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七日杀A19.3修改创建地图时的各种设置

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如何修改七日杀创建地图时的基础设置,高级设置
修改方法,打开七日杀目录steam\steamapps\common\7 Days To Die\Data\Config
找到XUi_Menu文件下的windows.xml文件,右键用Notepad++打开搜索,或者记事本也是可以的
下面是修改的地方:
<gameoption name="XPMultiplier" title="goXPMultiplier" value_wrap="false" value_type="int" values="25, 50, 75, 100, 125, 150, 175, 200, 300," display_names="" value_localization_prefix="goXPMultiplierValue" />
<!--经验值倍数 />-->
这里默认的是"25, 50, 75, 100, 125, 150, 175, 200, 300," 最高时300%,可以在后面增加想要的倍数
比如:<gameoption name="XPMultiplier" title="goXPMultiplier" value_wrap="false" value_type="int" values="25, 50, 75, 100, 125, 150, 175, 200, 300, 1000" display_names="" value_localization_prefix="goXPMultiplierValue" />
这里在后面增加了1000倍,下面所有修改同理
<gameoption name="BlockDamagePlayer" title="goBlockDamagePlayer" value_wrap="false" value_type="int" values="25, 50, 75, 100, 125, 150, 175, 200, 300" display_names="" value_localization_prefix="goBlockDamageValue" />
<!--玩家物块伤害 />-->
<gameoption name="BlockDamageAI" title="goBlockDamageAI" value_wrap="false" value_type="int" values="25, 33, 50, 67, 75, 100, 125, 150, 175, 200, 300" display_names="" value_localization_prefix="goBlockDamageValue" />
<!--AI物块伤害 />-->
<gameoption name="BlockDamageAIBM" title="goBlockDamageAIBM" value_wrap="false" value_type="int" values="25, 33, 50, 67, 75, 100, 125, 150, 175, 200, 300" display_names="" value_localization_prefix="goBlockDamageValue" />
<!--AI血月物块伤害 />-->
<gameoption name="LootAbundance" title="goLootAbundance" value_wrap="false" value_type="int" values="25, 33, 50, 67, 75, 100, 150, 200" display_names="" value_localization_prefix="goLootAbundanceValue" />
<!--掉落率倍数 />-->
<gameoption name="LootRespawnDays" title="goLootRespawnDays" value_wrap="false" value_type="int" values="-1, 5, 10, 15, 20, 30, 40, 50" display_names="goDisabled" value_localization_prefix="goLootRespawnDaysValue" />
<!--战利品刷新时间/天,-1为关闭刷新 />-->
<gameoption name="DropOnDeath" title="goDropOnDeath" value_wrap="false" value_type="int" values="" display_names="goNone,goAll,goToolbelt,goBackpack,goDeleteAll" value_localization_prefix="" />
<!--死亡掉落背包设置 />-->
<gameoption name="DropOnQuit" title="goDropOnQuit" value_wrap="false" value_type="int" values="" display_names="goNone,goAll,goToolbelt,goBackpack" value_localization_prefix="" />
<!--退出掉落背包设置 />-->
<gameoption name="BloodMoonEnemyCount" title="goBloodMoonEnemyCount" value_wrap="false" value_type="int" values="4, 6, 8, 10, 12, 16, 24, 32, 64" display_names="" value_localization_prefix="goEnemie" />
<!--血月每波丧尸刷新数量 />-->
<gameoption name="EnemySpawnMode" title="goEnemySpawn" value_wrap="false" value_type="bool" values="" display_names="" value_localization_prefix="" />
<!--丧尸是否生成 />-->
<gameoption name="AirDropFrequency" title="goAirDropFrequency" value_wrap="false" value_type="int" values="0, 24, 72, 168" display_names="goDisabled" value_localization_prefix="goAirDropValue" />
<!--空投频率,单位是小时 />-->
<gameoption name="BuildCreate" title="goBuildCreate" value_wrap="false" value_type="bool" values="" display_names="" value_localization_prefix="" />
<!--作弊模式是否打开 />-->
<gameoption name="AirDropMarker" title="goMarkAirDrops" value_wrap="false" value_type="bool" values="" display_names="" value_localization_prefix="" />
<!--标记空投 />-->
<gameoption name="PartySharedKillRange" title="goPartySharedKillRange" value_wrap="false" value_type="int" values="0, 100, 500, 1000, 5000" display_names="goDisabled" value_localization_prefix="goPartySharedKillRangeValue" />
<!--队伍共享杀戮范围 />-->



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