比如我打算弄个装备,攻速140以上增加飓风拳伤害,现在代码是这样,但是没有效果
[if]
[module]
`[dead tower]`
`[dungeon]`
`[tournament dungeon]`
`[war room]`
`[blood system]`
[/module]
[is stat]
`myself`-1
`attack speed`
`=>`140
[change status]
`hp`
`>`
`%`0
`end`
[cooltime]
5000
[/if]
[then]
[target]
`myself`-1
[probability]
100
[equipment duration]
5000
[appendage]
18008
[/then]
下面是APD代码
[type]
`skill data up`
[duration]
0
[buff]
0
[icon image]
``0
[max overlap]
1
[int data]
[/int data]
[string data]
`[priest]``4``[dungeon type]``[level]``0``%``100`
`[priest]``4``[dungeon type]``[level]``1``%``100`
[/string data]
[float data]
[/float data]
有没有大佬指正一下
[if]
[module]
`[dead tower]`
`[dungeon]`
`[tournament dungeon]`
`[war room]`
`[blood system]`
[/module]
[is stat]
`myself`-1
`attack speed`
`=>`140
[change status]
`hp`
`>`
`%`0
`end`
[cooltime]
5000
[/if]
[then]
[target]
`myself`-1
[probability]
100
[equipment duration]
5000
[appendage]
18008
[/then]
下面是APD代码
[type]
`skill data up`
[duration]
0
[buff]
0
[icon image]
``0
[max overlap]
1
[int data]
[/int data]
[string data]
`[priest]``4``[dungeon type]``[level]``0``%``100`
`[priest]``4``[dungeon type]``[level]``1``%``100`
[/string data]
[float data]
[/float data]
有没有大佬指正一下