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失去征服者的条件

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相关文件在story_cycle_conqueror_events.txt,文件夹是game\common\story_cycles
# Stop being a conqueror
conqueror.0002 = {
type = character_event
title = conqueror.0002.t
desc = {
desc = conqueror.0002.intro
random_valid = {
triggered_desc = {
trigger = {
days_of_continuous_peace >= 3650 # 10 years
}
desc = conqueror.0002.peace
}
triggered_desc = {
trigger = {
prestige_level <= -1
}
desc = conqueror.0002.prestige
}
triggered_desc = {
trigger = {
debt_level >= 3
}
desc = conqueror.0002.debt_level
}
triggered_desc = {
trigger = {
AND = {
exists = var:lost_wars
var:lost_wars >= 3
}
}
desc = conqueror.0002.lost_wars
}
triggered_desc = {
trigger = {
is_independent_ruler = no
}
desc = conqueror.0002.independence
}
triggered_desc = {
trigger = {
has_trait = incapable
}
desc = conqueror.0002.incapable
}
triggered_desc = {
trigger = {
highest_held_title_tier <= tier_county
}
desc = conqueror.0002.count
}
}
desc = conqueror.0002.outro
}
theme = war
override_background = { reference = courtyard }
left_portrait = {
character = root
animation = sword_yield_start
}
trigger = {
}
immediate = {
save_scope_as = root_scope
every_owned_story = {
limit = {
story_type = story_conqueror
}
end_story = yes
}
add_character_flag = used_to_be_conqueror
}
option = {
name = conqueror.0002.a
flavor = conqueror_end_flavor
remove_character_modifier = ai_extreme_conqueror_modifier
remove_character_modifier = ai_weak_conqueror_modifier
remove_trait = conqueror
add_prestige_level = -2
if = {
limit = {
any_vassal = { has_vassal_stance = glory_hound }
}
every_vassal = {
limit = { has_vassal_stance = glory_hound }
custom = every_glory_hound_vassal
add_opinion = {
modifier = disappointed_opinion
target = root
opinion = -50
}
}
}
ai_chance = {
base = 100
}
}
}


IP属地:四川1楼2024-09-29 02:52回复
    总结:和平大于等于10年(太长了吧),有无能特质、战争输掉3场(包括3场)以上,负债3年,威望等级小于等于-1(尼玛最低的丢人现眼都是prestige_level_0,你-1啥意思),不是独立统治者,最高持有头衔小于等于伯爵,触发事件“失败的征服者”,结束征服


    IP属地:四川2楼2024-09-29 02:54
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      另外每个剧本都有一个固定征服者,1178是大家的老熟人萨拉丁,1066是迦色尼的查希尔丁(历史上迦色尼王朝的复兴者,其在位时期被视为迦色尼黄金时期),867是朱罗的毗阇耶罗耶(中世纪朱罗王朝的复兴者和朱罗帝国的奠基者之一)


      IP属地:四川3楼2024-09-29 02:58
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        大佬,问下征服者特质的控制台代码是什么呢?


        IP属地:贵州来自Android客户端4楼2024-09-29 14:05
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          顺便可以问下庄园里面的乡村壁炉需要事件才能建造,可以问下这个事件控制台代码吗?感谢大佬


          IP属地:贵州来自Android客户端5楼2024-09-29 14:07
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            今天刚丢一个征服者,应该是没打仗太久了。不过有一点很奇怪,我游戏规则里头没有开神之鞭修正(我自己的buff栏也没有),但事件弹出来的时候显示我一并失去了神之鞭。


            IP属地:浙江来自Android客户端6楼2024-09-29 15:40
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              除了决议 我看有地领主也有概率拿到 这怎么做到的


              IP属地:浙江来自iPhone客户端7楼2024-09-29 16:22
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                这个是不是有世界保底数量?我开的征服者不可继承规则,发现每死一个征服者就会立刻刷一个新的出来,最少同时是保持两个


                IP属地:河南来自Android客户端8楼2024-09-29 23:41
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