Changelog:
- new audio engine
- Poweramp now uses 32-bit float sample representation
- Poweramp core DSP now uses 64-bit float internal math, helps a lot for accurate high amplification of basses
- Reverb with presets, improved StereoX effects
- Tempo control
- mp3, aac, ogg vorbis, opus and other lossy formats now decoded directly to 32-bit float representaion (no intermediate conversions)
- opus, tak, mka, dsf, dff formats support
- Poweramp now always properly fades in/out and ramps volume changes to avoid clicks and pops during any transitions (resume/pause/seek/etc.)
- Poweramp now applies gapless smoothing between gapless tracks
- Poweramp now always uses own resampler
- optional SoX very high quality resampler
- output Dithering options
- OpenSL optimized output
- support for 3rd party plugins (DSP/Decoder/Output)
- visualizations
- full support for milkdrop presets
- v1 and v2 (with shaders) presets supported. Support for v2 presets is best on OpenGL ES 3.0 enabled devices