
        DamageRadius=10000
        Warhead=BackwarpWH
        Report=BackwarpStart
        UseNormalLight=yes


        IP属地:河南4楼2022-03-15 00:09
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          最后是sound
          [SoundList]
          2524=DECISelect
          2525=DECIMove
          2526=DECIAttackCommand
          [DECISelect]
          Sounds=$vdecatb $vdecatc $vdecatd $vdecate
          Control=random
          Volume=85
          [DECIMove]
          Sounds=$vdecmoa $vdecmob $vdecmoc $vdecmod $vdecmoe
          Control=random
          Volume=85
          [DECIAttackCommand]
          Sounds=$vdecsea $vdecsec $vdecsed $vdecsee
          Control=random
          Volume=85


          IP属地:河南5楼2022-03-15 00:10
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            相关文件的话因为不大,全都放度盘了,包括模型和语音。没有做图标,MO2换了新电脑也没了,所以最后没整。文件链接:
            1QLDz-yo-km6G2mIkiKln2w?pwd=me6q
            提取码:me6q


            IP属地:河南6楼2022-03-15 00:16
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              G了度娘把楼全吞了,给我整不会了,我干脆把rules和sound做成文件传网盘吧。注意的是sound不是分装的,是在原ini基础上直接改的。
              1QLDz-yo-km6G2mIkiKln2w?pwd=me6q


              IP属地:河南7楼2022-03-15 00:23
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                结束,欢迎指教,也欢迎大家魔改~


                IP属地:河南8楼2022-03-15 00:27
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                  支持带制作


                  IP属地:河北来自Android客户端9楼2022-03-15 01:24
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                    IP属地:山西来自Android客户端10楼2022-03-15 07:28
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                      请问文件里粒子类别的这三条是干嘛的?我在文件里好像没看见你有用到、
                      5001=Notbounce2EMP
                      5002=Electricbounce2EMP
                      5003=PulsPr


                      IP属地:江西12楼2022-03-16 21:58
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                        我想问下那些文件下好了要怎么用啊,我还是个萌新....


                        IP属地:天津14楼2022-03-25 14:13
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                          楼主,怎么把您的屠杀坦克加进已有ini里,能帮忙弄下吗,有偿


                          IP属地:山东15楼2023-11-12 12:17
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