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12
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4游戏即将来临
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4转载,原文,不翻译
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3原文转载不翻译
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3原文,转载,不翻译
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5原文,转载
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3原文,转载,不翻译
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6
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7暫不翻譯
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6暫不翻譯
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5暫時不翻譯
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15Hey all! Today’s topic will further explore the subjects of fleet movement, FTL-travel and the general wonders one might happen upon when ripping holes through subspace. As the writing of this is a bit sudden the dev diary came out late today, our apologies! The galaxy is a pretty huge place and to get anywhere in a timely manner you’ll want to travel faster than the speed of light, or use FTL-travel for short. Stellaris will have three methods of FTL that players can use; Warp, Hyperlanes and Wormholes. They all have distinct advantages and disadvantages when it comes to the strategic mov
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10https://goo.gl/93Oow6 Hey all! Today’s topic will further explore the subjects of fleet movement, FTL-travel and the general wonders one might happen upon when ripping holes through subspace. As the writing of this is a bit sudden the dev diary came out late today, our apologies! The galaxy is a pretty huge place and to get anywhere in a timely manner you’ll want to travel faster than the speed of light, or use FTL-travel for short. Stellaris will have three methods of FTL that players can use; Warp, Hyperlanes and Wormholes. They all have distinct advantages and disadvantages when it come
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10上学没时间
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53
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61 - This will be our first new major IP released since the original Crusader Kings over 10 years ago. Well, this was to say to you that it was NOT rome2 or victoria 3. 2 - Seven and Three are important numbers. Well, this was to create discussion, but 7 and 3 are numbers very important in cosmology. 3- There will be no stabbing of pigs. To tell you once again.. Its NOT rome2! 4 - Terrain truly matters in this game. Because it does in all our games, but in some much more.. And in this game its more involved than ever before. 5 - Game Director is Henrik Fåhraeus, 15 year industry veteran,
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9我禁言了吧主一天,只是试试,没想到真的提示禁言成功了!!!
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67
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7
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22向大家推荐一些有关古罗马的电影,看完后应该能对那个时代有足够、客观的认识,将来游戏出来后也能有很好的带入感
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33