Information 信息(开发者回应) ———————— ●Are the current system requirements correct ? Answer:Those system requirements are completely dummies. Unfortunately Steam doesnt allow to write tbd. ●问:当前Steam商店页游戏配置系统需求是否准确? 答:这些系统需求完全是虚设的。Steam不允许(这些项)写tbd。 ———————— ●How long has the game been in development ? Answer:We entered an early concept phase in 2018. But real development started when we were done with the last addon of SpellForce 3 which was in 2020. ●问:泰坦之旅2开发多久了? 答:我们在2018年进入了早期概念阶段,但真正的开发始于2020年我们完成了咒语力量3的最后一个插件。 ———————— ●What is the game engine ? Answer:I can confirm that TQ2 runs on Unreal Engine 5. In the end its all a matter of optimization. Unreal 5 introduce a whole lot of new technologies that werent optimized to the max but with every release it will get better and better. Our goal is also to make regular performance evaluations on all platforms (we are already doing that) and keep optimizing while we got and wait till the end for everything. ●问:泰坦之旅2采用什么游戏引擎? 答:我可以确认泰坦之旅2在虚幻引擎5上运行。归根结底,这都是一个优化的问题。虚幻5引入了许多新技术,这些技术并没有得到最大限度的优化,但随着每一次发布,它都会变得越来越好。我们的目标也是在所有平台上定期进行性能评估(我们已经在做了),并在得到的时候不断优化,直到一切结束。 ———————— ●What is Project Minerva ? Answer:Since we are getting a grant from the German government there was a point where this project had to be communicated and we could of course also used a bogus working title that made no sense but instead we chose something that is related to mythology. And so the name Project Minerva was born. But our project was always Titan Quest 2. ●问:Minerva项目是什么? 答:由于我们得到了德国政府的资助,所以这个项目必须进行沟通,我们当然也可以使用一个毫无意义的虚假工作头衔,但我们选择了与神话有关的东西。于是,Minerva项目这个名字诞生了。但我们的项目一直是泰坦之旅2。 ———————— ●Will LAN be supported ? Answer:Its our plan to offer a LAN mode but we probably have to make LAN characters not be able to continue playing online as there is a higher risk of having cheated characters. ●问:泰坦之旅2是否支持局域网? 答:我们计划提供局域网模式,但我们可能不得不让局域网角色无法继续在线游戏,因为有更高的欺骗角色风险。 ———————— ●Will the game release on GoG ? Answer:Yes, thats the plan for all THQN releases unless there are specific reasons like a very complex online setup. ●问:泰坦之旅2会在GoG上发布吗? 答:是的,这是所有THQN版本的计划,除非有特殊的原因,比如非常复杂的在线设置。 ———————— ●Will the game require to be online at all time ? Answer:To rule out any confusions: The game will not require you to be always on and will be fully playable both in single and multiplayer. ●问:泰坦之旅2游戏时需要一直在线吗? 答:为了排除任何困惑:游戏不需要你一直在线,并且可以在单人和多人游戏中完整玩耍。 ———————— ●Will the game support modding ? Answer:We need to say what we can offer here. It definitely will not work out of the box but maybe we can offer some mod possibilities at some point. At THQ Nordic there is a big encouragement for a good mod support and we at Grimlore did offer a quite good set of possibilities for Modding with SpellForce 3. Unreal is its own beast in terms of modding though. ●问:泰坦之旅2支持modding吗? 答:我们需要说明我们在这里能提供什么。它肯定不会开箱即用,但也许我们可以在某个时候提供一些mod的可能性。在THQ Nordic,有一个很好的mod支持是非常鼓励的,我们Grimlore团队确实为使用咒语力量3进行Modding提供了一系列很好的可能性。虚幻引擎在modding方面有自己的优势。